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Patch Notes - 1.4.84 - 20-Sep-2016


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#81 Daemon04

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Posted 20 September 2016 - 11:33 AM

I discovered something:
Hovering over the mechs in the mech selection screen right in the box where armor distribution and heat managment and firepower and tonnage is, the numbers are not anywhere near readable because they are NOT visible enough. Fonts are black on a really dark background. major issue. AND what about my post about the warhorns covering the bay door lights in the kintaro?

Noone else having this issue?

Edited by Daemon04, 21 September 2016 - 09:27 AM.


#82 Rebel Ace Fryslan

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Posted 20 September 2016 - 11:37 AM

Te c-bill mechs are NOT for C-bills.

#83 Alexander Garden

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Posted 20 September 2016 - 11:58 AM

Sorry for the delayed unlock of those 2015 variants everyone. They should be available for purchase with C-Bills within the next hour.

#84 Capt Jos

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Posted 20 September 2016 - 12:00 PM

View PostTimicon, on 17 September 2016 - 06:11 PM, said:

I still do not see any fixes for the faction play event, in which the HUD vanishes from time to time once you are launched in a new 'Mech or being locked in the 'Mech selection screen when choosing your last 'Mech, preventing a player from even using said last 'Mech. Tw big issues that are keeping a lot of people from playing faction play and would have thought those would have been fixed long ago...


That last bug you mentioned is an annoying one. Maybe they'll fix it.

#85 Thunder Child

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Posted 20 September 2016 - 01:09 PM

YUS! STOCK MECHS! DID NOT READ ANYTHING ELSE IN THIS PATCH! ALL THE CAPITOLS!

Okay.
So, for this, I shall return to playing the game. I have about 6 months worth of Premium Time Banked, so if there is a Unit dedicated to Stock Matches, I'd be keen to sign up. Otherwise, when do the Stock Players meet up. I'm New Zealand based, so timezones are a B*tc# for me.

#86 RussianWolf

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Posted 20 September 2016 - 01:12 PM

View PostAlexander Garden, on 17 September 2016 - 10:31 AM, said:

The omission of those 'Mechs for C-Bills in the original notes was an oversight on my part, I've added a section covering their availability in this patch.

yet they are still not available for Cbils in game.... I just tried.

#87 Sarilla Xeon

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Posted 20 September 2016 - 01:15 PM

Member last login function not working, shocker.

Clicked the box to activate it, dont see it showing up anywhere, and show everybody in clan online.....

#88 Alexander Garden

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Posted 20 September 2016 - 01:17 PM

2015 variants are now available for purchase with C-Bills. If you still only see the MC price as a purchase option, log-out and log back in to trigger the activation of the C-Bill purchase option. Sorry for the delayed activation there

#89 Frytrixa

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Posted 20 September 2016 - 02:05 PM

Hmmm, you have changed some of the colored Decals... again.
Can I contact the support for refund?

I bought 5 Decals due to matching color schemes, now you have changed it and they are useless to me, I want my 2500 MC back -.-

#90 Alexander Garden

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Posted 20 September 2016 - 02:13 PM

View PostFrytrixa, on 20 September 2016 - 02:05 PM, said:

Hmmm, you have changed some of the colored Decals... again. Can I contact the support for refund? I bought 5 Decals due to matching color schemes, now you have changed it and they are useless to me, I want my 2500 MC back -.-

Can you list out which Decals you're seeing a difference with?

#91 William Slayer

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Posted 20 September 2016 - 02:23 PM

"22nd Skye Rangers decal"

THANK YOU VERY MUCH!

Not sure why the decal is labled as being specific to just the 22nd Skye Rangers, but this decal applies to all the Skye Rangers unit.

Very excited to add this to all my mechs!

#92 FallingAce

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Posted 20 September 2016 - 02:46 PM

Bug report

Unit management faction warfare showing all members as online when they are all offline.

#93 Frytrixa

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Posted 20 September 2016 - 02:55 PM

View PostAlexander Garden, on 20 September 2016 - 02:13 PM, said:

Can you list out which Decals you're seeing a difference with?


- Avantis Angels (less bright yellow/orange)
- Bad Dream (darker blue - not matching with the color Hellblau" or Ghost Bear Blue anymore)
- Crescent Hawks (same as "Bad Dream")
- St. Ives Compact (also darker blue plus you swapped black for orange)
- Marik Insignia (less bright, bad visibility on several mechs because there is no real background)

Don't get me wrong, I really like and enjoy the Decals, spending more time in the lab than melting mechs, but the color changes aren't that good Posted Image

Edited by Frytrixa, 20 September 2016 - 03:03 PM.


#94 shameless

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Posted 20 September 2016 - 04:04 PM

stock mechs has been great fun, since most have no idea what's on them.... it took a 300 ton and 1man advantage though for the IS to win with no quirks...

#95 Aan Allein

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Posted 20 September 2016 - 06:09 PM

So I can't buy Jade Kite omnipods even if I have a Jade Kite?

#96 Dee Eight

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Posted 20 September 2016 - 07:34 PM

View PostAan Allein, on 20 September 2016 - 06:09 PM, said:

So I can't buy Jade Kite omnipods even if I have a Jade Kite?


Correct. No different than two months ago when the Viper released.

#97 Frytrixa

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Posted 20 September 2016 - 11:55 PM

Just an Idea for House Marik Decal.
Better visibility with a Background

Posted Image

#98 Uncle Totty

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Posted 21 September 2016 - 01:30 AM

"Move cursor to mech to apply decal"

Even though my cursor is on the mech, and in a good spot, this message remains up and I can not apply any decals because of it.

What is going on? Posted Image

#99 JaidenHaze

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Posted 21 September 2016 - 08:33 AM

Why cant i buy NG C and D Omnipods? I own the variants :/ Any ETA for a fix?

#100 Aramuside

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Posted 21 September 2016 - 08:49 AM

View PostxX PUG Xx, on 16 September 2016 - 09:10 PM, said:

I hate to say it but the IS Light and Medium 'Mechs are not so great for FP Scouting (again), oh dear.


Whys that?

View PostCapt Jos, on 17 September 2016 - 11:21 AM, said:

I was wondering if there would be any way to disable the appearance of Decals during battle. I'd like an option for that as my load time is now accelerated and fps drastically reduced. Could PGI look into that?
Thanks


Not seen any drop at all on my end so curious as to why you'd have that. I have every graphic selection maxed.





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