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To Every One Crying "clan Op"


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#101 justcallme A S H

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Posted 18 January 2017 - 11:28 PM

View Postnaterist, on 18 January 2017 - 11:07 PM, said:

give it a watch, and tell me. are you trying to say he, and mech_the_dane, who came out with a similar video not to long ago, are liars or stupid? or that everyone else who says it is somehow misguided?



Where did I say they were liars or they were stupid or that people were misguided? Please do not put words in my mouth. That is one thing I absolutely detest.

IS XL is a balance issue. I have repeatedly said that for a long time.

What I am simply saying here, is in a 12 mech FP match, you can still do well, exceptionally even, in a XL IS mech if you know how to pilot it.

So you aim a Torso on a XL IS mech, or you aim the CT on a Clan mech. You're talking in some cases, less than 20pts of damage difference to kill the other mech. (either side, IS assault or Clan Hvy etc).

IS mechs spread damage FAR better than Clan ones. Like, being IS for 3 days, my AVG FP damage is HIGHER in IS mechs because I actually live longer. Even with a XL and the fact Clan mechs have lower structure etc so usually my numbers are longer playing IS.

Edited by justcallme A S H, 18 January 2017 - 11:31 PM.


#102 naterist

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Posted 19 January 2017 - 12:38 AM

View Postjustcallme A S H, on 18 January 2017 - 11:28 PM, said:



Where did I say they were liars or they were stupid or that people were misguided? Please do not put words in my mouth. That is one thing I absolutely detest.

IS XL is a balance issue. I have repeatedly said that for a long time.

What I am simply saying here, is in a 12 mech FP match, you can still do well, exceptionally even, in a XL IS mech if you know how to pilot it.

So you aim a Torso on a XL IS mech, or you aim the CT on a Clan mech. You're talking in some cases, less than 20pts of damage difference to kill the other mech. (either side, IS assault or Clan Hvy etc).

IS mechs spread damage FAR better than Clan ones. Like, being IS for 3 days, my AVG FP damage is HIGHER in IS mechs because I actually live longer. Even with a XL and the fact Clan mechs have lower structure etc so usually my numbers are longer playing IS.


you basically confirmed what i said, YOU have over come the challenges an xl provides. if i take out my grasshopper or my k2, i also go down to 20ish dmg before dying, meaning that I also have overcome this. id be willing to bet that anyone on these forums with over 10 posts has mostly figured out how to spread damage. that isnt in question, and it doesnt negate the other points that i made on the subject, HOWEVER, while talking about IS XLs specifically, it does not change that fact that in a PUG V PUG situation, were skill is at 0 for both sides, a clan mech will win every time, and while it is considerably less noticeable as you rise in skill, it continues to be a factor. while the IS XL's vulnerability is easy to negate with torso twisting, it remains true that even with the best torso twisting in the world, vs a clan with the best torso twisting in the world, the clanner will win every time because that still leaves clans with a hitpoint or so more than the IS mech of equal weight. this issue is further exasperated by the clan weapons higher damage and range advantages, which can only be negated by luck of the map and positioning correctly, a much harder skill for people to learn. as it stands, clans are quite overpowered at the moment, which is partially why the tonnage had to change. the mercs realized cl;an was the way to go and jumped ship like rats from a sinking boat (this is an expression, not an insult).

as to you being insulting, heck ya, you making this thread is insulting. youve been around and seen the past threads, and the many well explained reasons and arguements behind WHY most believe clans to be overpowered, yet you make this thread, purposely starting it insultingly, believe me, i can recognize those types of threads right of the bat as the resident expert on making them, and you do it even though some of the most well respected members of the mechwarrior community, and i definetly dont mean me, i mean kanajashi, dane, and other youtube channels and information site curators who have come out to give very well explained and well thought out reasons as to why the notion of a currently perfect balance between IS and clans is total bull****. i know youve seen the threads were their reasoning and explainations have been explained, yet you make this thread, intending to put down everyone who has difficulty getting to a top tier skill level because they have the audacity to ask for an even playing field, and very blatantly imply that the aforementioned community members with data and evidence are wrong, which is some horse ****.

and saying you get more damage as IS then as clan, well no **** sherlock, it takes more damage to kill a clan xl mech then an IS xl mech, and as you very well know just about every IS heavy brought by IS teams brings an XL.

