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"this Team Is F'n Useless"...


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#81 G4LV4TR0N

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Posted 25 March 2017 - 08:23 AM

View PostOldbob10025, on 25 March 2017 - 05:00 AM, said:


Yea but Bit*hing about it over Mic is no way to solve the situation. In life you lose games and in everything there is a winner and a loser no mater what your doing(sometimes a draw).. So whats your suggestion then on how to turn that around? Always call any game you lose a useless team? Not pointing the finger towards you my friend but just trying to point out to everyone on how to turn the game around.


Just mute those people then. For long time I have been playing QP with completely muted VOIP because I didn't like to listen people whining, crying, bragging and giving bad orders. I found it odd but when I play QP alone muted my total K/D ratio is at least twice as good on average.

Edited by G4LV4TR0N, 25 March 2017 - 08:24 AM.


#82 Variant1

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Posted 25 March 2017 - 08:29 AM

Guys lets all chill. We shouldnt be caring about losing or winning, we should be caring about having fun! The best thing about pugs is that games are unpredictable, always new always fresh. Its incredible how sometimes pugs can just be all mentally in sync and be able to pull through some nice play without saying a single word. Ofcourse sometimes the games will be chaotic but thats just pugs, bunch of random people grouped together. Remember not to take QP to seriously or get too invested and you'll be fine! Posted Image

as for something on topic, i think we should all do our best to not promote a hostile environemnt. Lets try to talk to those kinds players and get them to change so we can all be having fun and not be salty Posted Image
be cool guys, as cool as ice and thats nice Posted Image

#83 Mister Blastman

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Posted 25 March 2017 - 08:31 AM

Posted Image

Playing MWO is akin to playing the role of Flash Gordon, defender of the Universe, only to realize the Universe has decided to smite you, repeatedly, and there's nothing you can do about it.

So you stop being Flash Gordon, and instead you become:

Posted Image

#84 MaximusPayne

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Posted 25 March 2017 - 12:25 PM

View PostAlienized, on 25 March 2017 - 05:14 AM, said:

seriously stop that nonsense telling people to lead a random team of useless self-centered wannabesnipers that are too bad to share armor or understand their team's own buildup.
which are the majority of players in randoms.

Boom! Nailed it.
Someone once said leading a QP team is like herding cats, and it so is. You are seriously delusional if you think the almighty MM will consistently team you up with group (from a relatively small pool of players) that will complement your personal playing style and mech build that will roflstomp all those that dare oppose you. C'mon, man! Most QP players have voicechat turned off anyway, so the nerd ragers are only crying to a very small choir.

Personally, I go where the deathball goes while communicating vital information to those willing to listen. If the deathball pushes, I push. If it doesn't, I don't. Whether I'm passing out GG's or chuckling at the nerd ragers at the end of the game, I have fun regardless of the outcome.

QP teaches a good lesson in team awareness and patience. Take note and move on.

#85 MischiefSC

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Posted 25 March 2017 - 01:05 PM

Closest I ever get to this is 'GG reds, we were bad'.

Because it's always 'we'. Your team is 12 people, you included.

That's quickplay; sometimes (often) your team is a bunch of abject cowards and the match is won by the team who plays most aggressively. That's the nature of QP.

#86 Dee Eight

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Posted 25 March 2017 - 01:25 PM

I'm on such a losing streak today I've been pulled back to T3. I shouldn't be putting out more damage in a 40 ton IS medium...than guys with founder tags in kdk-3s. Just lost another on crimson...an enemy shadowcat was sniping from the mountain top...i take my assassin up there and kill him...another guy bagged a quick kill on an enemy atlas...and then the remaining 9 members of my team balled up on one side of the saddle and SAT...for 3 mins...afraid to move when the enemy hurled a few LRMs at them... while half their team flanked around underneath the ramp and thru the tunnel. I did more damage with 2 MGs and 4 MPLs than either of the archers on our team did with all their weapons. We had a locust try a wide flank around but rather than park someplace...lock targets and feed intel like I was trying to do... he ran in and got killed doing 21 total damage.

#87 Mawai

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Posted 25 March 2017 - 01:26 PM

View PostDogstar, on 24 March 2017 - 12:34 AM, said:

I'll admit that I'm one of those people.

It's frustrating as anything to be fighting as hard as you can and then the moment there's a break, to look up at the score and see 5-10, 3-9, or even 1-11 because your team folded like a cheap chair.

So you need to vent, especially when it's your fourth match on a row with the same issue. It's not personal.


