Gentleman Reaper, on 08 March 2017 - 03:23 PM, said:
I don't agree on the "buy nodes we don't want" part, that's what prevents the system from favoring boating like the module system in live does.
indeed. It's deliberate, and you're never actually forced to take something you literally cannot use. You can CHOOSE to, but do not have to.
Just means that weapon side, you either have slightly less cool down/range mods but a single weapon class, which allows strength in synergy, OR you take more different types of weaponry, have a more difficult to use load out but on the other hand can more efficiently gain larger CD/range bonuses.
Still: a mono-weapon build is still more efficient overall, even without maximizing skill nodes, due to lower SP investment and weapon synergy.
The sensors tree requires across the board sensor improvements more to gate the high-value mods like seismic and derp. Otherwise, everyone would just buy those and get them "cheap". As it is now, if you want them, you need to run a more Infowars focused mech and pay for them.
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No way in hell chassis-specific trees were gonna happen, way too much work and balancing each tree would be a nightmare.
Exactly. It's really a ridiculous idea that was obviously not going to get an "Official" response. Maybe per weight class would have been a good idea, as that's just 4, but they still cover most of the bases by having values change depending on class.
Per mech, though? That'd be a huge flustercuck.
Hydrocarbon, on 08 March 2017 - 03:29 PM, said:
The best part is when you want to respec, even for 1 node, you have to click ALL THE OTHERS AGAIN.
Please, let us have a "preset" at the least, or at best let us un-spec just a few nodes at a time.
you can unspec just a couple nodes at a time.