#103 justcallme A S H

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Posted 19 January 2017 - 12:59 AM

Most of that is TL;DR

The last paragraph... Wrong. Absolutely wrong.

I will usually do more dmg as Clan fighting IS than the other way around. IS pilot quality was better overall in FP3, more structure etc etc. Even more so now with the added tonnage changes.

I'm sure most players will agree with this statement as well because it's been like that since, forever. TBR/EBJ/MDD CTs are able to be hit even while twisting which is a stark contrast to IS mechs in the same weight class. WHK is the same vs say a BLR.

#104 Carl Vickers

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Posted 19 January 2017 - 01:03 AM

@naterist

You say you can recognize things but you didnt get the message that Dane gave you in another post earlier on.

Personally I think you need to keep quiet.

Edited by Carl Vickers, 19 January 2017 - 01:03 AM.


#105 naterist

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Posted 19 January 2017 - 01:05 AM

View Postjustcallme A S H, on 19 January 2017 - 12:59 AM, said:

Most of that is TL;DR

The last paragraph... Wrong. Absolutely wrong.

I will usually do more dmg as Clan fighting IS than the other way around. IS pilot quality was better overall in FP3, more structure etc etc. Even more so now with the added tonnage changes.

I'm sure most players will agree with this statement as well because it's been like that since, forever. TBR/EBJ/MDD CTs are able to be hit even while twisting which is a stark contrast to IS mechs in the same weight class. WHK is the same vs say a BLR.


you cant really refute something by saying you didnt want to read 2 paragraphs, and ya, pilot skill was way up in 3.0, no one except the diehards were playing then.

#106 naterist

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Posted 19 January 2017 - 01:10 AM

View PostCarl Vickers, on 19 January 2017 - 01:03 AM, said:

@naterist

You say you can recognize things but you didnt get the message that Dane gave you in another post earlier on.

Personally I think you need to keep quiet.


personally, i dont care what you, or dane tells me. i dont know if youve noticed, but im not in ISEN, im not beholden to dane. hes a great guy and its ****** cool of him to run the teamspeak server for people, but i dont orders from anyone, as for what you think, i dont really give 2 flying ***** carl.

#107 Carl Vickers

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Posted 19 January 2017 - 01:11 AM

Lol, methinks the lady doth protest too much.

It seemed before like you had a fair bit of hero worship going on before for Dane, good luck with that.

Edited by Carl Vickers, 19 January 2017 - 01:26 AM.


#108 Vxheous

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Posted 19 January 2017 - 01:34 AM

View Postnaterist, on 19 January 2017 - 12:38 AM, said:


and saying you get more damage as IS then as clan, well no **** sherlock, it takes more damage to kill a clan xl mech then an IS xl mech, and as you very well know just about every IS heavy brought by IS teams brings an XL.


Damage required per mech killed in FW for both sides is pretty equal, with clans actually needing to do more overall damage to achieve 48 kills compared to IS (240T vs 265T difference). Here's a screenshot of a pretty evenly matched game. I have lots of screenshots that I have done this math on, and it's usually pretty close to 320-350 damage average per mech killed.

Posted Image

Edited by Vxheous Kerensky, 19 January 2017 - 01:48 AM.


