mogs01gt, on 25 July 2016 - 11:44 AM, said:
You want lights, that have less armor, less firepower and cost less cbills be equal 1v1 vs, and lets be specific, a TBR? That is beyond asinine. What would be the point of any other weight class if lights are equal? Cbills is a good measurement since this is a f2p game and BV, which is a real value, is not found. Why would the cheapest mechs be equal the most expensive mechs? That make zero sense.
Im starting to think light pilots want everything and not give up anything...
I'll pose this simple question:
If light 'mechs are not to be viable, then why are they in the game?
Here's one interpretation:
Jables McBarty, on 25 July 2016 - 11:39 AM, said:
What is the role of Assaults?
To kill Heavies.
What is the role of Heavies?
To kill Mediums.
What is the role of Mediums?
To kill Lights.
What is the role of Lights?
To be killed by Mediums.
And by your logic nothing should be able to beat a DWF, because it's more expensive than anything else.
Despite the fact that
one of the stated goals of MWO--and one of those they've more or less successfully executed--is to
not be a "race to the top" in terms of tonnage.
Quote
Obviously you arent following a thing Im saying. I've never once said lights are good or too good. I said maybe 3 chassis of lights are good. All others suck. What I've been saying over and over is that lights should NOT be viable in our current TDM game modes. I'll use my COD analogy, a light is like bringing a pistol vs assault rifles in COD.
Obviously you aren't reading a thing I'm writing, because I already addressed your flawed COD analogy:
Jables McBarty, on 25 July 2016 - 11:12 AM, said:
Except in COD (at least MW2, the last only iteration I played), the dude with the two automatic pistols and speed and knife perks could compete with the guy with a light machine gun and armor-piercing bullet perks.
I'm starting to think you've never played COD.
EDIT: And I'll also add that you need to stop dreaming about MWO games we don't have and focus on the MWO game we do have. And in that game mode--because it'll take months-to-years to get a different one--all classes should be equally viable.
Edited by Jables McBarty, 25 July 2016 - 12:14 PM.