BattleMech 15: Spider
#201
Posted 18 July 2012 - 06:56 PM
#202
Posted 18 July 2012 - 06:56 PM
Bishop Steiner, on 18 July 2012 - 06:34 PM, said:
I could be wrong, but would feel safe betting I am not.
nah, it's not low rider LED's. for that it would have to be a heavy or assault mech. A true low rider is always made from the big cars
#203
Posted 18 July 2012 - 07:51 PM
#204
Posted 18 July 2012 - 08:57 PM
#205
Posted 18 July 2012 - 08:58 PM
In either event, you never have to concern yourself with heat, or depleted ammo supplies.
Edited by Ulbrecht Stormcrow, 18 July 2012 - 08:59 PM.
#206
Posted 18 July 2012 - 09:06 PM
Cut holes in the Altas' Back,
Down came the rain,
But the spider was long gone!
Edited by Teljaxx, 18 July 2012 - 09:29 PM.
#207
Posted 18 July 2012 - 09:21 PM
1- This is easily one of the very best redesigned art pieces for MWO. The new Spider looks familiar and recognizable but lost all it's uglier qualities, leaving it feeling updated and awesome.
2- I hope the 'mech can live up to the art. As it stands, it seems to have no role whatsoever that's not already filled by other 'mechs in it's general weight range. Given the variant options are fairly limited, even if extra hard points are added I'm really not sure what the Spider can offer me that others can't.
Anyway I hope 2 is a pointless concern. It's an awesome looking 'mech and it's one I've always liked in TT (and MPBT3025), so it's cool to see it here.
#208
Posted 18 July 2012 - 09:34 PM
#209
Posted 18 July 2012 - 10:07 PM
Dead Baron, on 18 July 2012 - 09:16 AM, said:
Remind them that they didn't respond in old english (which if you've ever heard it is nigh almost indecipherable).
Edited by Reoh, 18 July 2012 - 10:08 PM.
#210
Posted 18 July 2012 - 10:16 PM
#211
Posted 18 July 2012 - 11:07 PM
#212
Posted 19 July 2012 - 12:49 AM
#213
Posted 19 July 2012 - 12:59 AM
#214
Posted 19 July 2012 - 01:08 AM
#215
Posted 19 July 2012 - 02:03 AM
#216
Posted 19 July 2012 - 02:08 AM
#217
Posted 19 July 2012 - 02:15 AM
#218
Posted 19 July 2012 - 02:29 AM
Love the redesign, proves that so far they can't go wrong in how they bring the mechs alive in the game. With a half ton less armor and minus the sm laser the Spider gives you the same performance as the Cicada, but with JJ's.
#219
Posted 19 July 2012 - 02:49 AM
Spider Mech!
Does whatever a spider mech does!
can he swing from a web?
No he can't
He's a mech!
Lookout!
Here comes the spider mech!!
The spider is my favorite light, because it goes to the limit of what a light chassis offers, instead of trying to do something heavier mechs do better.
#220
Posted 19 July 2012 - 03:30 AM
Victor Morson, on 18 July 2012 - 09:21 PM, said:
Anyway I hope 2 is a pointless concern. It's an awesome looking 'mech and it's one I've always liked in TT (and MPBT3025), so it's cool to see it here.
Well you wouldn't want just one mech fulfilling the same role all the time, having multiple mech chassis filling each role will give graphical diversity on the field, so our scout lance isn't all jenners or ravens etc etc. Give people the choice, the people like this ;-)
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