Davers, on 06 October 2016 - 03:39 AM, said:
You are quoting me out of context. The person I was speaking with put forth the notion that VOIP has no effect on winning games.
You purposefully dropped massively underweight in a mode that is balanced by tonnage. Not sure what to say.
I just want to repeat this: I am not saying this is a horrible idea, but when people insist that VOIP, drop coordination, and teamwork experience mean absolutely nothing I have to say they are wrong. Not to mention PGI already gave us actual data that proves beyond argument that being in a 2 man group increases your chance to win. If we can't talk about this honestly there isn't a point to discussing it.
Sorry for quoting you out of context. I just check in on the forums from time to time and didn't read everything. I absolutely agree that having the ability to talk, doesn't mean that the coordination of that random team can have close to that of a real group. Current pug que is proof that VOIP doesn't mean much. It's pretty crazy how adamantly some people refuse to work together in such a team oriented game. I do agree that having a 2-man increases your chance of winning, but if each team each had a single 2-man, and that number was always balanced, it's a tossup again. But even now, I've seen enough 2-mans from my own groups on TS to know that most of the time it's not that game changing. I had some friends I'd randomly run in to in solo que before, as I'm sure you have, and we've been the only two using voip and weren't able to pull out a win. 2 out of 12 just isn't near the influence a 4-man had during 8v8 days, yet people still bring up those times like we'd have a repeat. As for going in under-tonned, yeah, but both of us only liked light mechs, and as we're on different continents, video games are one of the few things we can still do together. We tried to make it work, got sick of going up against nothing but assaults and heavies, and quit MWO.
When considering the overall health of the game, I really think 2-mans should be let in. Group que isn't a friendly place, the tonnage system sucks, most people aren't in big units, and groups many times can't even find matches. The social aspect of online gaming should be a priority, and the community refusing to use voip and the lack of lobbies or world chat doesn't give us any social interaction. Just a few players aside, a single 2-man per side wouldn't be that game breaking, and it would allow 2 casual friends to not be forced to run heavies+ and fight pre-mades. At the end of the match, they should even show who the 2-mans were per side, so if it's some comp player they could be ridiculed by the community if they do nothing but club seals. I honestly don't think most of the top players would do that either, they either care about their reputations too much or are cool guys who are genuinely interested in the game being competitive.
Troutmonkey, on 06 October 2016 - 03:40 AM, said:
2 per groups only.
1 per team, and only if each team gets one.
Tonnage limit so no double 100 tonners
2 man groups can be placed into group or solo, wherever they fit
/sorted
I liked, you post at first, then un-liked it because I like running as a pair of lights and didn't want to discriminate against a pair of assaults, but if they like maxing tonnage anyway, then they fit right in and are needed in group que. Long story short, I like your post.