Ruar, on 24 April 2017 - 10:01 AM, said:
The biggest issue with LRMs is their group contribution is difficult to judge even if the individual returns are high. Did the LRM mech share it's armor? Did the LRM mech attract attention and divert the enemy team which created mismatches in other areas of the map? Did the LRM mech apply damage to key components or was the damage spread?
The answer to these questions most of the time is no. The LRM mechs don't share armor, they don't help create mismatches, and they don't apply damage critically. There will be a few matches that go great for the LRM boats. Like the last match I played where I missed seeing a UAV on polar and got annihilated in about 20 secs in my Roughneck. GG LRM boats.
However, it takes a perfect storm of events to happen to make LRM mechs rewarding to the team. I can take a brawling or sniping mech and make my own luck for the most part.
Which is why people don't like LRM boats in general and really don't like them on mechs with enough weight to defend against a push or help make a push happen. People don't like to see key mechs sitting in the back cranking up their individual score while ignoring the team overall. A 12-10 win feels unsatisfying if you are one of the 10 who died and you know... absolutely know... that if the LRM mech had only been up front then more people on your team would still be alive at the end of the match.
So that's why people don't like LRM boats and it's going to continue to be this way until PGI changes LRM mechanics to make them require the pilots to be group friendly and less sitting the back providing "support".
The other day in FW we were in a KCom (and friends) 12man. Skirmish on Polar, we were on the West dropzone (with the long approach to the mountain). We brought brawl to mid range, because KCom. The other team was a 12man team that wasn't bad at all.
We hustled towards the central hill, objective being to get height, suppress the enemy, move to the hill overlooking their north dropzone and force them to push us to keep us from farming it out.
However as we crossed that big flat open area one of us got NARCed and the rain started. They took an LRM focused drop deck and had a couple of scouts with NARC and TAG and they caught us out in the open. It was, without question, the best possible situation for them and the worst possible situation for us involving LRMs vs direct fire. Result?
Guys who were NARCed just stuck with the team. 12 v 2 we focus-fired down both scouts the second they popped their heads up again and ignored the LRMs. Two of us got LRMed down however the remaining 10 go to cover on the side of the hill, then pushed. They had some guys in Maulers and who had ERLLs + LRMs on their Stalkers. However the instant any of them poked up to get LOS to shoot they got focused by ~10 people to their CT and died. We took some heavy fire but because we were always all sharing armor and focusing the same location on the same target we ended the first wave 14 - 12.
However by the 2nd wave we came ready, took a cover-focused approach, brought ECM mechs scatterd the last 2 waves and a scout to see their NARC/TAG equipped scouts and we destroyed them the instant they tried to get into position to target us. Most of us were still on our 2nd or 3rd mech when the match ended like 22-48.
Because in the best possible scenario, every conceivable thing favoring LRMs catching a direct fire team with their pants down in the open, is having 1 decent wave. After that even though they largely had mixed LRM + direct fire we were doing all our damage more consistently, more accurately and against fewer targets because they were relying on teammates locks instead of always being exposed when their teammates were. Also our damage was all more focused; even if both sides were firing approximately the same amount our damage went to 1 or 2 locations and theirs spread and was easy to avoid with even half cover nearby.
That's the long and the short of it. If they'd brought all direct fire and used the same level of coordination that would have been a hard fight. As it was we struggled on wave 1 because we were not paying attention but then utterly dominated 2-4. Because direct fire > LRMs.