

It's The Javelin
#141
Posted 18 January 2017 - 04:34 PM
#142
Posted 18 January 2017 - 04:35 PM
chucklesMuch, on 18 January 2017 - 04:29 PM, said:
Are there any other energy weapons that are likely to drop for IS in this years new weapons release?
The ERML and ERSL are probably the only two 'guaranteed' energy drops.
There are some PPC variants (Light, less damage, Heavy, more damage, Snub, reduced weight) that are possible, and less likely, the Binary Laser (A 'Super Large' antique laser unlikely to show up) and the Bombast Laser (Variable yield).
EDIT: Forgot. As for range, TT rules have them as having slightly less range. This will probably carry over.
Edited by Bombast, 18 January 2017 - 04:36 PM.
#143
Posted 18 January 2017 - 04:40 PM
Honestly, I am definitely split on this.
$15USD. Not a bad start for an attempt at pricing. So, I'm wondering if I should look towards the upcoming new tech implements as a way of possibly buying it.
But until I know for sure that some weapons for IS are to be added that will benefit this mech, I will not purchase it right away.
#144
Posted 18 January 2017 - 04:43 PM
Bombast, on 18 January 2017 - 04:35 PM, said:
The ERML and ERSL are probably the only two 'guaranteed' energy drops.
There are some PPC variants (Light, less damage, Heavy, more damage, Snub, reduced weight) that are possible, and less likely, the Binary Laser (A 'Super Large' antique laser unlikely to show up) and the Bombast Laser (Variable yield).
EDIT: Forgot. As for range, TT rules have them as having slightly less range. This will probably carry over.
You missed X-Pulse lasers (longer range for more heat like ER lasers), those get introduced in 3057. PPC variants are really tough to say, since they come in 3067, which is probably the latest that I imagine PGI would skip the timeline to.
#145
Posted 18 January 2017 - 04:45 PM
chucklesMuch, on 18 January 2017 - 04:29 PM, said:
Oh, I forgot.
Theres also a Heavy and ER version of the Flamer that becomes available (Whoop de do) that probably wont make it.
And finally, the Plasma Rifle, the first energy weapon to use ammo. That is extremely unlikely to drop, though it would probably be the most mechanically unique weapon to do so if it did. Long range, ammo fed energy weapon that does damage and increases heat.
#146
Posted 18 January 2017 - 04:47 PM
Bombast, on 18 January 2017 - 04:45 PM, said:
It probably won't.
But if it did meta would go ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ for a lot of underperforming mechs.
#147
Posted 18 January 2017 - 04:47 PM
Gentleman Reaper, on 18 January 2017 - 04:43 PM, said:
Oh yah, and those, though as experimental weapons that have a dubious place in the energy group, I find this highly unlikely.
#148
Posted 18 January 2017 - 04:48 PM
Gentleman Reaper, on 18 January 2017 - 04:43 PM, said:
You missed X-Pulse lasers (longer range for more heat like ER lasers), those get introduced in 3057. PPC variants are really tough to say, since they come in 3067, which is probably the latest that I imagine PGI would skip the timeline to.
would x-pulse, if included, be more comparable to clan pulse laser ranges?
#149
Posted 18 January 2017 - 04:51 PM
chucklesMuch, on 18 January 2017 - 04:48 PM, said:
The Large X-Pulse and Medium X-Pulse have the range of their standard counterparts. The Small X-Pulse shares range with the ER Small Laser.
EDIT: That's TT stats, though. Unlike tonnage and crits, it's probably subject to change.
Edited by Bombast, 18 January 2017 - 04:51 PM.
#150
Posted 18 January 2017 - 04:54 PM

IS mech building could get a heap more fun soon™
#151
Posted 18 January 2017 - 04:57 PM
So in my opinion at this time, it will do. I can make it work. It wont be game breaking but it will be trolly. All lrm boats watch out your are prioritized when this mech arrives.
Also for those who think because it is humanoid that it will be horrible well just look at the commando which this is 5 tons heavier.
Edited by Clownwarlord, 18 January 2017 - 04:58 PM.
#152
Posted 18 January 2017 - 04:58 PM
Clownwarlord, on 18 January 2017 - 04:57 PM, said:
So in my opinion at this time, it will do. I can make it work. It wont be game breaking but it will be trolly. All lrm boats watch out your are prioritized when this mech arrives.
You just implanted the image in my head of LRM boats making LRM lights out of this thing....
WHY CLOWNWARLORD, WHY.
D:
#153
Posted 18 January 2017 - 04:59 PM
Bombast, on 18 January 2017 - 04:47 PM, said:
Oh yah, and those, though as experimental weapons that have a dubious place in the energy group, I find this highly unlikely.
X-Pulse lasers aren't experimental, the Clan ER Pulse lasers were though.
chucklesMuch, on 18 January 2017 - 04:48 PM, said:
would x-pulse, if included, be more comparable to clan pulse laser ranges?
Depends how PGI intends on balancing them. In lore they had the same range profiles as the standard lasers, although that would be such a minor upgrade over the SPL and MPL that they would be barely different.
Here's a laser chart that Yeonne Greene created, he has the best versions of XPLs and Heavy lasers that I've seen on the forums.

Edit: Didn't realize SXPLs had ERSL range, thanks Bombast

Edited by Gentleman Reaper, 18 January 2017 - 05:00 PM.
#154
Posted 18 January 2017 - 05:07 PM
Gentleman Reaper, on 18 January 2017 - 04:59 PM, said:
Sarna.net said:
If you have a better source, I'd love to see it though. I've seen charts that say it's experimental, and some that don't.
Edited by Bombast, 18 January 2017 - 05:07 PM.
#155
Posted 18 January 2017 - 05:07 PM
Scout Derek, on 18 January 2017 - 04:58 PM, said:
WHY CLOWNWARLORD, WHY.
D:
well that is not what I said, but if you want i guess you could make a lrm mech out of it. It would work similar to the Jenner IIC with missiles. Lrms instead of SRMs kinda like a Catapult A1 but a light mech.
#156
Posted 18 January 2017 - 05:08 PM
Lets not talk about the Anansi.
Would you like to buy a Javelin?

#158
Posted 18 January 2017 - 05:14 PM
Gentleman Reaper, on 18 January 2017 - 04:59 PM, said:
X-Pulse lasers aren't experimental, the Clan ER Pulse lasers were though.
Depends how PGI intends on balancing them. In lore they had the same range profiles as the standard lasers, although that would be such a minor upgrade over the SPL and MPL that they would be barely different.
Here's a laser chart that Yeonne Greene created, he has the best versions of XPLs and Heavy lasers that I've seen on the forums.
Edit: Didn't realize SXPLs had ERSL range, thanks Bombast

nice chart... x-pulse would be game changers...
#159
Posted 18 January 2017 - 05:14 PM
Clownwarlord, on 18 January 2017 - 05:07 PM, said:
I'm tempted to make a LRM build with the ECM one.
#160
Posted 18 January 2017 - 05:15 PM
Besides, it is the the Javelin. The first mech I ever played in TT.
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