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"lock Begging"


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#1 The6thMessenger

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Posted 26 October 2016 - 04:36 AM

I have a brother here and we play on QP sometimes, and whenever i play with lurms i say "Get locks and ill bring lurms. Retain locks so i can lurm the lights out." After all, it is hard to hit lights generally, and homing weapons really help.

I'm not a boat, im a 2x ERLL + 4x LRM5 BlackJack Fire Support, and i cycle between the two weapons. I am aware that LRMs are for support, I do get my own locks, i move around and get closer, optimal range is 600m for me -- i have ERLLs to fall back on. Yes it's hot, but i don't have to use both at the same time, unless it needs to die really quickly or in cold-maps, or when I'm far away and have time to cool-off.

But certainly, if i were to support them i'm gonna need their locks to send help -- lurms. If there's pesky fast lights that needs death or legging, i can lurm them closer to it since it's generally hard to hit them anyways.

It's like assaults asking the team not to nascar to not get left behind, yeah sure your mech is your responsibility, all that weight is all yours, but its generally in the team's best interest to keep the assault alive, so he can use the armor and fire power for good.

Likewise, the team with some members having LRMs, it's in their best interest to hold locks so they can support them best. He says it's begging for locks and therefore annoying, i say it's asking for teamwork, and informing my team how can i support them best, not to endanger themselves for locks. Heck, i'll do the same, and inform them that i have Tag and/or narc if i have one.

Edited by The6thMessenger, 26 October 2016 - 05:44 AM.


#2 TercieI

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Posted 26 October 2016 - 04:38 AM

On a team with LRMs, it's in their best interest to shame you so perhaps you'll learn and not continue to gimp your teams. ;)

#3 Appogee

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Posted 26 October 2016 - 04:43 AM

I have the same loadout on that BJ ... cause I can't think of a better build for it, unfortunately.

But I don't bother asking people for locks. Because I doubt a single player on a PUG team ever retains their locks for a second longer than they would have anyway.

#4 The6thMessenger

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Posted 26 October 2016 - 04:51 AM

View PostAppogee, on 26 October 2016 - 04:43 AM, said:

I have the same loadout on that BJ ... cause I can't think of a better build for it, unfortunately.

But I don't bother asking people for locks. Because I doubt a single player on a PUG team ever retains their locks for a second longer than they would have anyway.


Yeah, i thought of using LRMs along with ER-LLs to further help with fire-support. I could never make the SRMs work anyways.

#5 Kotzi

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Posted 26 October 2016 - 04:56 AM

Dont get discouraged. Any kind of firesupport is welcomed dont let those metatryhards tell you how to play the game.

#6 Tom Sawyer

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Posted 26 October 2016 - 05:01 AM

Fire FiRE FFFFFIRREEEEEE

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#7 rolly

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Posted 26 October 2016 - 05:03 AM

Just wait till your brother is in a pinch and needs help. Then rain hell on his attackers. "So who's begging now eh?"

For maximum effect, I'd wait a few seconds see how he does withOUT LRM /direct fire support.
As a general rule, if I get douchy/jerkfaced requests/responses from other random PUGs, I just ignore them or take my sweet time and watch them burn then mop up after them. If anyone shows an ounce of communication, respectful requests for help. I'll go out of my way to keep my teammate alive. Otherwise its PUGlandia and I expect very little from the other 11 random people.

Edited by rolly, 26 October 2016 - 05:04 AM.


#8 fat4eyes

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Posted 26 October 2016 - 05:12 AM

After a while you won't need to ask for locks, you'll figure out when people 'naturally' hold their targets. This is usually when the brawl happens, and that's when you'll be able to rain down the most lrms. And believe me, your teammates will love you when you rain down LRMs on the enemy they're brawling with.

Before the brawl, most people are popping in and out of cover and asking them to hold locks is asking them to expose themselves needlessly (which is why they get annoyed). During this time you'll have to find and hold your own locks.

