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Tier 1 Matches Where No Player Knows What The Domination Circle Is For?


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#41 Albino Boo

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Posted 08 December 2016 - 08:40 AM

View PostWildstreak, on 08 December 2016 - 07:47 AM, said:


Not every circle has decent cover to use, Grim Plexus has little cover in only a few spots for its circle compared to other maps, just one example.
There are least 3 places on either side where you can stand in cover and not be seen from the other hill. If you hill camp and the other team stays in cover, you lose.

#42 The Unstoppable Puggernaut

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Posted 08 December 2016 - 08:53 AM

I gotta say this.

Don't hate the player hate the game.

It's a disgrace of a game mode.

What it's suppose to do is setup a match for a insta-brawl. What it actually ends up doing (depending on the map or the players), you have people camping outside waiting to pick off any poor sucker who decides to do the team objective.

#43 Navy Sixes

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Posted 08 December 2016 - 09:03 AM

Domination is a pretty bad game mode all around. It was foisted on us by herp-a-derp players who love skirmish, but hate having to chase down that last light that won't just stand there under their guns and "die with honor." In their heads, the dish is nothing but an "end of match" button that the heavies and assaults can push when they've killed the enemy's heavies and assaults.

As if the maps weren't chute-like enough, domination is supposed to figuratively pick players up by the scruff of their necks and throw them into a big medium/close range brawl. While this is the kind of match that low-tier players often seek out, it is ironically just the kind of thing that top-tier tactics avoid. I doubt it's a case of "potatoes gonna potato." It's more like cooperator vs. defector game strategy gone awry: "Someone on my team has to break cover and get on the dish or we all lose. I refuse to break cover. Looking around, I see no one else is going to break cover. Why should I have to do it if no one else is going to do it?" Timer runs down, game over.

The OP's teammates probably knew how to play domination in as far as they understood the rules, but no one wanted to take the actions required to win.

The OP was probably burnt in the choose-a-mode/map mini game by one or two players with really high modifiers who then wound up dropping with the red team. This happens a lot, I think, regardless of tier. If you asked around after the match, you'd probably find none of your teammates wanted to play domination in the first place.

I don't blame them.

#44 Dimento Graven

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Posted 08 December 2016 - 09:08 AM

I can't think of any domination match I've played where either side lost because their team didn't get anyone into the circle.

Is this really a "REAL" problem?


#45 Burke IV

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Posted 08 December 2016 - 09:12 AM

Iv seen a few. As an LRM carrier my primary job isnt camping the circle. :P

#46 Dee Eight

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Posted 08 December 2016 - 09:16 AM

Let's see...it took PGI six months to fix the location of the circle on Alpine Peaks. If they were serious about the mode they'd have adjusted it during the summer. If Escort actually goes well, they should just take domination out of the sequence. Make it a FP mode. Its not suited to QP at all. I still don't understand why morons vote for it, even over a plain ol' skirmish or assault option. Then again, I don't understand why conquest isn't the #1 voted for mode. It pays out the most cbills and XP, even on a loss.

Edited by Dee Eight, 08 December 2016 - 09:18 AM.


#47 Appogee

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Posted 08 December 2016 - 10:06 AM

View PostAntares102, on 08 December 2016 - 06:19 AM, said:

Well appogee just have a look at this:
http://steamcharts.com/app/342200
While it is not representing the entire population it certinaly gives you a hint.
At this time of day we have the lowest popultation.
Therefore the matchmaker just crams together whatever players it can find.

I really think you are onto something with this!

#48 Felbombling

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Posted 08 December 2016 - 10:31 AM

Perhaps they're looking at you running headlong into the cap circle thinking, "WTF is Appogee doing?!"

#49 Chuck Jager

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Posted 08 December 2016 - 11:39 AM

You do not need to be in the circle, just shoot at folks in it.

The mode does make both teams play support each other more instead of running everywhere playing for themselves. I figure it is the Rock to Conquests paper or vice versa.

Like other modes, shooting the folks who try the hardest for the obj usually wins. (I know there was a game at band camp)

#50 Davegt27

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Posted 08 December 2016 - 11:51 AM

I have a hard time believing that 11 people in a tier 1 match don't understand the game mode

#51 Dimento Graven

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Posted 08 December 2016 - 11:54 AM

View PostDavegt27, on 08 December 2016 - 11:51 AM, said:

I have a hard time believing that 11 people in a tier 1 match don't understand the game mode
Because there is no such thing as a 'T1' match.

There are matches that are supposed to be comprised of players in T1-T3, but...

Anyway, I can see a bunch of LRM boats stopping in cover just outside the circle waiting for someone to target for them.

I've never had it happen, and I believe it very unlikely, but it's definitely NOT impossible.

#52 C E Dwyer

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Posted 08 December 2016 - 11:56 AM

View PostAppogee, on 08 December 2016 - 05:44 AM, said:

I just played another* "Tier 1" match where players on my team didn't know that someone had to get into the circle.

I wouldn't believe it unless I'd seen it. We spawned, and as we headed towards the center I noticed people pulling up well short of the circle. So I urged them to go forward and get in the circle.

Some of them were asking 'why?'

I was in an Assault and couldn't reach the circle before the counter reached zero. So, 12 people achieved a score of precisely zero.

This is a Tier 1 match. Allegedly, the absolute worst case scenario should be that there might be a Tier 3 player in that match...

How on earth can the matchmaker be so completely broken that I can be put into matches like this with 11 players who are so inexperienced?!

It makes no sense.







* This is not the first time this has happened


It makes every sense, and I'm not surprised.

