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Battle Of Tukayyid 3


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#581 Mycroft000

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Posted 11 May 2017 - 08:33 AM

View Postgodmonkey, on 10 May 2017 - 09:23 AM, said:


yes clans cannot really build viable decks without any 20 ton mechs to add there and no matter what anyone says the mist lynx is not a viable mech for FW.


I actually ran a Mist Lynx for the first time last night and it isn't really all that bad. But having said that, It would be nice to have the option to run 2x20 and 2x100. I'm not saying that's a good drop deck, but it opens up options that we don't have currently.

#582 PiratexCore

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Posted 11 May 2017 - 09:52 AM

View PostCadoAzazel, on 11 May 2017 - 05:32 AM, said:

Umm it lists the top 5 units for each faction lower down the tournaments tab that shows the score of each faction. Tournaments, tukayid leaderboard tab ( not overview or personal challenge tabs) Scroll down. Another example that pgi doesn't make those tabs clear enough?

He wants to know the scores that each of those units have, which is not listed on that leaderboard.

Edit: Was not listed rather, looks like they've finally updated it now to include that info.

Edited by PiratexCore, 11 May 2017 - 10:27 AM.


#583 Tina Benoit

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Posted 11 May 2017 - 09:57 AM

The Tug of War bar does not reset.
If you see the bar push closer to the middle it is because IS has been winning more matches.

#584 Juodas Varnas

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Posted 11 May 2017 - 10:21 AM

View PostTina Benoit, on 11 May 2017 - 09:57 AM, said:

The Tug of War bar does not reset.
If you see the bar push closer to the middle it is because IS has been winning more matches.

Would explain why it never actually went towards the IS side winning.

If it did reset, you might've seen IS winning by 3% before going back to 100% Clan victories. Posted Image

#585 Terrastras Rex

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Posted 11 May 2017 - 10:22 AM

View PostTina Benoit, on 11 May 2017 - 09:57 AM, said:

The Tug of War bar does not reset.
If you see the bar push closer to the middle it is because IS has been winning more matches.


Thanks for adding the numerical values for the rankings!

What about getting scouting wins weighted less? They are much easier/faster to get than invasion wins.

#586 MovinTarget

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Posted 11 May 2017 - 11:43 AM

View PostTerrastras Rex, on 11 May 2017 - 10:22 AM, said:


Thanks for adding the numerical values for the rankings!

What about getting scouting wins weighted less? They are much easier/faster to get than invasion wins.


Numerical values for rankings are now there! I doubt weighting will change mid-stream...

#587 Ishishi

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Posted 11 May 2017 - 12:21 PM

Unfair prizes by the way

Inner Sphere: All: awarded to the 1st, 2nd, and 3rd Ranked Factions: "Most Valuable Faction" banners

Clans: All: awarded to the 1st, 2nd, and 3rd Ranked Factions: "Most Valuable Faction" banners

You do know there are 2 more IS Factions?

Shouldn`t it be 1st and 2nd Clan only?

Otherwise those Banners would be available for 75% of all Clan and only 50% of the IS.

Edited by Ishishi, 11 May 2017 - 12:24 PM.


#588 MovinTarget

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Posted 11 May 2017 - 12:38 PM

Okay, Marik volunteers to not receive banners

#589 James Argent

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Posted 11 May 2017 - 12:54 PM

Re: 1 on 1s. You cannot reinstate Zellbrigen once it has been broken in a battle, and if you have to call for it on your last mech, it has already been broken. Stop cherrypicking the lore to try to pad your stats.

Re: UTC/event day start. Everyone has the same 24 hours in the event day to play regardless of anyone's individual time zone. If you are too busy to play for 24 continuous hours the fault is not with when the event day changes. Event day changeover time only matters on the first and last day of the event.

#590 The Great Unwashed

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Posted 11 May 2017 - 01:01 PM

Many thanks for adding the team scores! Posted Image

#591 AureliusDean

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Posted 11 May 2017 - 02:56 PM

View Postzudukai, on 06 May 2017 - 12:10 PM, said:

Posted Image
Carry harder!



BEST POST EVER. PGI, close the forums, and put this post as an autoreply to all new threads..

#592 paws2sky

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Posted 11 May 2017 - 03:32 PM

Thank you, PGI, for adding the daily timer to the personal challenge page. It's a must-have.

-paws

#593 Half Ear

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Posted 11 May 2017 - 04:03 PM

View Postpaws2sky, on 11 May 2017 - 03:32 PM, said:

Thank you, PGI, for adding the daily timer to the personal challenge page. It's a must-have.

-paws

Great but none of my games from last 2 hours have populated so it is showing I am disqualified... Posted Image

Games added about 5 minutes after the hour, then victorious updated 5 minutes after that...

Canadians..:)

Edited by Half Ear, 11 May 2017 - 04:16 PM.


#594 Liveish

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Posted 11 May 2017 - 05:00 PM

View PostEd Steele, on 10 May 2017 - 10:51 PM, said:



Sorry, but I have been in the game from the beginning and this game was sold to me as "A BATTLETECH GAME". Also, restrictions make the game challenging, but I know snowflakes like handholding and easymode.


