Vincent Quatermain, on 17 December 2016 - 03:45 PM, said:
I agree that we are using drop weight as if the problem is the tech gap, when really it's a skill gap. My question was how much you think we need to move it to be balanced. It sounds like you are arguing that the correct drop weights are 250 for Clans, and no difference for IS? (Because tech, in your opinion, isn't the problem.) Thus, that's what your vote should be.
If we had a matchmaker, none of pure balance, asymmetric but equal or asymmetric and not equal would even matter. Further, attempting to balance at the small can only yield small results. Yes, I believe their is a tech difference which manifests in game play and game result. It is pronounced at some weight levels and probably nonexistent at others. My problem with drop deck weights as a balancing tool is that it's inflexible in a highly varied environment and it's too small to address big disparities in teams. It is generally only applicable to those closely fought matches where tech difference could influence the outcome in the first place. So it ONLY addresses this one circumstance. To that single end, 15 or 20 tons is plenty. In the big picture though, all of this is small potatoes.
FW sorely needs a matchmaker just to get on its feet. Multiple drop decks finally provides some meat that a matchmaker can work with. Hitherto, low population and single drop decks left only minor approaches. But with a pool of mechs, a matchmaker can actually do something. Namely, adjusting weight dynamically based on the calculated disparity. It could draw from the two main drop decks to buff a weak team's weight by building a third, actual game drop deck. A pug team might well come in with their heaviest mechs from both drop decks if lined up against a 12-man. More controversial (but from a matchmaking standpoint desirable), the OP team might come in with less than full weight. At any rate, the adjustments would be small or large proportional to disparity.
Like I said, not an ideal system. But at least it's a fricking matchmaker at last.