Interesting comment. I don't mean this as a criticism but if you are "fighting as hard as you can" and then look up to see such a lopsided score then you haven't been keeping an eye on the HUD and where your team mates are. If you go off and fight someone 1:1 and fight as hard as you can while your team gets blown away ... part of the fault lies with all of the team for not sticking together and focusing fire.

Most folks who wander off on there own often die first or last (depends on whether they prefer brawling or sniping) but can often contribute to their team losing simply by NOT contributing to the efficient elimination of opponents. 1:1 fights aren't efficient ... they waste ammo/heat/resources and you take more damage than you should since the opponent is given more time than needed to fire back.

If a person is off fighting as hard as they can while allowing 8 players on the other team to wipe out a lance on your team due to focus fire and coordination (for them and lack of coordination for your team) then it is not surprising that they end up losing or notice late in the game that their team is trailing.

Also, as has been pointed out many times, doing a lot of damage doesn't necessarily indicate that much about a player's capabilities. Even the toughest 100 ton assault only takes about 180 damage TOTAL to core out through the front CT. Large damage numbers almost always mean a lot of damage spread over a lot of mechs.

Anyway, the bottom line in my opinion is that if a player remains silent on coms, doesn't pay attention to the mini-map and where their team mates are going and adjust their plan accordingly, and doesn't make a contribution to the organization ... then they actually are not "fighting as hard as they can" and are increasing the chances of a loss by a significant factor since coordination, team play and focus fire are a much larger factor toward winning as a team than the contribution of any one player.







.

#88 nitra

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Posted 25 March 2017 - 03:18 PM

Meh ... i dont fault people for getting upset.

the games ever shortening ttk lends its self to amplifying ones frustration when they end up in a bad situation.

Combined with more and more people hiding and abandoning firefights for better peek a boo positions.

You cant really blame those who commit, for becoming salty when they realized their teammates used them for cover.

Another issue is the loosing streaks that some people occur . i know its fun to laugh at em and tell em to git gud and such.

but it is kinda incredible that some players have 10++ loosing games in a row. and no its not their poor performance causing the loss. because if it was so, my stupid antics and tests would cause a lost more lost games for the teams i played on.

In short MWO is a frustrating game to play .

It has its moments where every thing is great and the game play is awesome and exciting.

Other times it becomes a serious stress inducer. thus why i recommend people take breaks from the game, coming back refreshed and fatigue free makes the game better.

Its unfortunate the game play is quiet wearing causing people to be so bitterly vocal at times.

but you cant really blame them as their is so many factors that contribute to a poor in game experience that its really a wonder we dont have outright player revolts .

#89 SeaLabCaptn

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Posted 25 March 2017 - 07:46 PM

Moral of the story: if you're chewing tail then you're doing it wrong. By no means am I saying I'm perfect as I have raged foolishly in the heat of frustration plenty of times myself. If you've ever been on the receiving end than I apologize.

I just met Proton for the first time this week. I didn't know their reputation, didn't realize the quality match I was in, and as a result did something really stupid and wound up with zeros. Total potato play on my part.

Also this week I was performing well halfway through a match but then real life came calling and I had to step away. Sometimes life happens.

Occasionally I blast a teammate because I have a terrible mouse and worse dexterity due to injury. Sometimes stuff happens.

Sometimes I need to remind myself that this is just a game and there easily could be contributing factors to other's irritating behavior that are far more important than me rudely vocalizing my displeasure. Even if they're being a nozzle on purpose it really isn't worth elevating my blood pressure over a game. I'm getting in the habit of inquiring about said behavior and if it's the rare occasion where it's warranted calmly reporting the person. It's just better for everyone.

#90 Amsro

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Posted 26 March 2017 - 10:19 AM

View PostAlienized, on 25 March 2017 - 06:05 AM, said:

european players the timid ones....


This is a generalization, but after thousands of matches the difference in play style between the 2 servers becomes more apparent, I'm not the only one that see's this trend.

I find most euro players will hard camp a spot. While the timid north america players will stay WAAAAAY back and launch lolrm.

I'm not saying euro is worse then america, but euro players never rush, I'm always the front line mech on the euro servers, never fails.

Hence why I say they are more timid, because of the trench playstyle that seems to be effective to them.

It does allow me to have 1000+ damage matches more often though. Posted Image

#91 HGAK47

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Posted 26 March 2017 - 10:27 AM

The thing that gets me is not that people moan about the team, but they moan generally AFTER the battle. It is rare that I see someone take charge at the start or during battle.

