Jump to content

Here Comes The Nerf Bat


56 replies to this topic

#1 A Shoddy Rental Mech

    Member

  • PipPipPipPipPipPipPip
  • The Boombox
  • The Boombox
  • 590 posts
  • LocationOn my Island, There are many like it, but this one is mine.

Posted 18 October 2016 - 08:23 AM

Any I.S. mech that is viable for faction warfare must be whacked by The Nerf Bat.

• Enforcer ENF-5P: UAC Jam Chance increased to -20% (from -30%).
• JagerMech JM6-DD: UAC Jam Chance increased to -20% (from -30%).


View PostFallingAce, on 07 October 2016 - 02:17 AM, said:


The Feb 20 patch was when the the Nerf Hammer hit.
PATCH NOTES - 1.4.53 - 16-FEB-2016

"All remaining negative/detrimental Weapon Quirks on Clan 'Mechs have been removed. A small amount of negative Armor and Turn Quirks remain for certain variants.
• All Inner Sphere Energy Range Quirks are now set at 10% (if present)."

In that patch they whacked the Blackjack with the nerf bat. On top of that the found a buff bat to hit the clan targeting computers. Just look at all the green(buffs) on the PDF of all Clan Quirk changes here Other patches saw the thunderbolt and the black knight hit with the nerfbat. Anything that was competitive was whacked. Patch after patch after patch.

You would have thought that the I.S. had won the "BATTLE OF TUKAYYID 2 " 2 months before.




View PostThe Nerf Bat, on 07 October 2016 - 10:05 AM, said:


April
Black Knight gets hit with Nerbat
http://mwomercs.com/...rk%20Values.pdf

May
Kodiak released

June
Black Knight gets whacked again
http://static.mwomer...006-21-2016.pdf

Resize I.S. mechs get big

July
Blackjack Catapult Warhammer Maurader Battlemaster
http://static.mwomer...rk%20Values.pdf

whack whack whack whack whack

All this while Jade Falcon was steam rolling through the innersphere


PGI : Making Clans OP great again

#2 Appogee

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 10,966 posts
  • LocationOn planet Tukayyid, celebrating victory

Posted 18 October 2016 - 08:33 AM

WTF is wrong with these guys?

Second thoughts: don't answer. The only people who don't know what's wrong with PGI is PGI.

Rehashing here their lack of understanding of their own game will achieve nothing.

Edited by Appogee, 18 October 2016 - 08:33 AM.


#3 Bud Crue

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Rage
  • Rage
  • 9,953 posts
  • LocationOn the farm in central Minnesota

Posted 18 October 2016 - 08:46 AM

View PostAppogee, on 18 October 2016 - 08:33 AM, said:

WTF is wrong with these guys?

Second thoughts: don't answer. The only people who don't know what's wrong with PGI is PGI.

Rehashing here their lack of understanding of their own game will achieve nothing.


No but it is cathartic.

#4 xX PUG Xx

    Member

  • PipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 1,721 posts
  • LocationThe other side of nowhere

Posted 18 October 2016 - 09:55 AM

View PostBud Crue, on 18 October 2016 - 08:46 AM, said:


No but it is cathartic.


Does that mean frustrating?

#5 Bud Crue

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Rage
  • Rage
  • 9,953 posts
  • LocationOn the farm in central Minnesota

Posted 18 October 2016 - 10:05 AM

View PostxX PUG Xx, on 18 October 2016 - 09:55 AM, said:


Does that mean frustrating?


Naw, the frustration is reading about the latest absurdity that they are imposing. The brief catharsis comes by discussing it, and to an extent commiserating, among ourselves.


But then of course, inevitably the depression/self-loathing sets in, when you realize that this is how it always was, and always will be; and then you realize that your entirely unfounded hope that someday it will get better is so very, very, very pathetic...and yet you still want to buy another mech pack.

#6 Daggett

    Member

  • PipPipPipPipPipPipPipPip
  • Philanthropist
  • Philanthropist
  • 1,244 posts
  • Google+: Link
  • LocationGermany

Posted 18 October 2016 - 10:58 AM

Please don't forget that PGI has access to data from thousands and thousands of matches which may indicate other truths than those we perceive. They should know exactly how each mech and weapon performs across all game-modes (For instance, what could be merely viable in FW could be OP in QP).

And it always takes some time to gather and analyze those data. So even if something clearly is OP from our perspective PGI often has to support it with their data to prevent premature changes as good as possible.
So you can assume that they don't nerf/buff Mechs without some reason just to piss IS or Clan players off.

