Wil McCullough, on 27 October 2016 - 05:40 AM, said:
if you have los, you can shoot your lasers and ballistics. you know, those ppfld stuff that allows you to surgically remove a portion of the enemy mech instead of sandblasting him all over?
straw man, oh look i can say that too and just ignore your argument.
Wil McCullough, on 27 October 2016 - 05:40 AM, said:
you were debating the performance of the "average lurmer" compared to the average pub. the "average lurmer" performs worse than the average pub simply because they have the same skill level, just that the lurmer is saddled with a more situational weapon which in many cases is more famine than feast. this "same performance" thing is a new criteria you suddenly threw in just to make your point stand.
And then you realize there is just a pub, no matter what kind of weapon he wields.
I get what you want to say, still this part of the discussion is totally nonsensical ( unless we define groups of players, "average" and all that stuff) and was initiated jut to antagonize you the way you try to antagonize us. It clearly is working, you may stop now and focus on the important part.
And the following quote from you is not the important part.
Wil McCullough, on 27 October 2016 - 05:40 AM, said:
once again, you employ a straw man.
another straw man.
yet another straw man.
Try to be more constructive and not claim a straw man argument where none is and thus create a semi straw man in the form of an ad hominem. Look i know the game, no need to play it.
Wil McCullough, on 27 October 2016 - 05:40 AM, said:
not sure what game you play in, but the mwo i know isn't in black and white. a BAD player will perform even WORSE with lurms in many instances. a GOOD player will also perform WORSE with lurms instead of ppfld in many instances. that doesn't make a GOOD player BAD. it just makes his performance LESS GOOD.
It may seem that way to you because stats dont reflect the lazor contribution just as the LRM contribution.
Wil McCullough, on 27 October 2016 - 05:40 AM, said:
you're trying to make it sound as if i'm saying if a good player uses lurms, he becomes a complete potato.
This is what you said.
Wil McCullough, on 27 October 2016 - 02:01 AM, said:
it's from guys on the same team as the lurmer who now have to carry dead weight through a match.
as you said, its hard to do well with lurms. most of the times, lurms and by extension, lurmers are a burden on the team.
Which is simply untrue.
Yes LRM are certainly not the noob weapon they are claimed out to be, no they are not as bad as you claim they are.
Wil McCullough, on 27 October 2016 - 05:40 AM, said:
if i'm standing close enough in front of the enemy that the guy behind me has to "aim trough my armpit", i wouldn't be relying on a lurm teammate to shoot that final missile volley to finish off that guy, would i? i could just... shoot. he isn't getting away from me at point frigging blank range, right? did you read the scenario described, or did you just jump in to start lecturing?
Or you are standing in front of your teammate.
Wil McCullough, on 27 October 2016 - 05:40 AM, said:
you keep twisting things to suit your narrative. it's getting annoying.
No, im explaining situations/argumetns to you that you (intentionally?) misunderstand.
Wil McCullough, on 27 October 2016 - 05:40 AM, said:
was this what i was discussing with the other gentleman? player skill level? or is this what you want the discussion to be about?
This is what you need to understand before you make further decisions on the viability of weapons. Because else your results are easily biased.
Lurms are not bad, Lazors are not everything. You dont lose the game because that guy brought lurms, you lose because of bad players* or because the others where simply better/luckier.
*by bad players is mean not generally bad but specifically to this one match bad. Players making decisions that have bad consequences (like: "I think the enemy is coming from here, lets check!" ... "Woah they are already here!")
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Clownwarlord, on 27 October 2016 - 05:53 AM, said:
I usually do not have an issue with lrm mechs and people playing them, what I do have an issue with is this scenario:
I am piloting my medium, heavy, or whatever and I am doing what I can to do damage. That could be peaking around a corner, hopping to drop off an alpha, circling to the right (NASCAR) as fast as I can to pick off lone mechs in the rear. But I do whatever I can to do damage and get kills. Then half way into the match or toward the end I get a player in chat or voip saying, "WTF where are my locks. This is why we are losing, no one can hold a damn lock."
So you actually dont like people needlessly complaining? Same here!
Clownwarlord, on 27 October 2016 - 05:53 AM, said:
Yeah this pisses me off. If you are going to ask for locks, ask early and don't ***** when they don't come because some times THERE IS NOT A DAMN THING YOUR TEAM CAN DO FOR YOU!!! Why? Because ECM, Radar Derp, AMS, UAV gets shot down, no tag, no narc, and maybe the enemy is just behind cover and if I leave my little cover to spot for you I die.
While having cover is good i really would like people to be more aware of firesuperority and the fact that you dont need cover if you push the enemy into cover, dor worry the will not shoot at you and if they do its a loosing trade as your buddis are with you.
Clownwarlord, on 27 October 2016 - 05:53 AM, said:
So again, ask early, ask nicely, and no b*****ing betty about not getting them later in the match.
IMHO dont ask, it changes nothing. If you want inform your team, esp. if you have a mech that usually fulfills another role (eg. atlas*).
Clownwarlord, on 27 October 2016 - 05:53 AM, said:
That is my opinion and not saying everyone complains about it, but when it does it is annoying and is the only reason why I hate lrm mechs and pilots. It is the ONLY reason why. I also "R" my target every time, why because even though I am not a lrm mech I liek to know the weak points in my enemy.
And again to you, its not the weapon its the pilot that complains, those type also complain when playing something else.
TBH it is a very long time i have seen someone complain about their team not holding locks. It mostly is just "Noob team!" and the like.
*But seriously, from an lrm player to another, dont build a pure LRM atlas, it is no fun.
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EDIT:
Wil McCullough, on 27 October 2016 - 05:56 AM, said:
you could switch your lurms to srm4-6as for a start.
as you said, and i agreed with, it's hard to do well with lurms. and as i said, and you quoted, "most of the times, lurms and by extension, lurmers are a burden".
keywords being "most of the time".
if you do well with lurms, you'll probably do better with other weapon systems. telling me your w/l and k/d/a with your lurmer isn't going to change that.
And this is what you fail to understand. I play LRM, Ballistic and Lazor-Build (and mixed ofc). I dont do better, i do different with different builds. The playstyle is different, like switching from poptart to brawler. Jut becasue im a good Lurmer im not automatically a good medium srm brawler. The positioning and movement for a brawler is different that for a 2nd line lurmer.
Yes i can play 2nd line lazor comparable to 2nd line lurmer, in the sense that i end up in front of the enemy still they play differently and im not better in a lazor build that im in a lurm build, im different.
Edited by Jehofi, 27 October 2016 - 06:29 AM.