Countdown To Linebacker Release
#1
Posted 08 November 2016 - 01:25 PM
#2
Posted 08 November 2016 - 01:28 PM
Love that digital camo skin too.
#3
Posted 08 November 2016 - 01:30 PM
Still a clan mech, so... Pass (get it? it's a football pun)
#4
Posted 08 November 2016 - 01:31 PM
#5
Posted 08 November 2016 - 01:38 PM
Juodas Varnas, on 08 November 2016 - 01:30 PM, said:
Still a clan mech, so... Pass (get it? it's a football pun)
Yeah, this one looks loads better than the concept sale.
It's one of the reasons I punted. (cue all American-rules football puns)
#6
Posted 08 November 2016 - 01:51 PM
#7
Posted 08 November 2016 - 01:51 PM
Can't wait to add some linebacker's to the kill list I mean, look at those legs! nom-nom-nom....
(seriously though, My Clan friends..you got yet another sexy looking mech...)
Edited by Morggo, 08 November 2016 - 01:52 PM.
#8
Posted 08 November 2016 - 01:53 PM
#11
Posted 08 November 2016 - 02:24 PM
*shrug* It doesn't ******* away, but then again we don't exactly need any more KDK-3 level meta builds do we? I hope that Mech_con reveals some exciting new modules/skill trees to give mechs a unique role on the field. If some mechs had access to different skill trees than others, it could give mechs with similar tonnage/hardpoint counts vastly different roles in combat.
Edit: lol I didn't expect that phrase to be censored, but I guess it does have that whole other usage as well.
Edited by Luscious Dan, 08 November 2016 - 02:26 PM.
#12
Posted 08 November 2016 - 03:37 PM
#13
Posted 08 November 2016 - 03:37 PM
#14
Posted 08 November 2016 - 03:55 PM
#15
Posted 08 November 2016 - 04:03 PM
Ramrod AI, on 08 November 2016 - 01:53 PM, said:
Woth dat big engine it shouldn't need much in the way of accel/deccel/turn... it should naturally be better than other clan 65 tonners that aren't quirked as such. Depending on hit boxes it may be a true brawler with those hardpoints... if you use the speed right to close distances...
#16
Posted 08 November 2016 - 04:06 PM
#17
Posted 08 November 2016 - 04:21 PM
#18
Posted 08 November 2016 - 08:23 PM
I'll see you in 2 weeks in "LBK needs serious structure buffs" threads!
#19
Posted 08 November 2016 - 10:36 PM
#20
Posted 08 November 2016 - 10:42 PM
Navid A1, on 08 November 2016 - 08:23 PM, said:
I'll see you in 2 weeks in "LBK needs serious structure buffs" threads!
Hehe you're probably right. But it might actually need them. No idea. Depends greatly on what other quirks it might have. Looks like it'll have a huge CT. So maybe some buffs there. The arms look kinda thin honestly so maybe nothing there. This might be a mech that greatly depends on the pilot. On it's overall performance that is. I mean that's technically true for any mech but there are many mechs that are just easier to put up better numbers with. I've seen a lot of hate for the Viper but I've done pretty well in it.
10 user(s) are reading this topic
0 members, 10 guests, 0 anonymous users