

It's Time To Call It Quits When....
#61
Posted 07 October 2016 - 03:49 PM
#62
Posted 07 October 2016 - 04:36 PM
#63
Posted 07 October 2016 - 05:45 PM
Appogee, on 07 October 2016 - 10:37 AM, said:
Seriously.
I woke up this morning thinking "Great! I'll get to play a lot of MWO today!" I end the day wondering why I even bother to play any more when I can't even get a 2XP on a Mech.
This is OP:

You suck!

#64
Posted 07 October 2016 - 05:56 PM
#65
Posted 07 October 2016 - 06:03 PM
Is MWO
#66
Posted 07 October 2016 - 06:07 PM
#67
Posted 07 October 2016 - 06:11 PM
#68
Posted 07 October 2016 - 07:25 PM
#69
Posted 07 October 2016 - 07:29 PM
It is funny seeing some Twitch streams with 2-3 recognizable "names" dropping in pug QP on their team.
The stats and MM certainly seem to conspire on nothing but meta-mech selection. Maybe players should be allowed some number of "statfree" games per day , these would be selected before play ??
#70
Posted 07 October 2016 - 08:11 PM
Verkhne, on 07 October 2016 - 07:29 PM, said:
It is funny seeing some Twitch streams with 2-3 recognizable "names" dropping in pug QP on their team.
The stats and MM certainly seem to conspire on nothing but meta-mech selection. Maybe players should be allowed some number of "statfree" games per day , these would be selected before play ??
Worrying about stats is not productive. Sure it tells you a few things you need to improve upon (sometimes), but inevitable there's more to MWO than strictly stats.
Doing what you need to do to win is important.
If you don't know a good opponent, you haven't begun to see what competence truly is (let alone excellence).
#71
Posted 08 October 2016 - 12:55 AM
Deathlike, on 07 October 2016 - 08:11 PM, said:
True.
The other thing I'll say about my stats is that this year I've focused almost exclusively on levelling all my 'leftover' unLevelled Mechs. I Master a mech, then strip it and move on to the next one. So I'm almost never playing in a Mastered, meta-mech.
No doubt my stats would be different if I just took Mastered meta-Mechs.
I know another player who does focus purely on stats. He only pilots a couple of meta-mechs. He also approaches each match on the basis of improving his stats ... which often leads him to bad behaviors like hanging back and not engaging, deliberate kill stealing, blocking friendly Mechs to use them as shields, and running away and powering down at the end of matches just to preserve his k/d ratio.
I find all that very unsportsmanlike and I will not go chasing stats for that reason.
But what's odd about my 13-loss streak yesterday is that I was in an Elited Zeus with 2LPL+3SRM6A. This is quite a decent Mech and loadout. Sure, it's not the best, but it's not shabby, either. So you'd think the protracted losing streak didn't have much to do with the Mech in this instance.
Edited by Appogee, 08 October 2016 - 12:58 AM.
#72
Posted 08 October 2016 - 01:24 AM
Appogee, on 07 October 2016 - 11:50 AM, said:
This makes me think there's some other dynamic at work here.
If there's an equal chance of winning or losing, the probability of losing 13 times in a row is 0.012%.
This means that we have 1 guy out of every ~8000 that loses 13 games in a row