All our feedback is just a part of their balancing input and the whole forum can never speak for the majority of silent players out there. For example i don't share the view of many here that PGi makes this game worse. It may be shocking to some of you, but in my opinion the game gradually gets better. The process is slow and takes some detours, but it's there.

With other words: Each one of us has a different vision on the game, and PGI can never fulfill them all and even have their own one which every developer should stay true to some degree. So they have absolutely no choice than to annoy some of us or make decisions not everyone understands.

Edited by Daggett, 18 October 2016 - 11:00 AM.


#7 A Shoddy Rental Mech

    Member

  • PipPipPipPipPipPipPip
  • The Boombox
  • The Boombox
  • 590 posts
  • LocationOn my Island, There are many like it, but this one is mine.

Posted 18 October 2016 - 11:07 AM

View PostDaggett, on 18 October 2016 - 10:58 AM, said:

Please don't forget that PGI has access to data from thousands and thousands of matches which may indicate other truths than those we perceive. They should know exactly how each mech and weapon performs across all game-modes (For instance, what could be merely viable in FW could be OP in QP).

And it always takes some time to gather and analyze those data. So even if something clearly is OP from our perspective PGI often has to support it with their data to prevent premature changes as good as possible.
So you can assume that they don't nerf/buff Mechs without some reason just to piss IS or Clan players off.

All our feedback is just a part of their balancing input and the whole forum can never speak for the majority of silent players out there. For example i don't share the view of many here that PGi makes this game worse. It may be shocking to some of you, but in my opinion the game gradually gets better. The process is slow and takes some detours, but it's there.

With other words: Each one of us has a different vision on the game, and PGI can never fulfill them all and even have their own one which every developer should stay true to some degree. So they have absolutely no choice than to annoy some of us or make decisions not everyone understands.


ummm Kodiak 3?

#8 Tavious Grimm

    Member

  • PipPipPipPipPipPip
  • Wrath
  • Wrath
  • 255 posts
  • LocationArizona

Posted 18 October 2016 - 11:12 AM

So the continual nerfing of IS mechs seems fair and balanced to you?! Are frakking KIDDING ME!

#9 Bud Crue

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Rage
  • Rage
  • 9,953 posts
  • LocationOn the farm in central Minnesota

Posted 18 October 2016 - 11:27 AM

View PostDaggett, on 18 October 2016 - 10:58 AM, said:

Please don't forget that PGI has access to data from thousands and thousands of matches which may indicate other truths than those we perceive. They should know exactly how each mech and weapon performs across all game-modes (For instance, what could be merely viable in FW could be OP in QP).

And it always takes some time to gather and analyze those data. So even if something clearly is OP from our perspective PGI often has to support it with their data to prevent premature changes as good as possible.
So you can assume that they don't nerf/buff Mechs without some reason just to piss IS or Clan players off.

All our feedback is just a part of their balancing input and the whole forum can never speak for the majority of silent players out there. For example i don't share the view of many here that PGi makes this game worse. It may be shocking to some of you, but in my opinion the game gradually gets better. The process is slow and takes some detours, but it's there.


I respect your view but I think it is wrong. Historical evidence supports the position that PGI most certainly does make changes in an arbitrary manner, and has often rushed to make those changes in some cases and ignored others that demand attention. To wit:

The cumulative data of the last years leader boards post re-scale and post initial nerf of the Kodiak (3), show that it is consistently and literally off the charts performance-wise, as compared to all other mechs in the game. Yet PGI, under your view is still collecting and/or analyzing data? Hogwash. If this is true how do you explain their comparatively rapid nerf of the Cheetah's structure after its initial release? Did they just have hunch in that case? Certainly they did not have time to collect data to the extent necessary to make a logical and well thought out adjustment (note too that the Cheetah is still the top light in the game despite its initial and fairly substantial nerf of its structure) then if they can't do it now.

How about the Grasshopper? The 5P was the Meta choice of the chassis both before the rescale and after. It is the version version most often seen in MRBC matches and favored consistently by top tier players. Yet it was left untouched following the rescale whereas ALL of the other versions of the mech, including the fairly lame J variant were all nerfed. Do you really think the data showed that the most played version of the mech, the version with the best hard points, and the best existing structure bonuses of the chassis, was some how LESS deserving of a nerf than its objectively inferior counterparts? If so please explain how that can possibly be.

