Warhammer Champion Build
#21
Posted 14 January 2017 - 05:53 AM
#22
Posted 14 January 2017 - 08:06 AM
Loadout:
2x PPC
2x LB 10-X
XL280
Full Loadout (Smurfy): http://mwo.smurfy-ne...4b7620b5c3fce28
#23
Posted 14 January 2017 - 08:41 AM
Build 1: LPL Vomit. One weapon type, one ideal engagement range. Good speed, heat efficiency and armor balance for new players. Click mouse button 1, wait half a second, then click mouse button 2 and twist.
http://mwo.smurfy-ne...cbf0dd90eb77ee9
Build 2: Fire support. What could be more newbie-friendly than a heavy mech with LRMs, a few lasers and a standard engine?
http://mwo.smurfy-ne...1ecd9d879fbec8e
#24
Posted 14 January 2017 - 08:56 AM
#25
Posted 14 January 2017 - 09:50 AM
http://mwo.smurfy-ne...9e91c8cc1898c1c
#26
Posted 14 January 2017 - 11:02 AM
http://mwo.smurfy-ne...5cb77df32615f84
#27
Posted 14 January 2017 - 12:06 PM
2 Lrg Pulse
4 Med Pulse
2 SRM 6 3ton ammo
[smurfy]http://mwo.smurfy-ne...2a1832b70ab5ae2[/smurfy]
Edited by Bad_Wolf, 18 January 2017 - 08:32 PM.
#31
Posted 14 January 2017 - 04:23 PM
Best thnig for low levels, High armor and manuverability.
Edited by Gr Armpit, 14 January 2017 - 04:24 PM.
#32
Posted 14 January 2017 - 05:57 PM
WHM-6D
XL340
7DHS
4Spls
3Mpls
2ERPPC
1 AMS w/ 1 ton ammo
Edited by Reimos, 14 January 2017 - 06:00 PM.
#33
Posted 14 January 2017 - 09:13 PM
Warhammer
2 LL
2 ML
2 PPC
Engine 300 Rating
A good, fast, durable build that will teach you to manage heat.
Edited by Baine3FreakofNature3, 14 January 2017 - 09:15 PM.
#34
Posted 14 January 2017 - 11:19 PM
#35
Posted 14 January 2017 - 11:37 PM
Keshav Murali, on 14 January 2017 - 11:19 PM, said:
That's a common issue with many submissions on the 8 chassis up for new champions. Lots of folks ignoring the part Tina put the exclamation point on, that these mechs will be mostly used by new players, when submitting builds which only work at all with experienced players and elite skill unlocks for heat capacity and cooling. New players on trials mechs do so with ZERO skill tree bonuses and generally no clue what ghost heat scaling penalties are. So 12 SPL Nova builds for example... great...except the first time someone alpha strikes its 76 heat and not the 36 they might have expected. And very little usage of AMS even though that's the most heard complaint from new players lately, crying about all the LRMs they're dying to. Of the current 16 champion mechs in trial rotation, there's ZERO AMS equipped units. I really hope on the new eight champions, at least a couple AMS equipped builds get selected. Because as it stands, there's NO way a new player can determine if AMS would help them or not, or if they wanna be a team player who supports the team... what AMS might do to help... especially when you get three or four of them on a team together, without BUYING their own mechs to put them onto. Both of my Warhammer submissions have AMS, two of my kodiak submissions have it, one of my wolfhounds, one of my novas, etc.
Edited by Dee Eight, 14 January 2017 - 11:59 PM.
#37
Posted 15 January 2017 - 01:07 AM
Tina Benoit, on 13 January 2017 - 02:21 PM, said:
> So many XL build posts.
Don't know how many new players I've seen drop and uninstall the game in a ragequit temper tantrum because they lack knowledge of torso twisting much less know that losing a side torso spells instant death. Don't "complicate" it for them...
Thus, the Aftershock*: a forgiving, tanky STD engine for maximum survivability that allows them to keep-up with the
STD 285
2 x LBX10's (+ 5 tons of ammo)
4 x Medium Lasers
Mounted the ML's to spread the firepower around and can allow for errors when poking to teach proper weapon clearance as well as arm mounts.
* [4ARM] paint scheme not included.
** 6x Small Laser build shown.
Consult your doctor to find out if your heart is healthy enough before tanking Kodiaks.
Edited by r00t b33r, 15 January 2017 - 01:14 AM.
#39
Posted 15 January 2017 - 05:15 AM
<a href="http://mwo.smurfy-net.de/mechlab#i=385&l=6df6734ad7ef87215f8b187d7083b157ebf9589b">Reaver</a>
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