(this time you were the Chosen One

#73
Posted 08 October 2016 - 03:42 AM
Appogee, on 07 October 2016 - 11:50 AM, said:
This makes me think there's some other dynamic at work here.
Have you played the game on 400 separate days? I'd suggest you have, or at the least a large portion of that.
It's confirmation bias, you don't remember the winning streaks because they don't piss you off, but they happen too.
#74
Posted 08 October 2016 - 03:53 AM
Appogee, on 08 October 2016 - 12:55 AM, said:
While i play all sorts of mechs and am not trying to say 'dont' play mechs like that, it is a factor in that its much harder to 'carry hard' in that mech than in a more 'peeky' assault like a BNC, BLR, KDK, etc - because while the Zeus can kill mechs, it cant really do so without taking return fire due to low mounts and short range SRMs, seriously limiting your ability to take out several enemy mechs, where asomething with high mounts and a bit of range can core out several enemies without getting shot if you find the perfect ridge to hump.
Also trying to play brawl mechs in solo queue is... painful. And it has to be, because its the style that benefits the most from group cohesion, so if its buffed to be especially good in solo uncoordinated games it becomes murderously too good in groups.
#75
Posted 08 October 2016 - 03:58 AM
Widowmaker1981, on 08 October 2016 - 03:53 AM, said:
While i play all sorts of mechs and am not trying to say 'dont' play mechs like that, it is a factor in that its much harder to 'carry hard' in that mech than in a more 'peeky' assault like a BNC, BLR, KDK, etc - because while the Zeus can kill mechs, it cant really do so without taking return fire due to low mounts and short range SRMs, seriously limiting your ability to take out several enemy mechs, where asomething with high mounts and a bit of range can core out several enemies without getting shot if you find the perfect ridge to hump.
Also trying to play brawl mechs in solo queue is... painful. And it has to be, because its the style that benefits the most from group cohesion, so if its buffed to be especially good in solo uncoordinated games it becomes murderously too good in groups.
These are all fair and valid points, I agree.
But I still have to be believe that my individual choice to play in a brawler is a relatively minor factor in whether the 11 guys I'm dropped with will beat our 12 opponents, 13 times in a row.
Maybe someone like Proton can individually, consistently turn the tide of battle. But I'm certainly not that good.
Hence, I think there's something going on other than just dumb luck. The odds against losing 13 evenly-matched matches in a row are too great.
Edited by Appogee, 08 October 2016 - 04:00 AM.
#76
Posted 08 October 2016 - 06:50 AM
Appogee, on 08 October 2016 - 03:58 AM, said:
Frankly, people should really get rid of the thought that there are evenly-matched fights in MWO. There are just too many variables around for that to happen.
Just drop and try to have fun. And if you're not having any, then I suggest quitting, doing something else, and coming back at a later time, day, week, month, whatever.
#77
Posted 08 October 2016 - 07:07 AM
Appogee, on 07 October 2016 - 10:37 AM, said:
Seriously.
I woke up this morning thinking "Great! I'll get to play a lot of MWO today!" I end the day wondering why I even bother to play any more when I can't even get a 2XP on a Mech.
I've taken a long hiatus, again, to focus more on work, life, and WoT (WoT is the same only less forgiving but more tactical). The thing is, I enjoy MWO but the lack of any level of real skill pairing makes the game impossible. Plus, weapon balance is still bad (PTS is bringing in some good things) which means that everything is centered around boating <insert weapon here>. The quality of players is so poor that you simply can't pull back from a landslide loss.
EDIT: For the record, I bought all of the Cyclops and was hoping that would bring me back. Shocker that it didn't when every build was essentially the same.

Edited by Trauglodyte, 08 October 2016 - 07:08 AM.
#78
Posted 08 October 2016 - 07:39 AM
Appogee, on 07 October 2016 - 10:37 AM, said:
Seriously.
I woke up this morning thinking "Great! I'll get to play a lot of MWO today!" I end the day wondering why I even bother to play any more when I can't even get a 2XP on a Mech.
Yeah, that's kind of a rule of thumb for me.
While I recognize it's just bad luck (the other team's players are likely having a grand time), once I have a few really bad losses in a row, I just go do something else.
Fortunately, for the event at least, you don't need wins, just to not be terribad yourself: If things are going poorly and it's inevitably going to be a wipe, pick a member of the opfor, rush and kill him for your KMDD. If you're playing for one KMMD rather than a win (that is, you don't care what condition you're in after the fight) it's really easy to get it.
#79
Posted 08 October 2016 - 07:44 AM
Wintersdark, on 08 October 2016 - 07:39 AM, said:
Yeah, I'm not having trouble with KMDs. I get one, two or three per match. So that takes some of the stress out of it.
However, levelling all my unlevelled Mechs is a right PITA when you can't win a match

#80
Posted 08 October 2016 - 07:46 AM
Appogee, on 08 October 2016 - 03:58 AM, said:
They aren't evenly matched. They CAN'T be evenly matched.
But losing 13 matches in a row? Even if they were evenly matched, that's not so much of a stretch; no more than winning 13 in a row. Do you find your WLR is actually decreasing? I bet it's not, even with a 13 loss streak.
And there can't be anything else going on. Are you seriously insinuating that the MM is somehow setting you personally up to fail? That's ridiculous.
All the MM has when making a match is PSR ratings and mech classes.
Keep in mind, the range of PSR ratings in an average match is going to be roughly 1/3 of the total range of PSR ratings in the MWO playerbase, so that's a HUGE range, and there's no garauntee that they'll be evenly distributed, even if PSR actually meant anything. [Source: Math done elsewhere, but given average player counts in Steam, there are roughly 50 people queued for a match at any given time, eligible for a match together, and that's spread over the full allowed MM spread]
But, you're taking 24 random people of wildly differing skill levels and cramming them into a match with basically no communication. Match outcomes are highly random.
Edited by Wintersdark, 08 October 2016 - 07:49 AM.
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