Eddie Money, on 12 April 2017 - 12:16 PM, said:
Since I'm interested in Assault, then, do Mauler, King Crab, and Marauder IIC stand out as my best options? What's the differences among them?
Mauler and King Crab would be very similar in terms of firepower. Mauler is taller and would be friendly in regards to hills though all three are terrible in that regard. It would also cap out at being the fastest possible. If you expand your player's skill set to include use of both crosshairs you could engage two targets simultaneously (something the King Crab cannot do). Between the two the Mauler has an easier time with lights.
This said, the Mauler's height draws attention and a light mech can easily be "right in front of you" and yet "invisible" because you are tall. This'll never happen to the other two due to their low cockpits.
King Crabs tank considerably better than Maulers but don't corner as well.
Marauder IIC on paper is the least survivable, in practice it suffers (benefits) from Stalker syndrome; the body shape and mechanics of destroyed side torsos means once you lose a side torso you'll be able to survive insane amounts of firepower (Marauder IIC is a Battlemech, as such run STD or Clan XL; both can take a lot more abuse than an IS XL) provided you deliberately take it into the destroyed side torso. Careful, Clan XLs are extremely punishing when destroyed and it will get hot as hell.
In terms of the other two departments, the Marauder IIC comes out to a solid middle ground.
Marauder IIC appears to still be behind a paywall for another month or two.
After which it'll release for cbills.