If you are doing well below sub 1000 damage consistently game after game then you are just throwing yourself into the meat grinder. You get 4 tries and you only need to do 250 damage per mech to break 1000 damage. Yes its true, this game has objectives, but your robot is also dripping with guns and guns are what win games. Once you break 1000 damage consistently (which has been the global average in the past) you are no longer as terrible as half of everyone else.
Sometimes people have a bad game which is understandable, but over and over and over and over and over and over and over and over and over and over means you need to change things up to find something more suitable that performs well in FP. Im not saying you need a unit but you do need to dump your special snowflake dumpster 'mechs and bring real ones.
Damage isnt everything, but damage is the next best thing to perfectly coring out or legging a mech. Its very colinear with many of the contributory things that happen to make your team win.
So here is what I suggest. As you play, look for different players that put out monster numbers which tends to mean they know what the hell they are doing and emulate them. No guides or any other tutorial BS are needed. They will gladly tell you what their dropdecks are I guarantee you. Follow them around (without body blocking them) and help them kill their targets (which will teach you how to position).
If you cant hit anything then you probably have really bad mouse settings. You want your DPI x your ingame multiplier to = ~250-300. Yay now you can hit something.
For those that think their opponents are using armor hacks, its because they really do have more protection. Use 4 rear armor OR LESS because forward armor is what saves you while rear armor almost always goes to waste.
Thank you and have a wonderful time in stompy robots online.
Edited by Kin3ticX, 21 December 2016 - 03:32 PM.