If someone tries something and it messes up thats one thing but I regularly notice people only ***** and winge after the fact. For someone like me that is of no help at all! (Hence my thread about chat / help channels and recruitment)

#92 InspectorG

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Posted 26 March 2017 - 10:29 AM

View PostDaZur, on 23 March 2017 - 08:33 PM, said:



I dunno... Maybe I'm dense (let's leave that for another discussion) but I continually struggle to understand the logic that would predicate one to be so clueless.


He went full potato. Never go full potato.

#93 HGAK47

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Posted 26 March 2017 - 10:30 AM

View PostAmsro, on 26 March 2017 - 10:19 AM, said:

This is a generalization, but after thousands of matches the difference in play style between the 2 servers becomes more apparent, I'm not the only one that see's this trend.

I find most euro players will hard camp a spot. While the timid north america players will stay WAAAAAY back and launch lolrm.

I'm not saying euro is worse then america, but euro players never rush, I'm always the front line mech on the euro servers, never fails.

Hence why I say they are more timid, because of the trench playstyle that seems to be effective to them.

It does allow me to have 1000+ damage matches more often though. Posted Image


For what its worth, I have often noticed a distinct playstyle variation between Europeans and Americans, I have seen this in many different online games. It is probably a culture thing.

I love my American brothers n sisters but you dont see any other nation mindlessly chanting the initials of their nation do you. Posted Image

Edited by HGAK47, 26 March 2017 - 10:30 AM.


#94 InspectorG

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Posted 26 March 2017 - 10:32 AM

View PostEscef, on 23 March 2017 - 11:48 PM, said:

Sometimes it's a bad combination of play styles. For example, I'm very aggressive in play, and a disproportionate number of players are ludicrously timid. One guy, often me, says push, throttles up, and it turns into a solo rush... At this point the team is now down a man with little gained. I've seen teams that were up by 5 kills that still played timid.

Now, I'm the first to say that I'm too aggressive. But the gutless wonders I see in this game blow my mind. Why even log in and play if you're dead set on not fighting?


I had a rash of this yesterday. I simply tell them im not dying at a campsite and either YOLO or try some wack flank where after they roll my team, i can rearcore someone before i die.

#95 CJ Daxion

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Posted 26 March 2017 - 10:37 AM

It can happen.. though i try not to say it out loud, ya just sound bitter..


OP: How many times have you been in a match, Called out a grid, said they were split, easily could of taken down 3-4 mechs if the team had just pressed W and moved 200m..

Or been up 4-5 mechs.. and said PUSH... and watch people just stay hidden and end up watching the team loose 12-10.. and those remaining doing maybe 200-300 damage?


Point is.. So many matches can you see how the match would of been an easy victory, but was a loss because people

A, don't move

B, Don't lock/call targets

C, Blindly follow one strat.. Like we are going 7 Line, but the others pressed hard on 4, So the easy thing was to just turn and face.. but nope, we said 7 and by golly we are going 7.


Point is, communication and pressing W are by far the biggest hurdles to over come to win.. Build, and if said person had LRM's is so far down the list.. (Of course i am speaking of pugs, not groups)

Heck, even camping can work if people just communicate, but the problem with long range camping, is if half your team needs to get close to do damage, the team needs to move. Often that does not happen.

#96 InspectorG

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Posted 26 March 2017 - 10:38 AM

View PostHGAK47, on 26 March 2017 - 10:30 AM, said:


For what its worth, I have often noticed a distinct playstyle variation between Europeans and Americans, I have seen this in many different online games. It is probably a culture thing.



Its cultural. In boardgaming, 'Euro-games' are more worker-placement, visually abstract, and players share pieces. In 'Ameri-trash', you tend to have the player signified by a single piece and that piece navigates the board, the games are more thematic and visually impressive, and there tends to be a strong narrative.

#97 CJ Daxion

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Posted 26 March 2017 - 10:38 AM

View PostHGAK47, on 26 March 2017 - 10:30 AM, said:


I love my American brothers n sisters but you dont see any other nation mindlessly chanting the initials of their nation do you. Posted Image



You must not watch soccer

#98 InspectorG

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Posted 26 March 2017 - 10:46 AM

View PostCJ Daxion, on 26 March 2017 - 10:38 AM, said:



You must not watch soccer



#99 MacClearly

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Posted 26 March 2017 - 11:12 AM

It's generally frustration and seems to be how some blow off steam. I tend to prefer to self deprecate as I think laughing is more effective than anger.

#100 Bishop Steiner

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Posted 26 March 2017 - 11:17 AM

View PostMacClearly, on 26 March 2017 - 11:12 AM, said:

It's generally frustration and seems to be how some blow off steam. I tend to prefer to self deprecate as I think laughing is more effective than anger.

Posted Image





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