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New Inner Sphere Mechs Are Lackluster Compared To Clan Ones.

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#1 El Bandito

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Posted 14 March 2017 - 07:16 PM

Uziel = MW4 50 tonner. Huge side torsi so XL is very risky--gotta run LFE. It's cockpit is very low, which means the enemy can shoot at you even before you can see him. Quirk crutches. Can run real fast though, thanks to 390 max engine, but very little firepower in exchange, especially when running LFE.

Annihilator = MW3 100 tonner. CT can be shot from anywhere thanks to that long neck, and has max engine rating of only 300. Mobility is going to be Dire Whale rate, thus its application limited in scope. Gonna need quirks.

Compared to that:

Cougar = MW4 35 tonner . An omnimech so ALL of its variants can benefit from the head ECM of COU-H, with ample hardpoints. Has plenty of energy and missile hardpoints suited for a Light mech. Probably gonna eclipse the Adder, and Kit Fox as support/escort Light mech. Minimal quirks needed.

Mad Cat MK II = MW4 90 tonner. A battlemech that is suited for boating big weapons, due to its limited hardpoints, but has all the advantages a Clan battlemech enjoys, such as engine swapping. Max 400 engine rating so it can easily keep up with the pack. No need for quirks. I mean, have you seen how high the arms are placed in the art?
All of its weapons are near cockpit level. Gonna do PPFLD even better than the MAD-IIC, or even the KDK-3.


PGI, those new IS techs better be good!

Edited by El Bandito, 15 March 2017 - 02:41 AM.


#2 Y E O N N E

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Posted 14 March 2017 - 07:22 PM

Needs more Sagittaire (Assault) and Lynx (Medium).

#3 Kaeb Odellas

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Posted 14 March 2017 - 07:27 PM

The Mad Cat MK II looks to be the second coming of the Marauder IIC in terms of power.

I'm not sure about the Cougar though. An 81 kph is really slow for a 35-tonner.

#4 Aiden Skye

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Posted 14 March 2017 - 07:28 PM

I disagree. The only thing that was going to get me into the cockpit of an IS mech was the uziel or Templar. And the uziel is here!

#5 MechaBattler

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Posted 14 March 2017 - 07:30 PM

If it's any consolation Fup Dup says we can quad boat UAC10s on the Annihilator.

#6 Y E O N N E

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Posted 14 March 2017 - 07:30 PM

Also also, the Mk. II has a max engine of 400, not 360.

#7 Hit the Deck

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Posted 14 March 2017 - 07:30 PM

Clan nostalgia 'Mechs are generally good, with the Timberwolf being a prime example.

#8 Wildstreak

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Posted 14 March 2017 - 07:30 PM

That's not even the full list of what is happening.

#9 El Bandito

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Posted 14 March 2017 - 07:30 PM

View PostKaeb Odellas, on 14 March 2017 - 07:27 PM, said:

The Mad Cat MK II looks to be the second coming of the Marauder IIC in terms of power.

I'm not sure about the Cougar though. An 81 kph is really slow for a 35-tonner.


About 87 with speed tweak. It is very slow compared to all other 35 tonners, but it can keep up with the Timbie/Hellbie pack and does its job of pocket Assault far better than the Adder.

View PostWildstreak, on 14 March 2017 - 07:30 PM, said:

That's not even the full list of what is happening.


I am aware of the new techs coming in summer, but as there is zero info on the implementation of those new weapons, aside from what we know from sources like Sarna, I am gonna stick with the mechs for now.

Edited by El Bandito, 14 March 2017 - 07:33 PM.


#10 chucklesMuch

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Posted 14 March 2017 - 07:49 PM

O-Hai crappy nostalgia mechs... I'm sure looking forward to seeing you on the battlefield... on team red, that is!

I really can't understand the desire to add yet more below average, lumbering robots to the IS stablePosted Image... but hey maybe new tech will make super OP and I will be glad...


I'm totally legging the first lone Annihilator I find! ...maybe not just the first either Posted Image

#11 Trev Firestorm

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Posted 14 March 2017 - 07:53 PM

Uziel hits the nostalgia hard but there's no question its a problematic design. Its going to be up to the final skill tree solution if I open up the wallet or not.

#12 Bishop Steiner

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Posted 14 March 2017 - 07:55 PM

View PostEl Bandito, on 14 March 2017 - 07:16 PM, said:

Uziel = MW4 50 tonner. Huge side torsi so XL is very risky--gotta run LFE. Quirk crutches. Can run real fast though, thanks to 390 max engine.

Annihilator = MW3 100 tonner. CT can be shot from anywhere thanks to that long neck, and has max engine rating of only 300. Mobility is going to be Dire Whale rate, thus its application limited in scope. Gonna need quirks.

