Quicksilver Kalasa, on 27 October 2016 - 04:44 PM, said:
Then you are blissfully ignorant, because lights most definitely have suffered since the rescale, outside of the Cheetah.
Objectives aren't need to make lights magically viable not to mention if combat isn't their role in some sort of fashion, they become boring to play, just look at FPS games with healers and how they have tried to make them more interesting to actually get people to play them. The reason they aren't viable right now is they sacrifice too much firepower/armor to get the speed they do have. The speed is useful, just not with the limited firepower/survivability they currently have to deal with.
Head to head combat is not the role of a light. At least not against the heavier units. Light unit combat is the flanker. He fights other lights, he kills off the unsupported Catapult in the back, he backstabs the brain dead Assault. He shoots off or finishes off the damaged, retreating heavy lance. There is PLENTY of combat for a light mech, but the current combat doesnt last long enough, nor is there enough objectives to get people to spread out to allow for a proper opening for lights to shine.
Sure, you have light mechearly on who does backstab the lone heavy, or ***** the clueless Catapult, but as a whole, yeah, Lights dont have a true niche to fill in current MWO combat. The corner humping, poke and shoot meta....naw, lights have no place there. I see lights always running around, in and out of terrain, drawing off people to "chase the squirrel" as ive seen it called, or "suiscouting" 20 seconds into the game.
What an Objective based game mode would do is spread the team out, it would get people moving, it would open up windows of opportunity for lights. Instead of everyone NASCARing a mountain, or corner humping mountain, players would be moving around the map vying for control of said objective.
I swear, do players even look at games beyond their damage/guns/armor? Ya'll claim im the one going off on tangents....ya'll dont even seem to understand the game past the guns on your mech and how much damage they can out put....
Lights are the worst because they cant stand up in a toe to toe, gun on gun fight, and ya'll dont look at all the reasons why its like that, or different things that could easily remedy that, honestly, making the game more fun all the way around.