#9 radiv

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Posted 26 October 2016 - 05:27 AM

Why put erll as backupweapons on a mech with few heatsinks? Why not regular largelasers instead?
Those are the worst backupweapons you can get, except maybe ppc. Whole build says i dont wanna share my armor..
Lurms aint effective at 600m and if you supply ur own locks as you said you should be closer to battle.

#10 Aiden Skye

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Posted 26 October 2016 - 05:29 AM

When I'm playing my snipers and have dangerous targets like goose kodiaks to wear down, lrm boats are my best friend.

#11 Widowmaker1981

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Posted 26 October 2016 - 05:29 AM

View PostThe6thMessenger, on 26 October 2016 - 04:36 AM, said:

I have a brother here and we play on QP sometimes, and whenever i play with lurms i say "Get locks and ill bring lurms. Retain locks so i can lurm the lights out." After all, it is hard to hit lights generally, and homing weapons really help.

I'm not a boat, im a 2x ERLL + 4x LRM5 BlackJack Fire Support, and i cycle between the two weapons. I am aware that LRMs are for support, I do get my own locks, i move around and get closer, optimal range is 600m for me -- i have ERLLs to fall back on. Yes it's hot, but i don't have to use both at the same time, unless it needs to die really quickly or in cold-maps, or when I'm far away and have time to cool-off.

But certainly, if i were to support them i'm gonna need their locks to send help -- lurms. If there's pesky fast lights that needs death or legging, i can lurm them closer to it since it's generally hard to hit them anyways.

It's like assaults asking the team not to nascar to not get left behind, yeah sure your mech is your responsibility, all that weight is all yours, but its generally in the team's best interest to keep the assault alive, so he can use the armor and fire power for good.

Likewise, the team with some members having LRMs, it's in their best interest to hold locks so they can support them best. He says it's begging for locks and therefore annoying, i say it's asking for teamwork, and informing my team how can i support them best.


I do hold locks (i.e. target enemies) when appropriate in order to get targeting info etc. However ill be damned if im going to stand there in the open holding lock on some guy while getting shot in the face just so someone behind me can lob missiles at him. You can only lock what you can see, and if you can see them, they can see you.

Don't expect people to get shredded just so they can hold locks.

Edited by Widowmaker1981, 26 October 2016 - 05:29 AM.


#12 Huron Fal

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Posted 26 October 2016 - 05:29 AM

View Postfat4eyes, on 26 October 2016 - 05:12 AM, said:

After a while you won't need to ask for locks, you'll figure out when people 'naturally' hold their targets. This is usually when the brawl happens, and that's when you'll be able to rain down the most lrms. And believe me, your teammates will love you when you rain down LRMs on the enemy they're brawling with.

Before the brawl, most people are popping in and out of cover and asking them to hold locks is asking them to expose themselves needlessly (which is why they get annoyed). During this time you'll have to find and hold your own locks.


This is the most constructive and accurate statement in this thread thusfar. To add to it, keep in mind there are a LOT of ECM mechs running around these days (especially since they just released the loyalty Stalker and Hellbringer, and people might be playing the ECM Cataphract to master their loyalty Cataphract). Its not always easy to hold locks until the brawl breaks out and people can get inside the enemy ECM bubble.

Edited by Huron Fal, 26 October 2016 - 05:30 AM.


#13 BuckshotSchell

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Posted 26 October 2016 - 05:39 AM

If i'm running LRMs I just stay in the back of the pack and wait for the locks or try and get my own. If the team wants to hold locks or brings TAG/Narc even better, but I don't ask. I've never really felt the need.

#14 Nightops25

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Posted 26 October 2016 - 05:40 AM

Nobody is going to stand out in the open and face tank for you. Their locks are fleeting because they are peeking/pop-tarting and dealing with a target that is peeking/pop-tarting/going in and out of ECM coverage. Radar deprivation modules are considered by many as must have items too.

