Star Commander Horse, on 13 December 2016 - 01:24 AM, said:
Looking at your season 4, 5, and 6 Leaderboard scores it shows you do not even pilot heavy mechs. Or at least haven't over the last few months.
This indicates that all your comments on Summoner performance are based on the perspective of its opposition.
In other words, your Summoner performance observations are all based on being at the "business end" of a Summoner's PPCs. Of course you don't like Summoners and want their performance degraded.
And since you primarily pilot mediums I assume you just do not like Summoners "edging in" on (I assume your) pop-tart 'turf.'
It all indicates that you just don't like competition against heavy pop-tart mechs, especially if they do that same function as well as, for example, the Hunchback IIC.
So you make negative comments on the chassis you don't like in the hope that you sway other's opinions to match yours.
But it is unwarranted.
Again, the Summoner is a viable heavy support mech, but is no "OP God mech."
You hit it a few times it goes down just like any other lightly armored mech would (to be clear: lightly armored for a heavy).
But until it goes down, of course it will be making damage (and hopefully heavy damage) against the enemy team -- as it should.
And off topic:
Those these discussions here in these forums are entertaining for us fellow mechwarriors, I'm pretty sure we are all aware that they don't make any difference at all when it comes to weighing on the developers thought/decisions on game balance.
But again, interesting discussing all this among ourselves.
Haha....awwww how cute.
Love discussions with ppl who have literally no idea what they're talking about.
You, sir, have no idea what you are talking about.
First of all you are wrong about your assumption that I dont like competition to my hunchedIICA.
I love sniper loadouts and I enjoy sniper warfare. Its my kind of playstyle and its fun for me.
I actually get excited, when theres real competition and real danger out there. If theres a good kodiak or other mech with e.g. ppc + gauss pilots and theyre good shots then thats a real threat. I cant take many of those shots in my totally unquirked an pretty thin skinned hunchedIICA.
I actually started a petition to unlock all summoner hardpoints because Id love to play the
new version and because i always liked the shape and form of the summoner. Its a cool looking mech but the old summoner is too limited in its options. I hate super low slung hardpoints. It doesnt suit my playstyle.
Second, if you re-read my post youd understand that I - unlike you - actually know exactly what im talking about.
I said the new summoner is awesome and it does not need any quirks whatsoever.
Itll be a very good mech without quirks and one of the - if not
the - best ppc sniper in the entire game.
With its quirks it can dish out that double ppc alpha for days.
I know what a high number of double ppc alphas in rapid succession can do to even the biggest mechs with the biggest armor because I have played the hunchedIICA double ppc build
extetnsively. More than that.
I know exactly what the hunchIICA with 16 double heatsinks, max engine, heat of 1.43 and a tc V can do because - as I stated before - I have played it eeexteeeenssiiiiivelyyyyyyyyyyyyy x 1000.
That loadout is pretty formidable.
The new summoner is comparable and even almost identicon many levels.
The very high hardpoints are very much comparable to the hunchie. It can fight in a very similar way. It can dish out its alpha without eposing the rest of the mech, using its no-face-time alpha and vanish again. It can clear obstacles with its jj, jumpsnipe, and is - once again - very similar to the hunchie in that regard.
It is also very agile and - once again - comparable to a medium in terms of how quickly it can change direction, accel/decel and runs about as fast as a hunchIICA with max engine.
I wrote that post not to whine and
mimimi the summoner is so op.
I wrote those
facts because I truely like this new summoner, wanne play it, and dont want it so op that everybody cries about it and they decide to take the new hardpoints out again or do some other drastic nerfs.
Just take out all quirks.
It will still be absolutely competitive. More than that. Itll be lethal.
It can already fire more 2 erppc alphas than the hunchie can with its 16 dhs and a 1.43 heat ratio.
The summoner will have more heat capacity and an even better heat ratio.
With the quirks it becomes infinitely stronger.
Think of it as a double cerppc-minigun.
Yeah thats a little exagerated but thats what this mech with that loadout, its hardpoints, the nature of no-face-time ppcs and its ability to boat dhs + quirks can do.
In good games im at my heat threshold almost all the time. My heat never goes to zero and i use both cool shots. Mostly right away to heavily dmg even the biggest assaults that wander over open ground.
Before the last dhs capacity change I could alpha 2 - 3 times depending on map. With both cool shots and a few seconds of cool down squeezed in I could alpha 5 times almost as fast as the cerppc cooldown allowed.
Do you know what 5 well placed double cerppcs with a tcV does to even the biggest mechs?
They dont like that kind of dmg one bit.
For somebody with a little or more experience with such loadouts and decent aim it is rather easy to hit bigger targest even at greater distances.
And thats only the hunchebackIICA. Totally unquirked.
It is already pretty ******* strong and I have turned around half a team or an entire team cause the assaults decided to rather go back to cover.
They dont like 3 or 4 or even 5 alphas right in their center torso. They just dont like it cause they know theyll die very soon.
Assaults turn back and the rest of the team turns back too.
The new summoner will be infinitely stronger.
Its so easy to understand. If you do not understand that then its your fault.
Im actually a fan of the new summoner. I wanne play it and by all means let evybody play it.
But i like winining and getting good stats by being good not by fielding a mech that is quite obviously super overpowered.