Wil McCullough, on 27 October 2016 - 06:54 AM, said:
but i haven't been ignoring any of your arguments. i've been systematically picking them apart.
Sorry but no. All you have done is, maybe systematically, misunderstand, or actually fail to understand.
Wil McCullough, on 27 October 2016 - 06:54 AM, said:
i wasn't trying to antagonize anyone. i have no idea why you feel that way. maybe try taking things less personally in a cyber disagreement? *shrugs*
Because saying: "Your playstyle is bad, you are a bad team player and thus should feel bad" is just that. And i dont take it personal, this is again one you your prominent mistakes. I do not need to take it personal to try an correct something.
Sorry this just shows how much you do not understand what i try to explain to you.
Wil McCullough, on 27 October 2016 - 06:54 AM, said:
i point out weak arguments when i see them in a debate.
Nice, but maybe try to not ignore the important ones.
Wil McCullough, on 27 October 2016 - 06:54 AM, said:
you could try to chuck around terminology while also committing an ad hominem (insinuating that i'm playing a game) but that doesn't change the fact that your arguments are weak.
I see, we will get nowhere here. Sorry if you refuse to listen this does not make any sense.
There are no weak arguments im stating, after all you were not able to debunk a single one. All you did was, misinterpreting and claiming straw mans.
Wil McCullough, on 27 October 2016 - 06:54 AM, said:
Irrelevant, as im saying for like 5 posts now. Every situation can be construed and show that something is better in this case. Dont you get that such discussion is futile.
What matters are standard situations, situations that happen often. But we are not even there, before you must understand that your perception will be biased if you think lurm players are mostly bad.
Wil McCullough, on 27 October 2016 - 06:54 AM, said:
no. you're twisting and adding criteria to the argument in order to give yourself something to stand on. because your original argument sucks and you know it. that is practically the definition of a straw man.
From Wikipedia:
"A
straw man is a common form of argument and is an informal fallacy based on giving the impression of refuting an opponent's argument, while actually refuting an argument that was not advanced by that opponent."
Explaining and expanding on my argument, doe not make it a straw man.
Wil McCullough, on 27 October 2016 - 06:54 AM, said:
lurms ARE pretty bad. i would actually like to see them get bloody buffed.
Sure, would be nice to buff travel time and rework/balance the spread.
Wil McCullough, on 27 October 2016 - 06:54 AM, said:
can players use them and still be effective? sure. but the same player could become more effective with almost any other weapon.
No because their playstyle is pretty unique. What (i think) you mean is that there are better mech-builds for that tonnage when looking at DPS an thus stuff. But i already said killing power (aka instant pinpoint damage) is not the focus of LRMS nothing beats lasers in that and that is a nice design parameter.
Wil McCullough, on 27 October 2016 - 06:54 AM, said:
in SOME situations, lurms would be the go-to weapon of choice, but those situations aren't very common. mainly because to use lurms to their greatest effect, you need a lot of skill, voice com and organised play. things that joe blow down the street doesn't have, or even bothers about in his group or quick play matches.
In not very skilled & play mostly alone. If you know the weapon you know how to apply yourself. Playing lazor mech i often moan about the stupid movement of my teammates that have no regard for firing lines or zones of fire, so i lose efficiency there just as much as i lose when there are no locks available.
Wil McCullough, on 27 October 2016 - 06:54 AM, said:
it's one thing to have fun in a less than meta mech/weapon. but it's another thing to claim that you're not giving yourself a disadvantage by running that weap/mech. hell, i main a splat dog and love it to bits, but you don't see me running around white-knighting that there's nothing wrong with its ct from the side.
goddamn thing looks like adam driver's nose.
Again we can talk weapon balance as soon as you understand that players have different qualities which make them suitable for different playstyles (i could never be a "sniper" like OP). Which in turn means that, while LRM are not top tier meta they are still quite effective. A bad build or bad player ruins any weapon. A good player can use his weapon efficiently. Yes laser is meta because it is "simply" point an shoot and that is what most people can do quite well (that is ofc not the only reason). Thinking about your position relative to the enemy and the terrain in between is a tad more complicated.
That last part was quite constructive, thx.
Edited by Jehofi, 27 October 2016 - 07:39 AM.