Let me post it for you again you seem to not understand.
OMG people pay attention in math class! Making me demonstrate for you how the stat board is sugar coating the truth.
Match 1 IS Team Players from 5 of the 6 factions and a Clan Team with players from 2 of the 4 factions. IS Wins
Match 2 IS team Players from 4 of the 6 factions and a Clan Team with players from 2 of the 4 factions. IS Wins
Match 3 IS team Players from 4 of the 6 factions and a Clan Team with players from 3 of the 4 factions. IS Wins
Match 4 IS team Players from 4 of the 6 factions and a Clan Team with players from 3 of the 4 factions. Clan Wins
Match 5 IS team Players from 2 of the 6 factions and a Clan Team with players from 2 of the 4 factions. Clan Wins
Match 6 IS team Players from 3 of the 6 factions and a Clan Team with players from 3 of the 4 factions. Clan Wins
Match 7 IS team Players from 3 of the 6 factions and a Clan Team with players from 3 of the 4 factions. Clan Wins
Match 8 IS team Players from 4 of the 6 factions and a Clan Team with players from 2 of the 4 factions. Clan Wins
Match 9 IS team Players from 4 of the 6 factions and a Clan Team with players from 1 of the 4 factions. Clan Wins
Match 10 IS team Players from 4 of the 6 factions and a Clan Team with players from 2 of the 4 factions. Clan Wins
Straight up stats -
Clan Won 7 of the 10 matches (Clan won 70% of the matches and lost 30%)
IS Won 4 of the 10 Matches. (IS won 30% of the matches and lost 70%)
Now for the fuzzy math that sugar coats the issue and make it appears as though balance is close using the way the stat board works in faction play. Since it credits each faction with a win or loss based on the team faction make up not the number of players on the team from that faction.
Clan Factions won 16 times
Clan Factions lost 8 times
Already you can see that it has deflated the K/D ratio to make it look like the clan only won 50% matches when they actually won 70% of the matches
IS Factions won 13 times
IS Factions lost 25 times
Here too we can see that the stat method employed inflates the K/D ratio for the IS to over 50% when they actually only won 30% of the matches.
As you can see the stat method used in faction play only makes it appear as though the game is nearly balanced when in fact it is telling you that the clan is winning way over 80% of the matches based on the current stats for the season if you assume the typical IS team has on average 4 to 5 factions on it and the Clan team typically as 1 or 2 with an occasional 3.
Some folks keep saying add them all up and divide by 4 and 6 respectively, that makes even less sense due to the way the stat system is setup and would result in meaningless numbers as well
Edited by MadIrish, 31 January 2017 - 05:52 PM.