XX Sulla XX, on 26 July 2016 - 03:02 AM, said:
OK as the title says describe what would be perfect game play for you if you were in charge and got to set the direction of the game.
Example 1. Very large maps with complex role warfare, complex objectives etc complete day night and weather etc. It would feel like simulator for the board game and books with loadouts and play reflecting that.
Example 2. Pretty much what we have now but with a few more twists to game modes like capture the flag.
Example 3. Something more like Solaris with arena maps and game modes like free for all and multiple teams of 2 etc etc.
Example 4. All of the above I want it all.
Any way these are just examples. Interested in seeing exactly what people want.
1. is unfortunately not a viable thing for a multiplayer F2P. It hasn't worked like that in MW3+4, it wouldn't work here. But options, options are always a good thing. I think the big maps we have now are of a reasonable size. This can nor will ever be a table top simulator, as the TT is extremely unrealistic for the sake of game flow. But hey, Give me 2+3 all day every day!
Signal27, on 26 July 2016 - 03:09 AM, said:
More emphasis on tactics and strategy instead of twitch reflexes.
I don't know what you're talking about. This game is 60% map awareness, positioning and game sense, 30% tactics and the rest is shooting skills. It's definitely not PGI's fault that 90% of the player base refuse to even use the ingame VOIP to coordinate their tactics!
Play with a unit, play some league games and you'll see a whole new world of possibilities and tactics in this game you'll never experience in PuG drops!
Edited by Shredhead, 26 July 2016 - 03:28 AM.