Jump to content

A Cease-Fire Has Been Called! [re: Energy Draw]


301 replies to this topic

#281 Ex Atlas Overlord

    Member

  • PipPipPipPipPipPipPipPip
  • Survivor
  • 1,018 posts

Posted 27 October 2016 - 08:00 PM

View PostBud Crue, on 27 October 2016 - 07:42 PM, said:

Ya think the changes of Phase 3 had something to do with player numbers dropping? The comments of Russ from the April town hall? The Kodiak 3 and the allowance of it to stay utterly OP? The rescale rendering most IS lights unplayable? How did those changes affect player numbers. According to Atlas, not at all since they are somehow not changes.


All of those things are business as usual, they are not note worthy events.

Clans were OP for a long time when they came out. Huggins was OP. Oxide was OP. Spiders had hitbox issues, I'm sure there are a lot more I can't think of.... the KDK3 is just the latest in a long line of bad mech releases. It's not unusual, it's the norm. Russ has pissed the player base off since day 1.... again, not unusual but the norm. FW has been crap since day one.... once the honeymoon phase was over, it's been problem after problem and complaint after complaint. Yet again, the norm.

Ergo: The player base has been declining and continues to decline because PGI refuses to change anything. The game continues it's power creep as it always has, Russ says stupid crap in town halls like he always has. FW makes no progress as it always as.

The ED "pause" is just the latest example of the player base asking for change, and then a minority refusing (and somehow being listened to) when it's offered.

P.S. Let me know when you have those player numbers off the leader boards.

Edited by Ex Atlas Overlord, 27 October 2016 - 08:03 PM.


#282 BoPop

    Member

  • PipPipPipPipPipPipPip
  • Little Helper
  • Little Helper
  • 543 posts

Posted 27 October 2016 - 08:10 PM

Here's how they could have helped the game easily way back in the day:

Gauss ammo? Costs a Fakton of cbills, perhaps so much that even if you do well: match = break even.
LRM's? yah, lots of dough
gauss rifle, ac20, ultra anything? enjoy the kick back
2, 3 PPC's at a time? Enjoy spectate mode after 2 overheats
overheating twice, thrice mebe should melt your cockpit and kill the pilot.

they didn't have to go to all these other bizarre tweaks and methods ie: guass chargeup *moan* energy draw (guess we'll have to give that a day in court...) it just seems they always take extreme and somewhat more difficult measures than needed.

who cares about lore when we're trying to balance this game so that more than 5 out of 4,753 variants have some modicum of playability or viability in the slightest degree?

the game must be saved tho in some way, I feel for those who enjoy it the way it is and have spent a lot of money on mechpacks tho. retroactive nerfs are anathema in games like this.

we'll see.

#283 SplashDown

    Member

  • PipPipPipPipPipPip
  • The Slayer
  • The Slayer
  • 399 posts

Posted 27 October 2016 - 08:53 PM

I LOL when ever PGI gets one of these great ideas..just means that real soon the game is going to lose another 400 players that cant be replaced.

#284 Gas Guzzler

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Big Daddy
  • Big Daddy
  • 14,261 posts
  • LocationCalifornia Central Coast

Posted 27 October 2016 - 09:57 PM

View PostEx Atlas Overlord, on 27 October 2016 - 08:00 PM, said:

The ED "pause" is just the latest example of the player base asking for change, and then a minority refusing (and somehow being listened to) when it's offered.


Almost as if it isn't a minority that refuses it...

#285 Gas Guzzler

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Big Daddy
  • Big Daddy
  • 14,261 posts
  • LocationCalifornia Central Coast

Posted 27 October 2016 - 10:01 PM

View PostSplashDown, on 27 October 2016 - 08:53 PM, said:

I LOL when ever PGI gets one of these great ideas..just means that real soon the game is going to lose another 400 players that cant be replaced.


Simple Stuff is all they need.. they are just unwilling to do so very often.

#286 RestosIII

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 7,322 posts
  • LocationDelios

Posted 27 October 2016 - 10:07 PM

View PostBoPop, on 27 October 2016 - 08:10 PM, said:

Here's how they could have helped the game easily way back in the day:

Gauss ammo? Costs a Fakton of cbills, perhaps so much that even if you do well: match = break even.
LRM's? yah, lots of dough
gauss rifle, ac20, ultra anything? enjoy the kick back
2, 3 PPC's at a time? Enjoy spectate mode after 2 overheats
overheating twice, thrice mebe should melt your cockpit and kill the pilot.

they didn't have to go to all these other bizarre tweaks and methods ie: guass chargeup *moan* energy draw (guess we'll have to give that a day in court...) it just seems they always take extreme and somewhat more difficult measures than needed.

who cares about lore when we're trying to balance this game so that more than 5 out of 4,753 variants have some modicum of playability or viability in the slightest degree?

the game must be saved tho in some way, I feel for those who enjoy it the way it is and have spent a lot of money on mechpacks tho. retroactive nerfs are anathema in games like this.

we'll see.


'wanting R&R back'

Did you not play while R&R was around? It was terrible, and helped absolutely gut the new player experience. Please no.

