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Kerensky Bowl November Event


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#301 Eregion

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Posted 22 November 2016 - 06:43 AM

View PostMovinTarget, on 22 November 2016 - 06:25 AM, said:

It sounds to me like Eregion is getting it. Temper your expectations and realize that PGI holds to right to do w/e it wants.


Yep.

We can only talk about "expectations" here, and experience.
The really funny thing is that, while on the wrong/trusty side of the "expectation" thing, I know that when we talk about a videogame where you do not own anything (not even a copy of that same game), EVERYTHING has a perceived value, and only that.

John, here, thinks that if you're a grown-up you can't talk about "perception issues" towards a company that I respected for its F2P model. A model based only on the perceived value of its goods.

#302 MovinTarget

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Posted 22 November 2016 - 07:21 AM

Dee Eight can have good points, I find his bedside manner to be wanting a bit. The fact is that PGI can do whatever it wants and may even have a method to its madness (i.e. we don't get to see the big picture they are looking at, b/c we don't have the right to do so), but whatever brought us here to this game, it is not necessarily what any one person expected.

They've (mostly) eschewed lore for an FPS motif and their marketing/pricing options have matured to the point that you wonder if they had to it all over again they may change it all.

The reality is that the BT/MW franchise has had a very rich history with lots of things people liked. My concern is that they all put their expectations on PGI (and IGP) thinking this game would be all things to all fans and that is a VERY difficult thing to pull off... even for a big company.

Edited by MovinTarget, 22 November 2016 - 07:22 AM.


#303 Dee Eight

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Posted 22 November 2016 - 07:27 AM

View PostEregion, on 22 November 2016 - 05:48 AM, said:


Sorry Mister.
You are again wrong.

EDIT: lol. It looks like you learned those nice words and want to use them as much as possible, and then some more. When you've learned to read too, try on my post.


Perhaps you should learn to read also, starting with the fact I didn't quote your post, thus I wasn't responding to just you.

#304 DGTLDaemon

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Posted 22 November 2016 - 08:01 AM

View PostMovinTarget, on 22 November 2016 - 07:21 AM, said:

...but whatever brought us here to this game, it is not necessarily what any one person expected.

Well, I can say what I expect of any computer game of any genre, single-player or multiplayer, F2P or otherwise. Two simple things: CHALLENGE and REWARD. The challenge needs to be challenging, putting your skills and wits to the test. The reward must be appealing, something you would be willing to work your a$$ off to get. And I actually got that from MWO in the course of this year, both from the events and from the leaderboards. Until they began to fall apart in the last couple of months, and started feeling more like a charity giveaway than a contest. The challenges now are anything but challenging. Instead, they range from easy and effortless to tedious, exhausting and frustrating. And the rewards? Yes, PGI has significantly increased the amount of MC given away during the events, and as a mostly F2P player, I'm grateful for that, but that's just it - a giveaway, a "participation reward". And the so-called grand prizes are now a joke. I mean, look at this latest Grid Iron hero. The IS players don't want it because it has been nerfed. The Clan players don't want it because it's IS tech.Those who actually paid for it now feel offended because it is being given away for free. And even those who are happy with it reluctantly admit that it's essentially just a free mechbay + some cash. What happened to events like Operation Frontline, where both the challenges and the prizes had a meaning to them? And what happened to the leaderboards? I mean, I still remember the Night Gyr leaderboard as one of the most fun times I had in MWO: first getting into the top 75, then top 50, then top 25, then realizing that I actually had a shot at the top 10.... And each of those steps had a meaning and a separate reward attached to it, unlike the last couple of leaderboards where the top 75 just get a cockpit item for participating. I feel like the entire "challenge/reward" thing is slipping away, and is gradually being replaced by some sort of a free meal giveaway where you get a bowl of soup for just showing up, and are expected to take it and say "thank you", even if you see rotten fish floating in it - because hey, it's free. I don't know about you guys, but I don't need this charity. In combination with the general lack of content that's been plaguing this game lately, it deprives the game of meaning, and turns the gameplay into a boring endless grind. And if I want to entertain myself through a meaningless repetitive process, I can find other ways of doing it, which I won't describe here in detail for the sake of decency Posted Image

#305 Talos7

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Posted 22 November 2016 - 08:08 AM

Just watching the back and forth here.....