Don't even get me started on the out of left field nerf to the Jester, or what they have done to my Quickdraws. Unless they provide the data that you believe they have and use, I simply refuse to believe that what they do is based on rational or even comparative analysis based on what ANYONE experiences in the game or what the leader boards show. Examples like the above, especially when viewed through the lens afforded to us by the actual data of the leader boards, makes it crystal clear that if they have other data, they are most certainly not using it to better the game or improve balance. Do also keep in mind that per Paul's own statement every mech in this game, down to the variant level, is supposed to have an equivalent value regardless of their role. Think about that, and tell me how a recently nerfed Shadow Hawk is in any way equivalent to a Kodiak 3 and what data could possibly exist to support nerfing the former while leaving the latter alone.

#10 Daggett

    Member

  • PipPipPipPipPipPipPipPip
  • Philanthropist
  • Philanthropist
  • 1,244 posts
  • Google+: Link
  • LocationGermany

Posted 18 October 2016 - 11:30 AM

View PostThe Nerf Bat, on 18 October 2016 - 11:07 AM, said:


ummm Kodiak 3?

Nobody is perfect. Posted Image

I'm sure this will not stay as OP as it is now. Question is, how they will fix it. It's not easy to do without changing fundamental features of the chassis.

View PostTavious Grimm, on 18 October 2016 - 11:12 AM, said:

So the continual nerfing of IS mechs seems fair and balanced to you?! Are frakking KIDDING ME!


What's with the upcoming massive nerf to clans in form of energy draw? A lot of clan builds including popular Kodiak ones will have their Alpha and/or DPS reduced. Sure it will hit some IS builds too, but i have a strong feeling that it will have a much higher impact on clans.

Maybe they restrain from other nerfs to clans until they see what ED does to balance? PGI has no incentive to constantly favor one side because each side has valuable customers.

Edited by Daggett, 18 October 2016 - 11:33 AM.


#11 Crockdaddy

    Member

  • PipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 1,684 posts
  • Twitch: Link
  • LocationSaint Louis

Posted 18 October 2016 - 11:38 AM

We are a fairly competitive group in MRBC ... we won NA Div B last year and our second group won Div E ... I can assure you and this year isn't much different (as I glance through my drop decks for tonights MRBC match) we run clan mechs and a lot of them. Go look at the match between EMP and SJR. It isn't an accident that we are running clan mechs. To be as viable to compensate for XL engine torso problems and the range disadvantage IS mechs have to have fairly strong quirk / structure buffs. In comp play losing a torso means you still get to pew pew at someone ... IS mechs in comp struggle because of the XL engine and strong pin point accuracy focused fire. The constant nerfs of IS mechs is a bit annoying. Sometimes it is clearly needed but many of the great IS mechs are only great by a razors edge. One 5% change to two or more categories completely changes the mech and its usefulness. Don't let the clanners fool you ... if I want to win and win consistently I run my clan mechs.

#12 Tavious Grimm

    Member

  • PipPipPipPipPipPip
  • Wrath
  • Wrath
  • 255 posts
  • LocationArizona

Posted 18 October 2016 - 01:04 PM

Sorry I don't buy the ED bit. Yeah it will hamper the Clans a bit, still fubars IS just as much so in the end I doubt anything much will change...The KDK-3 will now kill you in 8 seconds instead of 6. Just re-title the game...Mechwarrior Online: Welcome to the Clans.

#13 Dee Eight

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Big Daddy
  • Big Daddy
  • 6,271 posts

Posted 18 October 2016 - 01:19 PM

The main reason the KDK3 dominated the last leaderboards for assaults and weight of the world is because PGI doesn't enforce the No gaming/farming rules of the matchmaker system against folks who create alt-accounts to do just that.

#14 A Shoddy Rental Mech

    Member

  • PipPipPipPipPipPipPip
  • The Boombox
  • The Boombox
  • 590 posts
  • LocationOn my Island, There are many like it, but this one is mine.

Posted 18 October 2016 - 03:35 PM

View PostDee Eight, on 18 October 2016 - 01:19 PM, said:

The main reason the KDK3 dominated the last leaderboards for assaults and weight of the world is because PGI doesn't enforce the No gaming/farming rules of the matchmaker system against folks who create alt-accounts to do just that.


I'm glad no one piloting an I.S. mech wold sink to that level.

#15 justcallme A S H

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • CS 2020 Referee
  • CS 2020 Referee
  • 8,987 posts
  • LocationMelbourne, AU

Posted 18 October 2016 - 03:57 PM

Lol exactly.

Dee you're once again making a pretty dumb statement there. Alts appear every leaderboard. It had nothing to do with how dominate it was.