Quote

who cares about lore


Posted Image

Edited by RestosIII, 27 October 2016 - 10:07 PM.


#287 STEF_

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The Nocturnal
  • The Nocturnal
  • 5,443 posts
  • Locationmy cockpit

Posted 27 October 2016 - 10:19 PM

View PostDeathlike, on 26 October 2016 - 05:43 PM, said:

"For now."

It's kinda amazing how Russ has to put our balance overlord's plans on hold multiple times.

You'd think that trend would stop at some point...

It's kinda amazing how the balance overlord is still working at pgi....

#288 Deathlike

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Littlest Helper
  • Littlest Helper
  • 29,240 posts
  • Location#NOToTaterBalance #BadBalanceOverlordIsBad

Posted 27 October 2016 - 10:22 PM

View PostStefka Kerensky, on 27 October 2016 - 10:19 PM, said:

It's kinda amazing how the balance overlord is still working at pgi....


The ultimate issue is if you're the kind of guy that deals in cronyism... that's part of the problem at hand.

#289 RestosIII

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 7,322 posts
  • LocationDelios

Posted 27 October 2016 - 10:26 PM

View PostStefka Kerensky, on 27 October 2016 - 10:19 PM, said:

It's kinda amazing how the balance overlord is still working at pgi....


I've said this before, but... PGI is the only company I can point to and claim it has been cursed. They have highly incompetent, inflammatory personnel, they constantly have technical issues, no PR guys, no lawyers, and have had the horrible luck of choosing the Mechwarrior IP as a game they should work on, so they are forever stuck with a community that would have long abandoned them if it weren't for the lore behind it. My bets are on Alex and the support guys being the poor fools that got hit by the curse in the first place, with Russ and Paul just being their tormentors. Because at least Alex and support are actually cool.

#290 STEF_

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The Nocturnal
  • The Nocturnal
  • 5,443 posts
  • Locationmy cockpit

Posted 27 October 2016 - 10:35 PM

View PostRestosIII, on 27 October 2016 - 10:26 PM, said:

I've said this before, but... PGI is the only company I can point to and claim it has been cursed. They have highly incompetent, inflammatory personnel, they constantly have technical issues, no PR guys, no lawyers, and have had the horrible luck of choosing the Mechwarrior IP as a game they should work on, so they are forever stuck with a community that would have long abandoned them if it weren't for the lore behind it. My bets are on Alex and the support guys being the poor fools that got hit by the curse in the first place, with Russ and Paul just being their tormentors. Because at least Alex and support are actually cool.

Pretty sure that if many of us are still giving money to pgi is all about Alex works.

#291 RestosIII

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 7,322 posts
  • LocationDelios

Posted 27 October 2016 - 10:40 PM

View PostStefka Kerensky, on 27 October 2016 - 10:35 PM, said:

Pretty sure that if many of us are still giving money to pgi is all about Alex works.


I know the only reason I give PGI money is because of shinies, that's for sure. That, and it gives me an excuse to continue posting on these forums.

Posted Image


(Then PGI makes the forums only usable for people that have premium time running, just to spite me)

Edited by RestosIII, 28 October 2016 - 07:01 AM.


#292 Kin3ticX

    Member

  • PipPipPipPipPipPipPipPipPip
  • The People's Hero
  • The People
  • 2,926 posts
  • LocationSalt Mines of Puglandia

Posted 27 October 2016 - 10:45 PM

Energy draw being delayed is a good thing. I think PGI did a good job presenting the framework of ED on PTS1 but they got increasingly and increasingly lost on PTS2, 3, 4 , and 5. Take note that it stopped at PTS 5 almost 2 months ago and we just learned its delayed.

Polls suggest that ED is unpopular but lets throw the polls out.

There is a subculture in this game that thinks ED will screw over the tryhard meta humpers and allow themselves to excel in whatever special snowflake build they choose unaffected. These people are a vocal minority and they are just flat out wrong. ED in its PTS5 form impacts EVERYONE big league, every subculture of the game would be impacted.

ED has problems and people are not hating on it for the sake of just hating it, it has intrinsic design problems. It doesnt appear to be very compatible with a Mechwarrior game. You see, the heat bar is already fundamentally a power bar in reverse. ED is like having two power bars with their own caps and recharge. Its hard to adapt something like that onto the game without messing up stuff and you also get into the crazy power bar within a bar inception. Notice that they were tweaking weapons almost more than tweaking the new mechanic to shoehorn it somehow.

anyways, maybe when it comes back in whatever form it will be more popular

The latest news is that we will get another feature first and I guess the rumor is a totally rebuilt mech tree. A feature like that should prove to be very popular.

#293 XtremWarrior

    Member

  • PipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 551 posts
  • LocationFrance

Posted 28 October 2016 - 01:30 AM

Yeah, more Alpha-strike Warriors Online.
Because not firing all of your weapons at the same time is clearly "breaking" all your builds.

Totally what all mwo players want and what they should have...