I always like the free stuff given away by PGI, because it is given for actively playing the game. As such I can understand the frustration of having paid for a Hero 'mech given out as a prize if it was given to every account in the game. But its not, it still has to be earned (by literally logging in for 12 days, not saying its tough in this case, just a hurdle). Most players more than likely are not going to end up earning this 'mech, be it the investment of time available that they have to put in to earn it, not paying attention to the announcements in time, or cant hit the broadside of a barn with an LBX, etc.
It is more than likely most owners of the GI have had it for several months to well over a year, and in the meantime used it and moved on to playing with other 'mechs. As such it would seem to me that most owners of this "behind the paywall 'mech" have gotten the full use out of it (depreciating value etc, or however one defines it in a continually changing online virtual game). Its not like they are giving out the brand spanking new Linebacker "Redline".
To me, and its just my two cents here, the same argument can be used for the MC in this same event or free 'mech bays down the road. Or with Black Friday looming upon us: Gee, I bought a PS4 for the original sticker price all those years ago and now it is on sale for less than half the price and comes with several games and a controller. I should complain and demand the difference back.
No. No, you shouldn't. You bought it long ago. You used it. You already got something for your time and money with the product that others didn't get.
Granted, if you bought it last week or within the last month (individually, not part of the Mastery Pack) you may have a personal point. And like everyone has said, support is very accommodating to the player base.

#306 BWS2K

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Posted 22 November 2016 - 08:08 AM

Since it's both highly relevant to the player-base and PGI (who I assume all own copies) and related to the thread as much as some posts here, I'm posting a link to Reality Is Broken. Basically, the author goes into depth describing what makes a game, what makes a good game, why we like gaming, why gaming is good for us, and what gaming can help us do. Big emphasis on those first two. I can't recommend it enough.

#307 Eregion

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Posted 22 November 2016 - 08:11 AM

View PostDee Eight, on 22 November 2016 - 07:27 AM, said:

Perhaps you should learn to read also, starting with the fact I didn't quote your post, thus I wasn't responding to just you.


But I was talking excactly to you.

#308 MovinTarget

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Posted 22 November 2016 - 08:12 AM

View PostDGTLDaemon, on 22 November 2016 - 08:01 AM, said:

Well, I can say what I expect of any computer game of any genre, single-player or multiplayer, F2P or otherwise. Two simple things: CHALLENGE and REWARD.


Both words are inherently subjective so what you may find challenging and rewarding may not be so for someone else.

Again, I am not disparaging your right to an opinion. No "but...." You have that right. Just understand that others may not agree with your positions (including PGI)

#309 Commander A9

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Posted 22 November 2016 - 08:31 AM

Event was entertaining, but not conducive to Faction Warfare.

Daily rewards cause people to log in just for the dailies, then log out...which in this case is one match a day.

#310 MovinTarget

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Posted 22 November 2016 - 08:39 AM

View PostCommander A9, on 22 November 2016 - 08:31 AM, said:

Event was entertaining, but not conducive to Faction Warfare.

Daily rewards cause people to log in just for the dailies, then log out...which in this case is one match a day.


For some, yes. Others are going to stick around as they still need to other challenges or just because they can't just play one match.

#311 WittyElephant

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Posted 22 November 2016 - 11:08 AM

As someone with mediocre, but improving, aim and tactical judgement, this event is taking a lot to achieve the grand prize. I am sure that not every player will get a 'Grid Iron'. If you get that prize, you HAVE worked for it, either through an inordinate number of games in the event or by developing your component-destroying skills over the life of your MWO career and general FPS play.

#312 PAQUERA

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Posted 22 November 2016 - 11:18 AM

Damm u are speaking too much. Is a challenge with MC, items and Cbils. U can do or not, is ur decissión, but if u play, u will get some redwards, so is good

About the hero? u can do the challenge or not, ur chance. But u can get another mech and a mechbay for free, and u only need to play.


Whats the problem? play or not play. if u play u get some redward, if u finish the challenge u will get another FREE mech.

Whats the problem?

#313 Pz_DC

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Posted 22 November 2016 - 12:11 PM

View PostPAQUERA, on 22 November 2016 - 11:18 AM, said:

Damm u are speaking too much. Is a challenge with MC, items and Cbils. U can do or not, is ur decissión, but if u play, u will get some redwards, so is good

About the hero? u can do the challenge or not, ur chance. But u can get another mech and a mechbay for free, and u only need to play.


Whats the problem? play or not play. if u play u get some redward, if u finish the challenge u will get another FREE mech.

Whats the problem?


