RestosIII, on 06 December 2016 - 05:04 PM, said:
Honestly, it'd make a lot more sense if instead of losing all node points, like it sounds to me, you lost maybe... 75% of your current node points instead. I never thought I'd say this, but I think they should look at the 'gags a bit' World of Tanks crew system for the payment model on respecs. You can technically respec for no ingame currency, but you're knocked down to 50% of what you had before. You can spend ingame cash on it, 75%. Pay premium currency, 100% back. Because if it does remove all nodes when you respec with C-Bills, the grind is going to be real for anyone that doesn't look at other player setups for skills.
I'm wondering if it isn't a "respec all" but more like a "delete these 3" and then you lose the xp/cbills you used on those specific skills? Might be both.
In some instances it might be easier to buy a new mech of the same kind for a second build.
xSleeZyx, on 06 December 2016 - 05:12 PM, said:
If the grind becomes worse than it already is i'm done.
Also i do love big skill trees, as u might noticed due i love PoE. But current info we've is horrible.
I don't wanna be a doomsayer cuz i'm not. But this change truly makes me want to look the other way around. At first glance.
We need a good indept info and we'll go from there. However as is, i've lost interest in the game if it'll go down this path.
Not that i dislike the game, just the path to p2w/pay2respec way.
I think waiting to see is sort of what we all have to do. It could be very interesting and like you I like the sort of big trees that PoE has too (it's why I tried it).
It could not be bad at all and not take a lot of time.
Edited by Barantor, 06 December 2016 - 05:14 PM.