Mcgral18, on 12 March 2017 - 06:29 PM, said:
Exactly, it's my choice to not pilot garbage
And that's exactly what I choose, shame about having pointless content in a game though, isn't it?
Is it really pointless when a light mech can reach a point on the map faster than any other mech class? In some cases a light mech is better than all others, and in other cases a different class is better. I don't see a problem with light mechs I see more of an issue with the game modes boil down to skirmish.
As for the new skill tree it has nothing to do with balancing, but has more to do with grinding and the illusion of working towards something.
FupDup, on 12 March 2017 - 06:30 PM, said:
Some people ride the fine line between sanity and madness.

I have to like this because I agree.
Deathlike, on 12 March 2017 - 06:31 PM, said:
Remember that Lights don't have even half of the durability of a Heavy, let alone of an Asssault. Speed may be "armour", but one good hit is all it takes... whereas it takes actual focus fire to drop any Assault on the battlefield.
Not always true. To drop an assault mech most times it just takes getting behind them. Which is where the speed comes in.
As for that a light mech beats all other mech classes at gettign to a point on the map, except in some cases of bridge mechs (mechs that border the gap between classes like adder/cicada and the like).