Yeonne Greene, on 19 December 2016 - 02:39 PM, said:
Toyama
Dunno about this one. The JagerMech-style arms make for a potentially solid poker, but the engine cap is anemic and the thing would need a slew of PiranhaTech variants to make up for not getting any FutureTech. Which would also need to make up for the thing not having very focused hardpoints the way folks like for their PowahBoating shenans.
That said, looks like it might be a solid platform for Gauss/2xPPC if those arms stay high, so it could edge out a niche as a competent hill impregnating snipah with heavier firepower/potentially better geo than the JagerMook. Something, I suppose.
Yeonne Greene, on 19 December 2016 - 02:39 PM, said:
Dragon Fire
Mmmm...Dragon Fire. You want a competitor to the Cauldron-Born on the Sphere side? Here ya go. Engine cap's still a bit crappy, but that's going to happen with any Sphere 75-tonner of the era, but unlike the Toyama this thing promises to be a squat, hitbox-positive BallistiBeam monstrosity. Just look at that thing - it's got a better frontal profile than the Marauder, almost as good as the Stalker, and look at those arm mounts. Just look at them!
you'd still end up with a flood of PiranhaTech, but at least the base chassis looks like a very solid contender. Definitely worth investigating for Sphere guys wanting a powerful new toy.
Yeonne Greene, on 19 December 2016 - 02:39 PM, said:
Dragoon
Looks all sleek and Future-y. Swank. Main variant engine cap is once again crap - dem Sphere guys just don't like to go fast - and the strictly arm-mounted weaponry could be a big durability problem, but it's another case of high-up JagerArms with big honkin' guns in them. And the second listed variant, with ashloads of energy hardpoints, an AC/20, and a stock 350XL? That's more like it. That thing could be a very mean hitter, kitted out for both PPC/Gauss mobile sniping or the heavy brawlyness it's originally built for. The 004 comes with tons of SRM hardpoints, as well.
Lots of juicy weapons configurations in this one. Kinda sad it's Amaris' 'Mech and thus almost certainly never going to materialize again. It's actually a pretty solid design.
Yeonne Greene, on 19 December 2016 - 02:39 PM, said:
Sunder
God this thing's a monster. Every timeline mostly-appropriate fit just makes me wince. So angry. It'd need an iXL solution to really shine though, especially given the STD structure problem. If that iXL solution materializes itself though, and if MRMs ever show up, this thing would be scary as frogbawlz. Fast Sphere assault Omni with tons of hardpoint options including liberall ballistic/missile slots everywhere? Yeah, that sounds like just the ticket.
Now if only Clan 'Mechs were allowed to be half as good as this thing could be...>_>
Yeonne Greene, on 19 December 2016 - 02:39 PM, said:
Black Hawk KU
This sucker? Hueh hueh, dat old MW2 loadout, bruh. I would not have picked this as an 'Effective IS 'Mech', though. Free tonnage on this jackwagon is lower than the Linebacker, and it's not nearly as fast. Sure, you can slap in Endo and dump the jets to get a ton more room, but what're you going to do with it? You can build it with a 360XL to match the Linebacker for speed and then...have a 97kph, 60-ton Nova with heat problems.
It's cool, but it doesn't seem all that stronk. Especially those alternate variants. Lulz. Would rather see the Dragon Fire.
Yeonne Greene, on 19 December 2016 - 02:39 PM, said:
Marauder II
BECAUSE THIS IS A GOOD IDEA. Take the Marauder, give it the size/mass/speed-and-agility issues of a 100t 'Mech, but only without significantly increasing its weapons payload. Blegh. I mean you could fix it, provided the hardpoint inflation was severe enough, but it still sorta smacks of "let's make a Marauder IIC for the Sphere except make it kinda bad."
Even if the irony of one-upping the Clan one-upsmanship of bolting ten extra tons onto the Marauder ("Oh yeah? I'll see your ten tons and raise you fifteen!") makes me giggle, I would kinna much rather have a...
Yeonne Greene, on 19 December 2016 - 02:39 PM, said:
Nightstar
Kinda like a Pillager but with a better frontal profile and Cauldron-Born/Big O arms. Slow as hell, but possibly a very potent distance 'Mech with stock Dual Gauss and potentially room for dual PPCs as well after cramming Endo in there with a hammer. In that role it could potentially match the Kodiak in terms of sheer facemeltery, given that all four guns would be much closer to higher up and thus easier to hit with. You (potentially) expose a lot less Nightstar than you do KDK-3 for twin Pepsigoose loadouts. Also has one variant with an Executioner engine instead, if that matters, and a variant with jump jets and giant FutureTech boomsticks. That could be fun. Provided we get giant FutureTech boomsticks.
Thinking the Dragon Fire, Dragoon, and Nightstar are your best bets short of the Sunder becoming possible, but will also admit that any of these (with the possible exception of the Marauder II) would be much better additions than the fraggin' WASP or STINGER. Seriously...why do people even want those useless heaps again?