Zergling, on 20 April 2017 - 01:38 AM, said:
Larger missile racks always have more DPS than smaller racks in MWO; they just aren't as DPS/tonnage efficient.
It isn't DPS per tonnage so much as spread per tonnage.
LRM5s (at least use to) have the best spread and reload speeds, even if DPS wasn't there. People loaded up on the five launchers because they "aimed almost exclusively for the CT".
I'll be honest, I actually tend to take the large launchers (not in mass though) for their spread. It may sound counter productive to "killing the enemy fast", but it certainly is great when someone tries to shield side a damaged component from me. The LRM spread just kinda says "Nope, I'm still hitting and taking that component from you". It's situational, but so are a lot of other aspects of this game. There is also a reason why I don't bloat myself with LRMs, and take what I can as a reasonable direct fire compliment.
It's all in how you use them and what you expect out of them. Basically like every build consideration out there.
Edit:
PS: I don't do this so much on assaults though, as the topic is about LRM assaults. On a good solid agile mech, which preferably has jump... Yeah. I use LRM spread as an advantage when I can.
On an Assault, I bring larger launchers (normally a pair of 15s as the largest so far) to help with indirect fire as I approach for my other direct fire weapons. Typically, it's only a single LRM10-15 with a ton or two of ammo. Assaults are slow, and can't always re-position well to utilize LRMs fully. But they do benefit from indirect fire while getting into position for direct fire weapons (or as a trap to lure people into the "easy kill LRM boat"....).
Edited by Tesunie, 20 April 2017 - 06:58 AM.