BLOOD WOLF, on 31 March 2017 - 01:17 PM, said:
wow, considering I was gone for more than 8 hours, nice assertion there. Tells me your "bleeding clueless on the topic of competitive play"(really)...(very crude} and game balance.
Anymore childish forms of logic?
Yeah, see, I can start at the front page of a topic, read over posts made by different people and make an assessment. I also have the ability to read other posts and responses, follow quotes back to their source (and get a bit of context), read those statements and responses and make an assessment. I can also travel across a thread's timeline, sometimes going two or three pages after my initial post was written, read responses made by people and choose to respond...or not.
It's a really neat thing to be able to be able to read multiple posts on the same thread and use that information to augment or modify my thoughts. You should try it sometime.
BLOOD WOLF, on 31 March 2017 - 01:17 PM, said:
The post you quoted had nothing to do with game balance or talking about competitive play. It was me appealing to get back to the topic, This thread is not about nor was it about balance. The Fact that you pointed out my post and got it completely wrong in the conclusion tells me you weren't worth having discussion with in the first place. Funny how some people want to usurp the whole topic for themselves and their special buddies.
And my point, which you seemed to totally ignore, was that any discussion regarding the establishment and/or future of competitive play has *everything* to do with balance.
To put this another way:
This thread was started by PGI to advertise and open discussion about an upcoming roundtable in regards to competitive play. This, in turn brought about the discussion of game balance and the implications thereof. Things that competitive players are actually quite concerned about.
Your statements, posts and counter-posts have primarily focused on trying to shut down talk about game balance and get people to focus on a topic which is, again, important to the core topic of this thread.
With regard to me calling you out for being clueless, I stand by that assessment.
I have seen your past statements on the matter elsewhere and in this thread, you have consistently blasted the discussion on game balance because you do not feel that it is important for competitive play.
Frankly, if you understood competitive play, you would realize that game balance is incredibly important to the very foundation of competitive play.
The fact of the matter is that that there are glaring balance issues that exist in this game. Not just in map design, but also between different mechs and various technologies. These issues are things that really SHOULD be talked about and resolved. Which is exactly what the purpose of a roundtable with the developers *and* comp players should entail.