KingCobra, on 09 April 2017 - 10:33 PM, said:
To be sure when the TimberWolf was released it was not balanced and it was internally made this way and why it was so fun to pilot it actually reminded me of playing MechWarrior4Mercinaries again it was just plain fun to brawl in.
Let me putt it to you gently so you understand why I would know have you ever played World of Warcraft? there are group of people fans of many games they make (PRIVATE SERVERS) using code to make cores so people can download the software and run there own private servers.
Some of there groups also make private servers for other games not just WOW would it be a surprise to know there are 3 MWO private servers? And the data programs that devs use to keep stats for everything can also be cloned?
Sir even the patches can be duplicated and installed to see the source code and scripts that have been changed over time from ver 2.000.11 to ver 2.000.12 as a example.
Who knows maybe we will be playing on MWO private servers some day and I can explain it better to you legally.If this interests you here is a link to get you started down the road to understanding.
https://www.reaper-x...er-way-perhaps/
http://vanilla-wow.w...Private_Servers
Okay. I'll ask again. WHAT GROUPS DID THE TESTING? WHERE IS THEIR POSTING/EVIDENCE? Please link to THIER information, which would then help back up YOUR story. Youtube videos of those groups you talked previously as they tested hit boxes in game? A thread where they discuss these "magic" changes that only you seem to know about, out of everyone who posted here?
Sounds to me like you don't understand balance, data collection and computer gaming... The Timber, like basically all clan mechs, were released with a huge power increase. This was despite PGI already attempting to create a sense of balance before hand by altering weapons (such as AC fire mechanics and laser burn times as examples). IGP also was the group mostly responsible for the release of Clan tech, as at that time IGP was PGI's backer, AKA signed the pay checks. In a business, you kinda do what the people paying you tell you to do.
Then, after their release (where they stomped CW (now called FP) constantly and took over the IS map) data was gathered to determine what else could be adjusted. Originally, we had the quirkening to try and help, it did but not enough. Then PGI adjusted things like how engine damage applied to CXL engines, how cool CDHS would operate, etc. They even did try a negative energy weapon quirk on some of the most powerful Clan mechs in the game, such as the two kings of the game the Timberwolf and the Stormcrow. This was not seen as balancing (and a lot of people cried tears that made
rivers lakes seas oceans) so it was later reversed.
So, without you providing any evidence so far to support any of your claims besides "if I did I'd be banned because I'd have to hack PGI's systems"... I'm still very much inclined to not believe you.
Oh. While we are mentioning it. Technically, if we take it at it's weakest state, the Timberwolf is currently BUFFED, as it no longer has the incremental energy weapon nerfs on it anymore... So congrats on your not nerfed Timberwolf. Thanks for reminding me about the short time of those actual nerfs to it's chassis.