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BattleMech 15: Spider


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#81 Hawkeye 72

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Posted 18 July 2012 - 09:56 AM

Alex proves his skills again. This mech is gorgeous.

However, only 2 medium lasers leaves it lacking in firepower compared to the commando. Sure it's got speed, but man is it skimpy on the weaponry for a light mech. Going to need a very skilled light mech pilot to take advantage of the jump jets for agility. I hope the devs make it as manueverable and agile as its supposed to be.

#82 wanderer

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Posted 18 July 2012 - 09:57 AM

View PostMech Wrench, on 18 July 2012 - 09:48 AM, said:

Where do you pull this kinda info from, I'd like to look this sorta stuff up on others.


He's looking at the Sarna wiki for variants. Right now, that's the 5V (stock), 5D, and 5K versions. Taking those and simply assigning the appropriate hardpoint to each weapon is what he's doing, and it makes logical sense- that's the minimum they'd need to do for each version. It's slightly bigger brother the Venom doesn't show up till 3050, but you could likely strip the standard engine for an XL and get comparable performance out of a Spider.

This is gonna be the 'Mech people curse when it finds it's way up some mountain or over hills while everyone else stumbles through the mud trying to keep up.

#83 Kotra

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Posted 18 July 2012 - 09:58 AM

So much better looking than the original. And Dat jumpjet power...

#84 VK4502B

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Posted 18 July 2012 - 10:00 AM

Posted Image
I like it.

#85 KuruptU4Fun

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Posted 18 July 2012 - 10:00 AM

View PostHawkeye 72, on 18 July 2012 - 09:56 AM, said:

Alex proves his skills again. This mech is gorgeous.

However, only 2 medium lasers leaves it lacking in firepower compared to the commando. Sure it's got speed, but man is it skimpy on the weaponry for a light mech. Going to need a very skilled light mech pilot to take advantage of the jump jets for agility. I hope the devs make it as manueverable and agile as its supposed to be.


I'm hoping it'll have slots for ECM and other equipment to mask a radar signature. I agree it's underpowered but if you can make it as close to invisible as possible this would be a wonderful capture the flag mech.

#86 VoodooLou Kerensky

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Posted 18 July 2012 - 10:02 AM

I saw the Headline of Spider and I thought 'YES! The Brought the Tarantula Back!' and to my dismay the image is that of a 2 Legged mech! *sigh* Back to being disappointed.....

#87 CeeKay Boques

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Posted 18 July 2012 - 10:03 AM

Oh man this looks great!! One of my faves! The face looks like a pasted Hunchie head, but I think that's the "MWO cockpit" default, the general pit. The rest of the mech harkens to the old while getting rid of its frail looks. This is a war machine, not a thread dancer! Thanks Alex!

#88 ASC

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Posted 18 July 2012 - 10:04 AM

While i doubt i'd pilot one personally, nice mech to see.

also, that design, absolutly stunning

#89 Freakiie

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Posted 18 July 2012 - 10:04 AM

Love the art, but don't we have the Jenner as speedy scout already? This just seems like a slightly faster version of the Jenner with a lot less armament options. I would've rather seen the Panther.

#90 Hawkeye 72

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Posted 18 July 2012 - 10:05 AM

View PostKuruptU4Fun, on 18 July 2012 - 10:00 AM, said:


I'm hoping it'll have slots for ECM and other equipment to mask a radar signature. I agree it's underpowered but if you can make it as close to invisible as possible this would be a wonderful capture the flag mech.


Yes it definitely needs equpiment slots. I don't want it to replace the Raven in usefulness though (except the Raven can make a nice weapons platform too)

#91 jjuurriijj

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Posted 18 July 2012 - 10:09 AM

Spidermech, Spidermech; does whatever Spidermech does...

#92 fett

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Posted 18 July 2012 - 10:10 AM

Great hommage to the original artwork in technical readout but with more of a real world bent (the original one was too spindly to support 30 tons of metal IMO). It looks fantastic. I have to say, i did not expect this mech.

I guess anyone that opted for the Jenner in the Elite founder's pack is no longer able to say they have the most nimble mech on the field,... although witha mere 56 armour points, a Spider pilot will have to be damn careful not to tangle with the superior weapons on the Jenner.

#93 SpiralRazor

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Posted 18 July 2012 - 10:11 AM

Meh..just another light for me to hunt down and blow in half:) The design is pretty cool though.

#94 MechPilot

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Posted 18 July 2012 - 10:13 AM

Oh my god.. Why...WHY do the keep adding fingers to mechs. They serve no purpose, they arent carrying anthing. It looks silly

#95 DeathDealer 6

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Posted 18 July 2012 - 10:15 AM

Noooo Not a Spider. Kill it!

Stomp,Stomp,Stomp with my Pillager.

Oh great, just what we need. Another fast light Mech to shoot me in the rear end.

Yey! <eyeroll>

#96 Riin Suul

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Posted 18 July 2012 - 10:20 AM

View PostMechPilot, on 18 July 2012 - 10:13 AM, said:

Oh my god.. Why...WHY do the keep adding fingers to mechs. They serve no purpose, they arent carrying anthing. It looks silly

unsure if trolling or...
these mechs exist in novels and tabletop, in addition to videogames.
the hands DO serve a purpose in those other mediums.

#97 Kraktzor

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Posted 18 July 2012 - 10:20 AM

Nice story...too bad the picture is busted....

#98 xZaOx

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Posted 18 July 2012 - 10:21 AM

I'd be interested in seeing a video of an Atlas vs a Spider. Death by a million paper cuts!

#99 Twisp

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Posted 18 July 2012 - 10:25 AM

AWESOME

#100 4braxas

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Posted 18 July 2012 - 10:33 AM

Where is the sketch of the mech? I see nothing there.

EDIT: Ah, here it is. Seems it's not working on the main site, but on the forum it works ok.

Edited by 4braxas, 18 July 2012 - 10:36 AM.






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