The6thMessenger, on 02 September 2016 - 01:29 AM, said:
But the catch is that it is localized on the position they fired the LRM from, so the LRM-firing mech can move away while enemies can still fire on their last position, as well as their info is not available -- type of mech, their vulnerabilities etc. That a bonafide legit lock does -- all this proxy-target does is allow LRMs to lock and fire.
Another feature i think is that Machine-Guns can act as pseudo-AMS that one can shoot at a missile cluster and take them down.
Full interest of disclosure, personally, i am sick and tired of LRMs, so i am quite biased. I am not a Balancing Guru though, i don't insist that these ideas would work. But i'm just throwing things to the table.
Just a guess, but are you an Armoured Warfare artillery player by any chance?
Interesting idea though. Possible that a decent command computer type of thing (looking at the Cyclops here) could analyse the incoming missiles and back-track to a probable firng location, then display this location to the team in a manner similar to a seismic ping on the map. Whether or not this could then be bombarded by "dumbfired" LRM's would make for an interesting discussion. The spread of such a bombardment would needs be quite large though. But it would certainly let your lights know exactly where to go hunting for a free kill.
I have no idea if missiles can effectively be engaged by non-AMS weapons, but I do like the idea of letting machine guns have a try as long as they are not anywhere near as effective as AMS which is a dedicated defense system after all.
Anything like this would of course require that LRM's get buffed first to actually have a reason to even consider them.