#16 Jugger Grimrod

    Member

  • PipPipPipPipPipPip
  • The Handsome Devil
  • The Handsome Devil
  • 269 posts
  • Twitter: Link
  • LocationAddicks, Fed Suns

Posted 18 October 2016 - 05:39 PM

View PostDee Eight, on 18 October 2016 - 01:19 PM, said:

The main reason the KDK3 dominated the last leaderboards for assaults and weight of the world is because PGI doesn't enforce the No gaming/farming rules of the matchmaker system against folks who create alt-accounts to do just that.

Why should they? They sell more mechs!

#17 LTDominator

    Member

  • PipPipPip
  • Marshal
  • 80 posts
  • LocationGermany

Posted 18 October 2016 - 06:09 PM

played more than 1200 (proof) fw matches but im done with faction warefare because you can do training, move perfect with a well coordinated team and then just get stomped like a zebra by a pack of hyenas...
fack off, its not playable for IS pilots anymore and one of the reasons why nobody play invasion matches. listen to that stupid roundtable meeting was worthless because just clan pilots where there whining about they get no matches but nobody told pgi about the real problem in that game. now they nerved the jm6-dd one of the last remaining usable mechs for invasion. i even had to switch my unit because everyone quit mwo :| last but not least the release of energy draw (ghost heat 2.0) will be the final knockout for mwo in my oppinon.

edit: old therma was great, new therma is unplayable...

just nerv heatsinks by 30% to drop killspeed, let the clans be op but let them drop 9clan vs 12iner sphere in invasion, reduce the c-bill grinding by 10-15% add new gamemodes and stop messing up the maps, there is no improvement but decrease in FPS!!! im sick of playing on 15-25FPS...


Edited by LTDominator, 18 October 2016 - 07:30 PM.


#18 UberStuka

    Member

  • PipPipPipPipPipPip
  • Clan Exemplar
  • Clan Exemplar
  • 277 posts
  • LocationBRANDON, MISSISSIPPI

Posted 18 October 2016 - 07:46 PM

just goes to show you how ******** PGI is... if anything the IS mechs need massive buffs just saying.... they are a pack of idiots



EDIT: R E T A R D E D gets turned into ********??? LOL well played PGI well played


EVEN FURTHER EDIT: Can I get my forums ban already. You screw this game up constantly. You don't listen to the players who actually play day in and day out. All you do is ******* your own game up. Whats wrong with you PGI? ED nail in the coffin? Sell another mech pack and before you have to find another JOB. Cause the one you have wont last much longer R E T A R D Z!!!!!!! LOL LOL LOL

Maybe you can you "I sold X# of mech packs on your next JOB app"

Edited by UberStuka, 18 October 2016 - 08:38 PM.


#19 UberStuka

    Member

  • PipPipPipPipPipPip
  • Clan Exemplar
  • Clan Exemplar
  • 277 posts
  • LocationBRANDON, MISSISSIPPI

Posted 18 October 2016 - 08:03 PM

View PostDaggett, on 18 October 2016 - 10:58 AM, said:

Please don't forget that PGI has access to data from thousands and thousands of matches which may indicate other truths than those we perceive. They should know exactly how each mech and weapon performs across all game-modes (For instance, what could be merely viable in FW could be OP in QP).

And it always takes some time to gather and analyze those data. So even if something clearly is OP from our perspective PGI often has to support it with their data to prevent premature changes as good as possible.
So you can assume that they don't nerf/buff Mechs without some reason just to piss IS or Clan players off.

All our feedback is just a part of their balancing input and the whole forum can never speak for the majority of silent players out there. For example i don't share the view of many here that PGi makes this game worse. It may be shocking to some of you, but in my opinion the game gradually gets better. The process is slow and takes some detours, but it's there.

With other words: Each one of us has a different vision on the game, and PGI can never fulfill them all and even have their own one which every developer should stay true to some degree. So they have absolutely no choice than to annoy some of us or make decisions not everyone understands.


you sir are what I like to call R E T A T D E D

#20 Carl Vickers

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Covert
  • The Covert
  • 2,649 posts
  • LocationPerth

Posted 18 October 2016 - 08:07 PM

There can be only 1 reason as to why nerf those mechs, oh wait, no there isnt.

IS are already at the bottom of the barrel and moar nerfs to them will help CF/FW how?

IS need buffs not nerfs.

Come on PGI, you are killing my game mode of choice by killing IS mechs, one silly nerf at a time.

Edited by Carl Vickers, 18 October 2016 - 08:09 PM.






8 user(s) are reading this topic

0 members, 8 guests, 0 anonymous users