Compared to that:

Cougar = MW4 35 tonner . An omnimech so ALL of its variants can benefit from the head ECM of COU-H, with ample hardpoints. Has plenty of energy and missile hardpoints suited for a Light mech. Probably gonna eclipse the Adder, which it was designed to replace. Minimal quirks needed.

Mad Cat MK II = MW4 90 tonner. A battlemech that is suited for boating big weapons, due to its limited hardpoints, but has all the advantages a Clan battlemech enjoys, such as engine swapping. Max 400 engine rating so it can easily keep up with the pack. No need for quirks. I mean, have you seen how high the arms are placed in the art? All of its weapons are near cockpit level. Gonna do PPFLD even better than the MAD-IIC.


PGI, those new IS techs better be good!

Yes. They are. Subpar mechs happen. Clans did get the Linebacker. (and others like the well, any light besides the Arctic Cheetah). Seriously... so what?

They are mechs people voted for and wanted.

#13 El Bandito

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Posted 14 March 2017 - 07:59 PM

View PostBishop Steiner, on 14 March 2017 - 07:55 PM, said:

Yes. They are. Subpar mechs happen. Clans did get the Linebacker. (and others like the well, any light besides the Arctic Cheetah). Seriously... so what?

They are mechs people voted for and wanted.


The difference lies in the fact that new IS mechs are doing nothing to help IS lineups, while new Clan Assault is gonna further push the power difference between IS and Clan. The gap is widening, and if the new IS techs can't help to bridge that...

#14 Kaeb Odellas

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Posted 14 March 2017 - 08:00 PM

View PostBishop Steiner, on 14 March 2017 - 07:55 PM, said:

Yes. They are. Subpar mechs happen. Clans did get the Linebacker. (and others like the well, any light besides the Arctic Cheetah). Seriously... so what?

They are mechs people voted for and wanted.


I enjoyed the Linebacker. Not the heaviest hitter, but boy does it dance.

#15 FupDup

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Posted 14 March 2017 - 08:01 PM

Do you really think the Cougar will eclipse the Adder?

Minimal quirks needed on a light mech that goes only 87.1 kph with Speed Tweak? Are you mad?

You're starting to sound like an anti-Gyrok now.

Edited by FupDup, 14 March 2017 - 08:02 PM.


#16 Lightfoot

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Posted 14 March 2017 - 08:08 PM

Uziel can be shot before you can see to shoot back due to the center mounted cockpit. Plus it's a poor selection of mechs to have blocking access to the new tech until July. Add Thanatos and Novacat to be fair. Those two will be useful mechs.

#17 Y E O N N E

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Posted 14 March 2017 - 08:11 PM

View PostEl Bandito, on 14 March 2017 - 07:59 PM, said:


The difference lies in the fact that new IS mechs are doing nothing to help IS lineups, while new Clan Assault is gonna further push the power difference between IS and Clan. The gap is widening, and if the new IS techs can't help to bridge that...


The Grasshopper and Marauder are going to pop-tart as well as the Clan champions if PGI doesn't screw up the Heavy PPC, possibly better. Mauler or Banshee with twin Heavy PPC and a Gauss will almost compete with the Kodiak.

I'd say the gap is staying where it is, at worst.

#18 Bishop Steiner

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Posted 14 March 2017 - 08:12 PM

View PostKaeb Odellas, on 14 March 2017 - 08:00 PM, said:


I enjoyed the Linebacker. Not the heaviest hitter, but boy does it dance.

So does my Stormcrow. For 10 less tons, with better hitboxes and generally, firepower. So is the Linebacker "bad". No, but I would call it subpar.

#19 Bishop Steiner

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Posted 14 March 2017 - 08:17 PM

View PostEl Bandito, on 14 March 2017 - 07:59 PM, said:


The difference lies in the fact that new IS mechs are doing nothing to help IS lineups, while new Clan Assault is gonna further push the power difference between IS and Clan. The gap is widening, and if the new IS techs can't help to bridge that...

Mk II is not pushing the power level any further... it will be similar to the MADIIC, overall and still inferior, in regards to the Meta, to the KDK. And the Cougar is bad. Period. Slower than the Adder, with terribad hitboxes. It's a death trap. Yes it has more firepower than the Adder. So what.

Are both the Uziel and Annihilator sub par? Yes. Again, so what? The balance of power doesn't shift here. Because the only one of the 3 mechs that is GOOD, still doesn't do anything to actually move the needle further.

And the TECH, can conceivably make a HUGE difference on some of the borderline Meta tier IS chassis already in play.
So, no, I gotta say you are be really melodramatic here... abotu as bad as the Clan Nits who are crying "cuz IS got more toyz n teh Clanz! Russ hatez tech clamz QQ!!!".

#20 Lightfoot

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Posted 14 March 2017 - 08:19 PM

I see no purpose for the Linebacker, it's not a faster Mad Cat to be sure and has giant hitboxes and low payload. I never use mine after mastering them. Uziel=Linebacker? They look similar to be sure.





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