Apparently in Q.P using your entire team as a meat shield, so that ..you..can get a high score is a legitimate practice, I've been told by T1's around here.

You play the game with this in your mind, you soon stop trying to be the first in the circle, I often was first in guaranteeing a poor score so I stopped being the sacrificial lamb and now never go in the circle unless half the teams going in.

I loath Dumbination, as in I wish they would scrap the pile of dung, but despite this until November I always gave it my best shot.

I got sick and tired of being in teams where some A-holes were never going to try and stop the clock in case it hurt their K/d so I became one of those A-holes.

It's only popular because people with no tactical ability know where the other teams going to be, it's skirmish for lobotomised baboons

#53 Dimento Graven

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Posted 08 December 2016 - 12:00 PM

View PostCathy, on 08 December 2016 - 11:56 AM, said:



It makes every sense, and I'm not surprised.

Apparently in Q.P using your entire team as a meat shield, so that ..you..can get a high score is a legitimate practice, I've been told by T1's around here.

You play the game with this in your mind, you soon stop trying to be the first in the circle, I often was first in guaranteeing a poor score so I stopped being the sacrificial lamb and now never go in the circle unless half the teams going in.

I loath Dumbination, as in I wish they would scrap the pile of dung, but despite this until November I always gave it my best shot.

I got sick and tired of being in teams where some A-holes were never going to try and stop the clock in case it hurt their K/d so I became one of those A-holes.

It's only popular because people with no tactical ability know where the other teams going to be, it's skirmish for lobotomised baboons
This 'splains how me, in my KGC, one of the slowest builds too (maximum speed 56.6kph) can get to the circle before the ACH/SDR/LCT's. Of course, I do my best to stay in cover too, typically not excessively difficult...

Edited by Dimento Graven, 11 December 2016 - 11:06 AM.


#54 KoalaBrownie

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Posted 08 December 2016 - 12:08 PM

Yeah, why not? Why can't you have a Tier 1 match where the players screw around? It's Tier 1, not a Korean MLG Starcraft team. People saying that "oh they must not have been Tier 1" players are laughable. Never before have I seen such elitism in a video game, but then again I haven't played Dota or other MOBAs where people care so much about MMR and Tiers.

The best thing about Domination is that you often have Assault players who ***** and whine when lights run into the circle to get murdered. The game is rarely won by the time going out while the enemy force is intact, so if the other team gets an advantage it rarely matters whereas the light force can spot or harrass the enemy throughout the match instead of getting shot to pieces. If Assault players are so worried about Domination timers they should run faster mechs.

I like Domination personally, because it makes the enemy team predictable, allowing for better flanking.

#55 Dimento Graven

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Posted 08 December 2016 - 12:11 PM

View PostKoalaBrownie, on 08 December 2016 - 12:08 PM, said:

...

Never before have I seen such elitism in a video game,

...
Apparently you've not played video games very much.

#56 The Unstoppable Puggernaut

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Posted 08 December 2016 - 12:16 PM

I've just had a match where hardly anyone died on Grim. Our stupid team was too scared to cap. I was in there for as long as I could. I warned everyone we will lose this by cap. No one cared.

BUT THEY DID MOAN ABOUT LOSING !!

This is a ******** game option and really needs to be removed immediately.

#57 KoalaBrownie

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Posted 08 December 2016 - 12:19 PM

View PostDimento Graven, on 08 December 2016 - 12:11 PM, said:

Apparently you've not played video games very much.


I've played video games tons, but mostly single player. Don't play a huge amount of multiplayer as it invariably becomes a repetitive grind and I value the experience of completing a game.

Edited by KoalaBrownie, 08 December 2016 - 12:21 PM.


#58 Navid A1

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Posted 08 December 2016 - 12:24 PM

Tier matching has been off for a while, I've been in matches with T5s... quite often these days.

And let me tell you... recently the skill level in MWO matches is going through a nose dive into steering wheel land.

Horrendous builds and mechs, Complete lack of ability to aim, Painful to watch mech control, Tunnel vision, Idiocy...etc
this is torture... F*cking torture.
Everyday, after 5 matches in I just try to hold myself from insulting my team right at the start.

Best ones are those who use VOIP after a pathetic loss.... comments like "Conquest is impossible to win... don't choose it r*t*rds" are priceless!... its not like the enemy just won a conquest match against his a**!

I mean... who are these guys?.. and why they suck so hard in playing mwo?

Edited by Navid A1, 08 December 2016 - 12:28 PM.


#59 Dimento Graven

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Posted 08 December 2016 - 12:27 PM

View PostKoalaBrownie, on 08 December 2016 - 12:19 PM, said:

I've played video games tons, but mostly single player. Don't play a huge amount of multiplayer as it invariably becomes a repetitive grind and I value the experience of completing a game.
Ok, there's the experiential difference then.

I've played at LOT of online multiplayer games.

MWO is rather tame compared to most (anyone remember EverQuest and its forums, HAYSOOS MARIMABA!!!)...

Edited by Dimento Graven, 08 December 2016 - 12:28 PM.


#60 FireStoat

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Posted 08 December 2016 - 12:28 PM

To be completely honest, I never vote for Domination when it looks like Frozen City is going to carry the vote. I'll always pick the other option. If it ends up being Domination on that map, I figure whoever the hell voted for that game mode can be the one to run into the circle.

It's garbage, it needs to be fixed, and I am not alone with my feelings. The other maps I'm not so salty about and I'll get to the circle right at the start because I can't trust other people to do it half the time.





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