Twilight Fenrir, on 16 February 2017 - 05:58 PM, said:
Maybe it's just a perspective illusion... but the mech looks a lot taller than I was expecting... I dunno, I always think of the Supernova as one of those short, wide mechs, like a Cauldron Born, or a King Crab. It's still a good lookin' mech, and I can't wait to get a hold of it, but whine, whine, complain complain XD
What IS more of a disappointment is the (S) camo... To be fair, I think the concept art may have set an unfeasibly high bar, it was glorious... but the actual in-game camo doesn't have the nebulae on the forearms, and it suffers for it. I understand, the modular weapons system would really futs with such fine detail as we get in the concept, but it's still disappointing even so. It's also not quite as richly colored... I'm sorry I'm picking on it, I could never do anything even close to that nice...
no thats not an illusion thats because the uppe tights are going upwards a lot (too much).
somehtign cool about the supernova was the stance which nearly had no upper tights
.
they were super short and nearly horizontally aligned in idle stance.
While the model we have is doing that too a bit, the walking animation seems to be the issue, when the Supernova walks, it should walk more like a chicken, unfortunately too many of our chicken walker mechs go into a reverted human like leg stance than actually walking like chicken.
thats why our fatty clanners with chickenmechs do that strange wobbling up and down because they have a run animation at a too low movement speed. Thats also why it seems to look so tall, because at the moment of walking the animation bumps it up into reverse human style. I really wish PGI would fix this on serveral of the chciken walking mechs.
But that special cmao really looks weird and messy, kinda ugly somehow, while on the other side the boiler looks really great. Too bad those camos aren't special unlocks for people who bought it and can use them freely on other variants. I would prefer to use the boiler camo on the S or 1 variant.
Edited by Lily from animove, 17 February 2017 - 08:15 AM.