Is The Victor Too Weak?
#61
Posted 18 August 2016 - 09:57 AM
#62
Posted 18 August 2016 - 10:07 AM
Edited by beleneagle, 18 August 2016 - 10:07 AM.
#65
Posted 18 August 2016 - 11:09 AM
Lightfoot, on 18 August 2016 - 10:26 AM, said:
Not what anyone considers jump jets, except P.G.I and you apparently
dervishx5, on 18 August 2016 - 02:38 AM, said:
Yeah idk. He starts off as a young napoleon with the height motif and everything. Victor is a pretty good strategist, almost unbeatable in a campaign. Probably could use a nerf. But I think his politics needs a boost in compensation.
Hahaha that got a smile
#66
Posted 18 August 2016 - 11:18 AM
I just don't want it to suck monkey balls which means it's either got to be able to tank better to make up for lack of hard points, or it's got to be able to fly and not crawl into the air on a full set of Jump jets.
#67
Posted 18 August 2016 - 12:31 PM
#68
Posted 18 August 2016 - 12:35 PM
beleneagle, on 18 August 2016 - 12:31 PM, said:
The 9A would be nice but where are the ballistic points going it has three and the B has three inflated hard points in the right arm, and even if P.G.I did leg hard points, who would use them ?
Was thinking about the 9A when the loyalty mechs were mooted
Two right arm ballistic, Two RT missile hard points, One Ballistic, and two energy Hard points in the left arm ?
That would leave it as a less useful mech than the Quick Draw IV, with not much better armour a larger target, that's slower, with less ability to jump
Edited by Cathy, 18 August 2016 - 12:38 PM.
#69
Posted 18 August 2016 - 04:47 PM
#70
Posted 18 August 2016 - 05:34 PM
Cathy, on 18 August 2016 - 12:35 PM, said:
Was thinking about the 9A when the loyalty mechs were mooted
Two right arm ballistic, Two RT missile hard points, One Ballistic, and two energy Hard points in the left arm ?
That would leave it as a less useful mech than the Quick Draw IV, with not much better armour a larger target, that's slower, with less ability to jump
IIRC, the 9A had an AC20 right arm, two flamers in the right torso, an MG and SRM4 in the left torso, and two MLs in the left arm. I think the 9A1 drops the flamers and adds a second machine gun to the left torso.
Either variant would be cool to have, but would likely deprecate the Dragonslayer.
Would also be cool to get the Clan refits for some of the IS mechs.
#71
Posted 18 August 2016 - 05:49 PM
Maybe power draw will make the...Limited Mechs like VTR and HGN better... I doubt it.
PGI only wants to sell whatever the flavor of the month is. They don't care about mechs that have been around forever, other than the Atlas...because I think all of MWO would rage quit if the Atlas, and Timberwolf (the two most iconic mechs of their faction) turned up Sucky.
#72
Posted 18 August 2016 - 07:39 PM
beleneagle, on 18 August 2016 - 12:13 AM, said:
I have rebuilt my 9K as a range support with GR, Artemis LRM10+5 and 3 ML backup.
Would definitely welcome the no-charge GR if it got carryover from PTS.
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