RestosIII, on 21 January 2017 - 12:26 PM, said:
I appreciate the fact that you think I'm an example of it working, but I regularly get 200 damage games and drag my team down, even when I do run "normal" builds. At this point, I only run mechs I feel comfortable in because it's too painful to run anything I haven't piloted consistently any more because it kept rising me to the point where, if I do drop in them, I'm going to be getting sub 200 damage matches. And when I DO grit my teeth and run those, my PSR stays the same or rises due to my teams carrying me.
Hell, if I remember correctly, the match that knocked me up to T2 in the first place was a 100 damage match where I died in the first couple minutes. So either I'm MUCH better than I think I am, or the PSR system is wrongfully pushing me higher up than I deserve to be.
All I can go on is my experience and understanding. Since winning is the easiest way to go up, I would say this system by being heavily biased towards winning, and having damage output also heavily weighted is encouraging team work.
So while it is hard to run a narcing Raven and get really high damage, it is possible to get decent money and score out of it. However it is tough to make the minimum threshold of damage in that build so it is tougher to go up or stay equal in a loss. I bring up this example as it has been something I have recently been practicing.
Why do I bother mentioning this? Likely I think you are doing things that are contributing to the team winning. Obviously this is just a theory, but my experience with messing about is why I think this is likely to be the reason why you are not going backwards especially if you are doing around 200 damage. The threshold for PGI in a loss seems to be around 450. In a win you can go up with pretty much any damage over a 100. However you can increase your score by doing a bunch of little things and I have seen an increase in a loss where I was very busy but only did 350 damage.
It does seem like an odd system in some ways. Like I have said however, I have been to tier 5 and the difference is palpable.
Hey we all nerd out in different ways and my quest to figure some of this out was due to my steady increase while actually having an absolutely terrible wlr in solo queue (.82 last I checked). I also thought is was weird how I seemed to have so many more 1200+ damage games in lower tiers and thought the data would show my average score decreasing as I was playing against better players, but it wasn't the case. My average score has steadily improved.