Simple - problem is "giveaway stuff instead fix balance". Simple. Free stuff is fine, but think - it's PGI so cool to giveaway things that give them money? Lol ofc no - they give it away only because they need us to play the game! Problem is - "we give You some money but please play the game!". That's the problem. IMHO.

#314 paws2sky

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Posted 22 November 2016 - 01:08 PM

The structure of this event seems fairly sound. The components destroyed challenge is proving to be a little grindy, but the other objectives are simple enough. With any luck, I'll be able to get the grand prize.

As a casual player with a number real life commitments, I can't usually spend hours a day in front of the computer It is very nice to have the ability to make noteable progress in the span of and hour or so.

Overall, I've liked the last few events, except the Nova/Crab event, in which i didn't really have the opportunity to participate (not enough to ever get a reward from it anyway).

By thr way, the best new-ish challenge criteria: Match Score (1/day) and Kill/KMDD. I'm a big fan of both of those.

So... Thanks, PGI!

-paws



#315 Mordynak

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Posted 22 November 2016 - 01:10 PM

I missed the first few days... So i can only get a possible 11 days.... FML. And FPGI.


And honestly. The layout of the event page. And the event itself. Is a bit of a mess.

Edited by Mordynak, 22 November 2016 - 01:11 PM.


#316 Rhialto

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Posted 22 November 2016 - 01:19 PM

View PostMordynak, on 22 November 2016 - 01:10 PM, said:

I missed the first few days... So i can only get a possible 11 days.... FML. And FPGI.

Had to do a search for FML which lead me to FPGI, if it is what I think it is then I think you need to mature a bit.

If you don't want to miss any new event and challenge, go the the Annoucements forum page then click Follow this forum and as soon as PGI post a new topic you'll notified by email.

#317 James Argent

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Posted 22 November 2016 - 01:54 PM

But then he'll have to check his email every day, and that means turning the computer on every day, and that means....

#318 MovinTarget

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Posted 22 November 2016 - 02:07 PM

View Postpaws2sky, on 22 November 2016 - 01:08 PM, said:

The structure of this event seems fairly sound. The components destroyed challenge is proving to be a little grindy, but the other objectives are simple enough. With any luck, I'll be able to get the grand prize.

As a casual player with a number real life commitments, I can't usually spend hours a day in front of the computer It is very nice to have the ability to make noteable progress in the span of and hour or so.

Overall, I've liked the last few events, except the Nova/Crab event, in which i didn't really have the opportunity to participate (not enough to ever get a reward from it anyway).

By thr way, the best new-ish challenge criteria: Match Score (1/day) and Kill/KMDD. I'm a big fan of both of those.

So... Thanks, PGI!

-paws



If you think about it almost all of the challenges correspond to skills that will improve your team/individual play:

The components one is a grind, but if you start focusing on components better that is a good thing.

Stick with your lance? (Usually) a good thing!

Lighter mechs escorting the bigger mechs, fighting together? OMG its almost like teamwork...

I know its naive but its almost like they are trying to show us all how to be better players*


















*Individual experience may vary. There may be situations where staying with your team will lead to death in a fiery blaze. Proper gameplay is not a substitute for common sense and only sometimes protects against stupidity. If you experience a Lance Formation lasting longer that 4 hours, call your doctor immoderately.

Edited by MovinTarget, 22 November 2016 - 02:10 PM.


#319 fudog

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Posted 22 November 2016 - 02:48 PM

Appreciate the updated format of challenges recently offering different ways to engage and benefit.

Would like to see a bit more leeway in the Daily aspect though.

I was out of town for the weekend and came back late Monday evening to find out I was automatically disqualified from the Daily challenge based on the remaining number of days.

This has happened on other Daily challenges.

For example, maybe add a "Grind it Out" option where you can double or triple a Daily requirement to re-coup a missed day?

The goal of the Daily is obviously increased consistent game play...
...something like Grind it Out might not match that aim perfectly, but it would allow players with non-standard schedules to participate and add more matches to the queue overall.

Perhaps "Grind" modifiers could be applied to less active server days, so a Wednesday might be a 1.25x Grind modifier and Saturday would be 0.75, helping to weight server activity where it's needed to keep the universe engaged.

#320 Dee Eight

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Posted 22 November 2016 - 05:41 PM

Its now gone from linebacker leaderboard to clan hero leaderboard. So I can drag out my light and medium clan hero's and pickup the protected passing goals, and pakt my linebackers for awhile.

Edited by Dee Eight, 22 November 2016 - 05:41 PM.






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