I have mostly stuck to the Omnis... having more options on the Battlemechs is so very bass ackwards for me... I have played TT from 1990...
Let's see here... how to tweek...
All versions have Endo,
all but two have F-F (B & D),
the "Prime", "Prime S", the 8 (early adopter) and the A have Std engines...
pulling the stats from Smurfy for the Battlemaster, I am assuming the engine stats will be the same...
engine ratings start 340 Std, 340XL or 255XL (the D)
255 XL 12.5 tons - 48.6/ 52.2 KPH
340 34 tons
340 XL 20.5 tons - 64.8/ 69.7
higher engine ratings... going with all XLs... because Clan tech...
350 XL 22 - 66.7/ 71.7 KPH
355 XL 23 - 67.7/ 72.7 KPH
360 XL 23.5 - 68.6/ 73.8 KPH
365 XL 24.5 - 69.6/ 74.8 KPH
370 XL 25.5 - 70.5/ 75.8 KPH
375 XL 26.5 - 71.5/ 76.8 KPH
380 XL 27.5 - 72.4/ 77.9 KPH
385 XL 29 - 73.4/ 78.9 KPH
390 XL 30 - 74.3/ 79.9 KPH
395 XL 31.5 - 75.3/80.9 KPH
400 XL 33.5 - 76.2/ 82 KPH
These engines are throwing me off, I am used to the TT weights... these are heavier...
I am thinking they all need 365 XL... with tweek, you would be just shy of 75 KPH... for the 'Mechs with the Std Engines, you are saving 9.5 tons; the 340 XLs lose 4 tons, but the D, this one will need to chough up a full 12 tons for this engine.
The "Prime" only has 7 free slots and we would use 4 of them with an XL, and the get those four crits back by moving the DHS into the engine... Could actually cram the 400XL in and still save half a ton...then we turn around shift the MPLs and ERSs to SPLs and add a smig of armor... Or drop the engine to near max the armor; without doing any hard math, I would guess 385 XL should do it...
Have to stop here, going to continue later...
Edited by Black Lanner, 16 November 2016 - 04:18 AM.