Power Draw Is Fine - But Gauss Charge Needs To Be Put Back.
#1
Posted 18 August 2016 - 07:09 PM
Everything else is fine.
#2
Posted 18 August 2016 - 07:11 PM
#3
Posted 18 August 2016 - 07:12 PM
Charging requires time, skill, estimation and thinking. Now all you do is point and click. Even COD is harder. It has turned one of the most unique rifles in MWO into a #360noscopeblazeit420 rifle
#5
Posted 18 August 2016 - 07:16 PM
on a side note: RIP QUAD GAUSS DIRE, i will miss your shenanigans.
No logic behind this nerf at all, as it was a fair tradeoff, and by their own system would actually shut down the direwolf, or maby 3 gauss build would be to OP.
Edited by zeves, 18 August 2016 - 07:18 PM.
#6
Posted 18 August 2016 - 07:21 PM
zeves, on 18 August 2016 - 07:16 PM, said:
on a side note: RIP QUAD GAUSS DIRE, i will miss your shenanigans.
No logic behind this nerf at all, as it was a fair tradeoff, and by their own system would actually shut down the direwolf, or maby 3 gauss build would be to OP.
I have used macros on the 4x gauss dire it was fun but not a sniper. Real gauss players use the split second of the "full charged" time to line up shots. You cant get this with a macro.
#7
Posted 18 August 2016 - 07:21 PM
#8
Posted 18 August 2016 - 07:28 PM
zeves, on 18 August 2016 - 07:16 PM, said:
on a side note: RIP QUAD GAUSS DIRE, i will miss your shenanigans.
No logic behind this nerf at all, as it was a fair tradeoff, and by their own system would actually shut down the direwolf, or maby 3 gauss build would be to OP.
If you bothered to even learn the weapon, you would have realised that its far more advantageous to just charge, and not to use a macro, especially in the higher tiers, where people don't just stand still, but move. The main advantage of charge is ammunition conservation, because if they move or hide in that 0.75s, you can re-line your shots, or just hold it and let the charge dissipate.
Its the ones without skill that think we use macros.
Edited by KBurn85, 18 August 2016 - 07:28 PM.
#9
Posted 18 August 2016 - 07:33 PM
zeves, on 18 August 2016 - 07:16 PM, said:
on a side note: RIP QUAD GAUSS DIRE, i will miss your shenanigans.
No logic behind this nerf at all, as it was a fair tradeoff, and by their own system would actually shut down the direwolf, or maby 3 gauss build would be to OP.
I use Gauss rifles, never used a macro. It's only bads that can't figure out how to hold/release a charge.
#10
Posted 18 August 2016 - 07:36 PM
#11
Posted 18 August 2016 - 07:39 PM
Kuaron, on 18 August 2016 - 07:36 PM, said:
That's not a very good point, considering the GW eliminated the whole game after that.
Many like this game because it requires learning and skill, and now it's going down the well-trodden path of CoD
#360noscopeblazeit420
#12
Posted 18 August 2016 - 07:45 PM
Same here: Not requiring the "skill" to time your pressing and releasing a button precisely doesn't make the game worse, it depends on entirely different things.
Edited by Kuaron, 18 August 2016 - 07:47 PM.
#13
Posted 18 August 2016 - 08:04 PM
While the guass charge didn't kill the build, it did make it feel rather clunky and just ruined the fun of the build for me.
So I'm pretty happy that the charge is gone, and I personally hope it stays gone.
#14
Posted 18 August 2016 - 08:16 PM
Hit the Deck, on 18 August 2016 - 07:50 PM, said:
- 1 GR -> no charge up
- 2 GRs and more -> the charge up time is increasing in length the more GRs you want to fire at a time, for example: 2 GRs -> 0.75s of charge up, 3 GRs -> 1.5s of charge up, and so on. Those numbers are completely made up and just to show how it could work.
#15
Posted 18 August 2016 - 08:21 PM
No Charge-up, balance in some other way if needed.
#16
Posted 18 August 2016 - 08:23 PM
Lightfoot, on 18 August 2016 - 08:21 PM, said:
No Charge-up, balance in some other way if needed.
Plenty of people in the higher tiers use the gauss in those mechs you listed... One of the staple TW builds is gauss vomit...
#17
Posted 18 August 2016 - 08:32 PM
KBurn85, on 18 August 2016 - 08:23 PM, said:
Plenty of people in the higher tiers use the gauss in those mechs you listed... One of the staple TW builds is gauss vomit...
A single Gauss Rifle does not do enough damage to require a charge mechanic. Doesn't matter what players do in tier one. Balance the Gauss in some other way like recycle rate. 2x Gauss may require some tinkering since they do 30 damage for 30 power draw. Heat Scale? Power Draw? At any rate a single Gauss should never be restricted with a charge-up.
#18
Posted 18 August 2016 - 08:35 PM
Lightfoot, on 18 August 2016 - 08:32 PM, said:
Doesn't mean that if you don't have the skill to use single gauss, everyone should suffer.
http://metamechs.com...es/timber-wolf/
Literally the first build.
#19
Posted 18 August 2016 - 08:45 PM
With the poptart meta slowly creeping back into the regular servers, this change will only make it worse.
#20
Posted 18 August 2016 - 08:47 PM
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