#109 Vxheous

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Posted 19 January 2017 - 01:48 AM

Here's another one, this time IS had to to a little bit more damage (little bit being ~6 more damage to kill)
Posted Image

#110 naterist

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Posted 19 January 2017 - 02:02 AM

thats true but weve already adressed that IS can torso twist and reach parity that way, and with two teams like the ones above who are both really good, comboed with your longer duration and were firing acs,

using live match numbers shows parity because both are top teir teams. if you look at my other posts and what not ive said how IS can over come its drawbacks to reach equality with clan mechs, but the factors it relies on for thatare 100% up to the pilot. the tech itself, with 2 AIs of a basic and equal skill, fighting each other, the IS AI is gonna lose each and every time, because the numbers show it. lets break it down super simply, for weapons only.
  • wether clans are good at brawling or not, there weapons just gotta make contact in a brawl to have an effect. IS also is capable of brawling.
  • mid-long range builds, on the other hand, for IS normally only happen on builds built specifically for it. otherwise they are not only innefective against clans, they arent even turning uninjured armour yellow of ANY shade. 0 damage at long and maybe decimals at mid unless outfitted specifically for that type of engagement.
so thats 2/2 stages of a fight, the closing to range, and the fight as you push in close, were clans are effective. IS is effective at 1 of those stages in the fight.

lets do heat.
  • clans have higher heat, is has higher dps. a tie lets say.
  • clans can boat heatsinks, improving heat capacity and dissipation to help cope. is has great difficulty boating heatsinks and being able to mount ballistics and missles alongside it, clans do not have that problem.
i could go on and on. is it possible for units to reach a tier were it pretty dang hard to improve because there really isnt much improving? i think so. those are two great teams, theyre obviously going to do great. the fact of the matter is that evidence based in the numbers backs up the claims that Clan mechs are more powerful then their IS counterparts. as ive said before, its my opinion that the differences all add up to be a clan mech is about equal to their IS counter parts by about 5-10 tons. and looking at the stalling that is occuring in fw across the borders as they drop the tonnage, in addition to units spreading out, its because the difference is that the IS needs about 5 tons per mech on average more than a clan player to be about equal. this can be lowered by skillful use of the terrain and good aim, but were not talking about skill, were talking about the basic stats for the tech.

/drops mice

#111 justcallme A S H

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Posted 19 January 2017 - 02:23 AM

View Postnaterist, on 19 January 2017 - 02:02 AM, said:

thats true but weve already adressed that IS can torso twist and reach parity that way, and
/drops mice


Hopefully the mouse wheel has stopped turning.

You've tired to make a case but have ignored IS ballistic pin point dmg vs UAC and also laser duration. Both not even taking into account the IS high level quirks as well. It's great to make an argument but at least put it all on the table. Don't ignore a critically important part

#112 PFC Carsten

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Posted 19 January 2017 - 02:59 AM

View Postjustcallme A S H, on 16 January 2017 - 11:51 PM, said:

Learn to play. I will gladly offer to help anyone that wants it as well.
[...]
3. All my mechs are XL, even my Assault.
6. All my mechs were down to 25-35%, even as IS XL, I still was fighting on no worries
[…]


Sorry, A S H, but these two points from your only prove that your opponents did not play very seriously or were not able to aim well for whatever reasons. I'm actually not really sure if you can be down to 25% with both ST still in place.

#113 Vxheous

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Posted 19 January 2017 - 03:17 AM

View PostPFC Carsten, on 19 January 2017 - 02:59 AM, said:


Sorry, A S H, but these two points from your only prove that your opponents did not play very seriously or were not able to aim well for whatever reasons. I'm actually not really sure if you can be down to 25% with both ST still in place.


25% is doable, look at these screenshots, if arms were gone, or more armor lost on legs, easily 25% but still alive (with XL engines) Yes, if even one more medium laser grazes these mechs in the ST/CT area, they would pop.
Posted ImagePosted ImagePosted Image

Edited by Vxheous Kerensky, 19 January 2017 - 03:46 AM.


#114 justcallme A S H

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Posted 19 January 2017 - 03:20 AM

Yep.

Easily, I lost both arms on my WHM and BLR2C a couple nights ago, under 25%.

View PostPFC Carsten, on 19 January 2017 - 02:59 AM, said:


Sorry, A S H, but these two points from your only prove that your opponents did not play very seriously or were not able to aim well for whatever reasons. I'm actually not really sure if you can be down to 25% with both ST still in place.



