mycroft000, on 24 January 2017 - 03:16 PM, said:
I'm asking because I have my Nova S mastered out, and while my build(#1) clearly suffers from Ghost Heat, build #2 I feel(because I experienced it) gives a false sense of security with the AMS, and I genuinely think that Clan Medium lasers(pulse and ER) are the bottom choice of lasers, they do grant longer range but at the expense of running much much hotter. I believe that if build #2 is picked it should be adjusted to make use of the LT energy mount and make that an ERLL, and replace the 6 mediums with ERSL.
Build #1 can be used in either a front line high damage output role, or in a secondary "cleanup" role where when the assaults have done their work the Nova can then come out of cover and help wipe up what's left on the battlefield.
I'll also say that build #1 carried me from the very bottom of Tier 5 solidly into 3, and were I to play nothing but my Nova, it would likely carry me to Tier 1.
And again note that I'm saying build #2 runs too hot when mastered, if you take away the 15% heat dissipation, and 20% additional heat capacity, then it runs even hotter than before.
Where i understand what you are saying you don't seem to be seeing what i am saying so please let me explain it a little more for you in hopes you will see light
mycroft000 said:
We are talking about new players here who have no understanding of how that would work and giving them less range to play with is only going to be detrimental to there play where i understand what you're talking about, again might i say you must think back to when you were new to the game as this is something i feel you don't understand,what i see is you think "because i can do this everyone else can" you're tier three so you're very well above average but not good enough to be Tier two or one and it is this mind set you have that will only hurt new players.
Giving them the extra range to play with will let them feel more comfortable playing this mech and will ease them more into the support role, but whilst also doing reasonable damage as we all know a support shouldn't be on the front but just behind helping others with there ECM and or AMS soaking up the incoming LRM-Hell and only giving them Small lasers will only make them go "i have to throw my face into them in hopes they die quicker" again, when this doesn't work they will quit trying that mech or the game in total.
Now please take in what i have said and think to the new players rather than your capable play style
With all love and respiratory
-AutismoBirb