Posted Image

#294 Kotzi

    Member

  • PipPipPipPipPipPipPipPip
  • 1,356 posts

Posted 28 October 2016 - 01:45 AM

Dude the more tonnage i got the more brawly i get. You wanna make my preferred playstyle, hit em hard with anything you got at close range and do the twist, obsolete just because you cant torsotwist some laservomitidiots? ED is wrong because of Damage=heatcap. This punishes builds that depend on high alphas at close quarter combat much more than any noobsniper at long range. Those stupid builds laugh at ED.

#295 Stone Wall

    Member

  • PipPipPipPipPipPipPipPip
  • Veteran Founder
  • Veteran Founder
  • 1,863 posts
  • LocationSouth Carolina, USA

Posted 28 October 2016 - 03:13 AM

View PostXtremWarrior, on 28 October 2016 - 01:30 AM, said:

Yeah, more Alpha-strike Warriors Online.
Because not firing all of your weapons at the same time is clearly "breaking" all your builds.

Totally what all mwo players want and what they should have...

Posted Image


People want to be able to LOLz-Alpha all the time because there's very limited face time in this game with enemy Mechs. I can't blame them. If they played a real MW title, they would call for Alphas to be tamed in those titles.

View PostKotzi, on 28 October 2016 - 01:45 AM, said:

Dude the more tonnage i got the more brawly i get. You wanna make my preferred playstyle, hit em hard with anything you got at close range and do the twist, obsolete just because you cant torsotwist some laservomitidiots? ED is wrong because of Damage=heatcap. This punishes builds that depend on high alphas at close quarter combat much more than any noobsniper at long range. Those stupid builds laugh at ED.


Doubt PGI knows to do this, but that's when you make brawly weapons do way more damage than sniper weapons. You can't have 2 UAC 20s do 30 damage while having 2 ER PPCs do 30 as well.

#296 Widowmaker1981

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The Widow Maker
  • The Widow Maker
  • 5,031 posts
  • LocationAt the other end of the pretty lights.

Posted 28 October 2016 - 03:33 AM

View PostStone Wall, on 28 October 2016 - 03:13 AM, said:


People want to be able to LOLz-Alpha all the time because there's very limited face time in this game with enemy Mechs. I can't blame them. If they played a real MW title, they would call for Alphas to be tamed in those titles.



I would actually have FAR fewer problems with the Erectile Disfuntiion system if it actually only limited Alphas, and didnt try to limit burst dps as well, say if energy regenerated in 0.5s or so, because that wouldn't invalidate large mechs - i strongly believe the following is true, and will always be true: having a larger model and slower speed is defensively a hindrance that is not made up for by additional armour (regardless of the specific level of damage being thrown about). However with the 1.5s recharge its easily possible to build a 75 ton mech which can keep its energy bar fully taxed to the max for at least 10-15 seconds (i know, because i did it on the test server). That means you are relegating assault mechs to a 'jack of all trades' role which is not a valid role in an FPS game.

I would still have issues with it, mind, because i also strongly believe that having all identical weapons is stronger than having mixed weapons because you only need to mentally process one firing solution, so if we want mixed builds at all, we need to specifically penalise stacking identical weapons, which Ghost Heat does, but ED does not.

edit: And, by the way, by far my favourite type of mech to drive in the solo queue is 2xERPPC medium / fast heavy, so ED would actually have literally no effect on my mech/playstyle of choice. I wouldn't need to adapt, because it would ENORMOUSLY buff my playstyle indirectly by nerfing all of its competition into the ground. So my objections are not selfish in that sense, i simply dont think its good for the game, at all.

Edited by Widowmaker1981, 28 October 2016 - 03:47 AM.


#297 Clownwarlord

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 3,410 posts
  • LocationBusy stealing clan mechs.

Posted 28 October 2016 - 04:29 AM

OK 1, ED is delayed, not canceled. 2, when ED does get into the game this will be me ...

Posted Image

#298 Orville Righteous

    Member

  • PipPipPipPipPip
  • Shredder
  • Shredder
  • 127 posts
  • LocationDenver, CO

Posted 28 October 2016 - 07:00 AM

I'm kind of bummed. Ghost Heat doesn't make a lot of sense to me. I liked the Energy Draw system when I tried it on PTS. Only a few my builds were negatively affected by Energy Draw, and by negatively affected, I mean I had to split up the weapon grouping more. I got used to not Alpha Striking as often on PTS pretty quickly.

#299 Dr Wubs

    Member

  • PipPipPipPipPip
  • Shredder
  • Shredder
  • 157 posts

Posted 28 October 2016 - 07:15 AM

View PostKin3ticX, on 27 October 2016 - 10:45 PM, said:

The latest news is that we will get another feature first and I guess the rumor is a totally rebuilt mech tree. A feature like that should prove to be very popular.


What do you mean by rumor? The skill tree is fo sho.

#300 Gas Guzzler

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Big Daddy
  • Big Daddy
  • 14,261 posts
  • LocationCalifornia Central Coast

Posted 28 October 2016 - 07:25 AM

View PostClownwarlord, on 28 October 2016 - 04:29 AM, said:

OK 1, ED is delayed, not canceled. 2, when ED does get into the game this will be me ...

Posted Image


So... you'll explode in colors when you die then?





4 user(s) are reading this topic

0 members, 4 guests, 0 anonymous users