An Sniper Main Job Is....
#1
Posted 09 August 2016 - 06:22 AM
#2
Posted 09 August 2016 - 06:40 AM
#3
Posted 09 August 2016 - 06:41 AM
My purpose is to give you an edge in an individual battle. I want you to have more of a chance then the other guy, so I hurt him from afar.
In a trench warfare scenario, I can wear down the enemy's armor.
The important thing to note is that snipers are engaged in a separate battle so to speak. They are constantly fighting other snipers.
#4
Posted 09 August 2016 - 06:47 AM
#5
Posted 09 August 2016 - 07:10 AM
#6
Posted 09 August 2016 - 07:15 AM
Brizna, on 09 August 2016 - 06:22 AM, said:
this!!
shoot down the damn uavs!
#7
Posted 09 August 2016 - 07:39 AM
On a little side note, I have no snipers in my mechbay... just sick of whiney little babies telling other players that their playstyle is all wrong... I said it before there are roles to play in each of the classes.. you get butt hurt by the long range support role maybe you should go play minecraft...
also everyone should shoot down uavs when able not just snipers... you can't tell me when you are hiding behind your rock you can't pop out to shoot at them
Edited by WarPickle, 09 August 2016 - 07:40 AM.
#8
Posted 09 August 2016 - 07:42 AM
#9
Posted 09 August 2016 - 08:56 AM
WarPickle, on 09 August 2016 - 07:39 AM, said:
On a little side note, I have no snipers in my mechbay... just sick of whiney little babies telling other players that their playstyle is all wrong... I said it before there are roles to play in each of the classes.. you get butt hurt by the long range support role maybe you should go play minecraft...
also everyone should shoot down uavs when able not just snipers... you can't tell me when you are hiding behind your rock you can't pop out to shoot at them
THE PICKLE OF WAR DISAGREES WITH YOU!!!
resend to 8 people or bad game will visit you for life unless you say A GOOD PICKLE SNIPES WELL!!
#10
Posted 09 August 2016 - 09:04 AM
Unless everyone else on their team is sniping, they will lose against a good team every time. A single sniper can be avoided or focused down.
IE, lone snipers are more or less useless in competitive play. They do not contribute to trading armor and remove 1/12th of the team's ability to spread damage.
In the free for all with no coordination they can rack up impressive scores but that's the extent of their use.
#12
Posted 09 August 2016 - 09:16 AM
dervishx5, on 09 August 2016 - 09:04 AM, said:
I don't know the competition scene at this very moment, but at least during MRBC 3 having solitary twin gauss sniper mech was utilized to a good effect by a lot of teams.
#13
Posted 09 August 2016 - 09:22 AM
Edustaja, on 09 August 2016 - 09:16 AM, said:
Well, 1, look to the teams that won their division. 2, look at evolving tactics.
I think you're right in that a lot of teams used to have that one sniper that ran around and picked people off, but then the game became more about the MIGHTY BUNDLE and the lone sniper theory died.
Yeah he/she (but let's face reality, he) might be able to kill one or two mechs, but with his whole team evaporating in under a minute, he'd be left facing the majority of the enemy team. Meanwhile if he were there to help them he could have made the difference.
Edited by dervishx5, 09 August 2016 - 09:23 AM.
#14
Posted 09 August 2016 - 09:31 AM
My view is that if you're sniping, you better be shooting constantly - and I mean CONSTANTLY (within the limits of your heat capacity, of course).
You're generally in the back and not sharing armor. If you're positioned correctly, you have a view of the enemy team at a range that favors your trades. If you can actually draw some fire in your direction, all the better for your team since that's enemy heat directed away from your main force. If you find yourself unable to see several targets at once, you're not sniping very well. The only justification for the trade-off of not sharing armor with the team is that you are constantly laying down fire.
Also, do the extra's, like taking out UAV's, calling targets, etc as mentioned n the OP. All you're doing is aiming an shooting, so do the secondary team stuff as well.
Most people I see "sniping" are actually doing more hiding than shooting. That isn't even good play, much less good team play.
Play the style if you want (I do on rare occasions), but do it right.
#15
Posted 09 August 2016 - 09:34 AM
It's everyone's job to shoot down UAVs, specifically people with arm mounted lasers.
#16
Posted 09 August 2016 - 09:36 AM
Beyond that, all other pug match snipers can DIAGF.
#17
Posted 09 August 2016 - 09:41 AM
#18
Posted 09 August 2016 - 10:34 AM
WANTED, on 09 August 2016 - 09:41 AM, said:
If you're defending, fine. If you're attacking and doing a lot of damage, fine. But understand that attacking teams would prefer you to be taking hits alongside them because it increases their chances of survival and thus success.
#19
Posted 09 August 2016 - 11:08 AM
Good enough?
#20
Posted 09 August 2016 - 11:15 AM
dervishx5, on 09 August 2016 - 10:34 AM, said:
If you're defending, fine. If you're attacking and doing a lot of damage, fine. But understand that attacking teams would prefer you to be taking hits alongside them because it increases their chances of survival and thus success.
NOT if the sniper is controlling the enemy movement. If he's forcing them to stick to cover, he's keeping fire off his team.
HOWEVER... where many snipers fail at their job is in being too static. Sniper sets up, controls a point, forces enemy into cover. But then the enemy adjusts and spends time to go another route, meanwhile the Sniper is still on that same point, providing over watch on a spot the enemy is no longer using. THAT is when the Sniper is failing to contribute.
A good Sniper has battlefield awareness and knows to relocate several times during the engagement so that he or she stays relevant.
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