If you want to LRM, get the improved target decay module so locks last longer, and your stuff can still track for a few seconds while they are out of sight. Stay with the pack to share armor and don't get caught out by a sneaky light.

#15 ProfessorD

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Posted 26 October 2016 - 05:40 AM

View Postfat4eyes, on 26 October 2016 - 05:12 AM, said:

After a while you won't need to ask for locks, you'll figure out when people 'naturally' hold their targets. ...

Before the brawl, most people are popping in and out of cover and asking them to hold locks is asking them to expose themselves needlessly (which is why they get annoyed). ...


Strongly agree with this.

Let's put this a different way, OP: When you ask people to hold locks for you, what do you expect them to do differently? Do you believe that they wouldn't have held locks unless you said something at the beginning of the match?

#16 The6thMessenger

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Posted 26 October 2016 - 05:41 AM

View PostHuron Fal, on 26 October 2016 - 05:29 AM, said:

This is the most constructive and accurate statement in this thread thusfar. To add to it, keep in mind there are a LOT of ECM mechs running around these days (especially since they just released the loyalty Stalker and Hellbringer, and people might be playing the ECM Cataphract to master their loyalty Cataphract). Its not always easy to hold locks until the brawl breaks out and people can get inside the enemy ECM bubble.


It's not like people alway locks, heck when I'm spectating i do notice people not even shooting the exposed parts in the armor even when they're locked in.

Anyways, sure i understand that. But so far, all I've ever tried is to prompt teamwork, like when I'm telling my team not to outrun the assaults, or when i call UAVs, communication is part of teamwork. And if i ever run scout loadout like Tag or Narc, i'd tell them that i have those.

I'm not asking them to go out of their way, I'm informing them of what i can do, and how i can help best.

Edited by The6thMessenger, 26 October 2016 - 05:42 AM.


#17 Rhialto

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Posted 26 October 2016 - 05:48 AM

When you PUG/QP it's great to talk at the begining and discuss a kind of plan... does not happen often but sometimes yes.

That's when I also kindly ask for lock and hold when I carry LRMs, and only very few times I get the usuall reply to get my own lock. I'm sorry to have him on my side but that's PUG/QP reality.

Any teammate know you're about to help better if they can get and keep a lock on a target, some fast light scout often equipped with ECM really like their role and will even call the target.

Just forget about the other one and hope to not have him in your next match or better, play against him. Posted Image

#18 The Amazing Atomic Spaniel

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Posted 26 October 2016 - 06:00 AM

Always nice to know when someone on your team has lurms. On more than one occasion, I've launched a UAV which lights up the entire enemy team, only to discover that everybody brought only ERPPCs and ACs.

#19 Navid A1

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Posted 26 October 2016 - 06:03 AM

View PostWidowmaker1981, on 26 October 2016 - 05:29 AM, said:


I do hold locks (i.e. target enemies) when appropriate in order to get targeting info etc. However ill be damned if im going to stand there in the open holding lock on some guy while getting shot in the face just so someone behind me can lob missiles at him. You can only lock what you can see, and if you can see them, they can see you.

Don't expect people to get shredded just so they can hold locks.


Everything would be solved if Lurm lobbers could just understand this!

You wanna bring lurms? Fine... obtain your locks yourself (TAG/Narc), Try to use whatever target lock available at any time without begging for locks, and... stay within 400-500m of the enemy!

Also ffs please understand that Artemis cancels out NARC bonuses... and bringing LRM20 is a reportable action for helping the enemy

#20 nehebkau

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Posted 26 October 2016 - 06:09 AM

View PostW A R K H A N, on 26 October 2016 - 05:29 AM, said:

When I'm playing my snipers and have dangerous targets like goose kodiaks to wear down, lrm boats are my best friend.


Yep, that's in any mech really -- I would prefer to know if I have LRM heavy mechs in my drop so that I can, at least, help them to be more effective and, as a consequence, increase my odds of winning and chance of survival. Having said that -- I still think LRMs are a horribad weapon -- but QP is like a box of chocolates...





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