Posted Image

29% - if I lost the arm (which, often happens) that is under 20%.

Or even take fire on legs coming down hills etc. I'm telling 100% it's possible. I've done it PLENTY!

#115 justcallme A S H

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Posted 19 January 2017 - 04:56 AM

19/01 Update of the Clan OP


No losses to speak of, didn't play much though.

1. First match out was pretty easy. Screenshot below... I think W A R K H A N speaks truth.
2. but... Then I went to a mates house and made about 150 dumplings for a few of us. First time, so that is why they look like overgrown Witchetty Grubs (google it), they were extremely tasty.
3. The chilli oil could've been hotter to be honest
4. They didn't need any salt though, I got plenty from the MWO forums today.
5. Came home and played a couple more. Match of note was Alpine, cause it was crap. Whole bunch of clanners running around with SRMs, Streaks... On Alpine... And of course plenty of hackusations towards the end.

/

Posted Image

Posted Image

Posted Image

Edited by justcallme A S H, 19 January 2017 - 04:59 AM.


#116 Lily from animove

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Posted 19 January 2017 - 05:28 AM

View Postjustcallme A S H, on 18 January 2017 - 06:48 PM, said:


It means his pilot skill is excellent.

Which you know is my main point here. So stop being a PIA Posted Image


Group up, spread that damage like a boss, bring the right mechs for the maps... End result? Win more often - It's true!


whats PIA? potatoe in action?


View Postjustcallme A S H, on 19 January 2017 - 02:23 AM, said:

Hopefully the mouse wheel has stopped turning.

You've tired to make a case but have ignored IS ballistic pin point dmg vs UAC and also laser duration. Both not even taking into account the IS high level quirks as well. It's great to make an argument but at least put it all on the table. Don't ignore a critically important part


well why do you even argue, some people are doomed to not improve or even stay bad because they are ignorant and simply don't want to adapt or accept what others utilise successfully.

Edited by Lily from animove, 19 January 2017 - 05:29 AM.


#117 Daidachi

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Posted 19 January 2017 - 05:32 AM

Quit posting screenshots and get back to making me a sandwich, beech.

Edit: Lilly, PIA = Pain In The Anoos.

Edited by Daidachi, 19 January 2017 - 05:33 AM.


#118 nagdamnit

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Posted 19 January 2017 - 05:41 AM

View Postjustcallme A S H, on 19 January 2017 - 04:56 AM, said:

19/01 Update of the Clan OP
No losses to speak of, didn't play much though.


Quite a lot of those guys you are dropping with are all T1 yeah? All coordinating on TS yeah? and playing against a bunch of uncoordinated skittles yeah? So another seal clubbing session for quality players.

Also, you are dropping in Oceanic timezone which has not really been a problem for IS over the past 3-4 weeks.

Again, could you remind me how this addresses the balance issues we have agreed exist?

#119 Bud Crue

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Posted 19 January 2017 - 05:43 AM

View Postjustcallme A S H, on 19 January 2017 - 04:56 AM, said:

19/01 Update of the Clan OP


No losses to speak of, didn't play much though.

1. First match out was pretty easy. Screenshot below... I think W A R K H A N speaks truth.
2. but... Then I went to a mates house and made about 150 dumplings for a few of us. First time, so that is why they look like overgrown Witchetty Grubs (google it), they were extremely tasty.
3. The chilli oil could've been hotter to be honest
4. They didn't need any salt though, I got plenty from the MWO forums today.
5. Came home and played a couple more. Match of note was Alpine, cause it was crap. Whole bunch of clanners running around with SRMs, Streaks... On Alpine... And of course plenty of hackusations towards the end.

/
Posted Image



Yeah, yeah, balance, clans OP, IS OP, join church of skill, etc.

Now how's about you post the recipe for those dumplings?

#120 Daidachi

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Posted 19 January 2017 - 05:48 AM

View PostBud Crue, on 19 January 2017 - 05:43 AM, said:


Now how's about you post the recipe for those dumplings?


+1 for dumplings.





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