Arkaiko, on 28 April 2017 - 07:14 PM, said:
if the "best build" of those mechs is 1LL or 2ML they need better quirks than "+10% range" or "-10% heat generation"
except that the patch looks great, i try my mechs on testing grounds and they got overall good changes (exept for the crippled build ones)
the skill window could be confusing for some players, but i think it will be the same "save changes" issue in earlyer patches, is just getting used to it.
sry my bad english
Answer: light machine/heavy machine guns, micro lasers, light PPC's, stealth armor, laser AMS (no ammo).
I also think that things are going to have to shake out a bit to figure out whether some mechs are viable or not. If there is absolutely no way a mech can compete, I foresee PGI rolling out some quirks again. When making sweeping changes, even if they are shuffles rather that big buffs or nerfs as with the new skill tree, there's going to be some casualties. Speculating is difficult. Those of my friends who've downloaded the test client can't even find matches when they're playing. Like Michaelson Snow said in a previous post: just give us the damned skill tree already! (I'm neutral about that, but it would end the speculation right quick!)