Prosperity Park, on 16 December 2016 - 03:42 PM, said:
Which gets to you more:
The fact that Clans get death proof XL engines, or the 2 slot DHS that lets them dissipate much more heat than a IS Mech?
At this point I think the 2 slot DHS is what pushes me more to Clans because the usefulness of IS Assault Mechs is limited by the number of heatsinks they can physically carry. Compound this with the ludicrous fact that a Mauler has the same "internal space" as a Locust and I just get frustrated trying to make anything but ballistic builds work on big IS mechs.
(Don't you dare call me a whiny IS pilot, because IS pilots don't run Night Gyrs, Direwolves, MadIICs and HbkIICs all the time)
Hmm. You do realize that Clan weapons are significantly hotter than IS weapons and they (Clan Mechs) generally need to mount about 10-15% more DHS to cool the same amount of firepower?
For example lets just compare really quick.
IS mech
6 x ML = 30 damage = 24 Heat
2 x LPL = 22 damage = 14 Heat
Total 52 Damage = 38 heat
Clan Mech
4 x cER ML = 28 damage = 28 Heat
2 x LPL = 26 Damage = 20 Heat
Total 54 Damage = 48 Heat
So for roughly the same damage output, the Clan mech will generate 10 more heat. This mean the Clan mech would have to mount about 3 more DHS to compensate for its hotter running weapons. That is 6 more critical slots invested. That is like turning 6 of his external 2 slot DHS into 3 slot DHS. Also this costs him an additional 3 tons of weight invested into DHS, weight an IS mech could use for more weapons or a bigger engine. Hmm....2 slot Clan vs 3 slot IS....seems like the IS might actually have an advantage here despite the seeming advantage of a 2 slot DHS.
Honestly its is posts like this that really get me riled up when there is talk about Clan vs IS balance. People complain about something based on only the face value things and get all righteous about it. However rarely do they think things through and look at the bigger picture or the entire package. Sure if you just compare Clan DHS to IS DHS there appears to be an obvious advantage, I mean 2 slots vs 3 slot right, obviously smaller is better because that means you can put more on your mech. However if the weapons Clan mechs are forced to use run so much hotter than the IS counter parts that your actually forced to mount more of them on a Clan mech to gain the same heat dissipation level as an IS mech then suddenly all 2 slot DHS do is allow you to match IS 3 slot performance.
I could go on to talk about who being forced to mount more DHS to cool a given weapon also acts to counter act the Clan weight and size advantage of many Clan weapons as well. In my example the Clan mech is forced to waste 3 tons,
3 TONS of its weight limit on DHS. Add that weight to those lighter Clan weapons and you find that the Clan mech now only has a 1 ton advantage for the same level of firepower.
So please stop with the balance complaints unless your going to do more than look at the face value of things.
As far as the XL engine, yeah I think something needs to be done to address that even if it is lore breaking but I still don't think IS and Clan XL should be the same down the rivets, nor do I think Clan mechs should be punished further than they already at.
Oh and before anyone calls me a "Clanner Idealist" a Clanner Idealist wouldn't have half his stable consisting of IS mechs and a greater real dollar investment in IS Hero mech and mech packs hehe.