So have I, and it was always set not based in battletech.
Full lore would be a balance nightmare and drive away heaps of people that do not care about the lore.

How is this game easy mode ?.

#595 Blaze32

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Posted 11 May 2017 - 06:13 PM

View PostJames Argent, on 11 May 2017 - 12:54 PM, said:

Re: 1 on 1s. You cannot reinstate Zellbrigen once it has been broken in a battle, and if you have to call for it on your last mech, it has already been broken. Stop cherrypicking the lore to try to pad your stats.

Re: UTC/event day start. Everyone has the same 24 hours in the event day to play regardless of anyone's individual time zone. If you are too busy to play for 24 continuous hours the fault is not with when the event day changes. Event day changeover time only matters on the first and last day of the event.


What if I do a proper request? I have actually done a couple it is LOADS OF FUN! going 1v1 in a jenner vs a madcat for extra honor!


Edit: (added example of what i type into chat) I am MechWarrior Blaze32 of House Steiner, piloting the Jenner-F in Beta Lance. I hereby invoke the ritual of zellbrigen and challenge the pilot ______, adorned with the unit designation number AAA, to a duel of warriors. In this solemn matter let no one interfere! If I win this engagement, with the honor I gain as a bondsman, I would like to evoke a Trial of Position!!!!Posted ImagePosted Image

Edited by Blaze32, 11 May 2017 - 06:20 PM.


#596 PulledPork

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Posted 11 May 2017 - 07:22 PM

View PostBlaze32, on 11 May 2017 - 06:13 PM, said:


What if I do a proper request? I have actually done a couple it is LOADS OF FUN! going 1v1 in a jenner vs a madcat for extra honor!


Edit: (added example of what i type into chat) I am MechWarrior Blaze32 of House Steiner, piloting the Jenner-F in Beta Lance. I hereby invoke the ritual of zellbrigen and challenge the pilot ______, adorned with the unit designation number AAA, to a duel of warriors. In this solemn matter let no one interfere! If I win this engagement, with the honor I gain as a bondsman, I would like to evoke a Trial of Position!!!!Posted ImagePosted Image



There's nothing worse than the roleplayers, I swear. More pathetic even than Trekkies.

#597 James Argent

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Posted 11 May 2017 - 09:08 PM

You'd have to do it on your first mech, before Zellbrigen had been broken in any way. And then you'd have to convince your team to abide by Zellbrigen for the entirety of your duel. Usually this would require a general cease-fire on both sides because without some automated system with Constipated Clan Announcer Dude announcing that Zellbrigen had been violated, nobody would be able to tell. And lastly, it would have to be done in a match where delaying for so long wouldn't benefit your side, such as IS attacking during a siege match, because opponents attempting to use Zellbrigen in underhanded ways to gain advantage releases the Clan warriors from Zellbrigen's obligations.

Which is why RPing in MWO sucks.

#598 NocturnalBeast

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Posted 11 May 2017 - 11:03 PM

View PostJames Argent, on 11 May 2017 - 09:08 PM, said:

You'd have to do it on your first mech, before Zellbrigen had been broken in any way. And then you'd have to convince your team to abide by Zellbrigen for the entirety of your duel. Usually this would require a general cease-fire on both sides because without some automated system with Constipated Clan Announcer Dude announcing that Zellbrigen had been violated, nobody would be able to tell. And lastly, it would have to be done in a match where delaying for so long wouldn't benefit your side, such as IS attacking during a siege match, because opponents attempting to use Zellbrigen in underhanded ways to gain advantage releases the Clan warriors from Zellbrigen's obligations.

Which is why RPing in MWO sucks.



After Tukayyid, the Clans would only adhere to Zellbrigen if their adversary agreed to it. Also, the Clans only agreed to these rules because their tech was insanely overpowered. In MWO, Clan tech is mostly just Clan Tech in appearance only, and only a pale shadow of what it is in TT, so no Clan would be stupid enough to limit themselves in such a way as Zellbrigen (which was invented to reduce casualties and preserve resources when the homeworld Clans fought amongst each other).

Edited by Ed Steele, 11 May 2017 - 11:06 PM.


#599 PFC Carsten

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Posted 12 May 2017 - 12:00 AM

View Postlive1991, on 11 May 2017 - 05:00 PM, said:

How is this game easy mode ?.


You really want to know - even if it makes you cry?

#600 PFC Carsten

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Posted 12 May 2017 - 12:04 AM

View PostEd Steele, on 11 May 2017 - 11:03 PM, said:



After Tukayyid, the Clans would only adhere to Zellbrigen if their adversary agreed to it. Also, the Clans only agreed to these rules because their tech was insanely overpowered. In MWO, Clan tech is mostly just Clan Tech in appearance only, and only a pale shadow of what it is in TT, so no Clan would be stupid enough to limit themselves in such a way as Zellbrigen (which was invented to reduce casualties and preserve resources when the homeworld Clans fought amongst each other).

Like you said, the clans invented the rules to avoid excessive waste in their fighting among themselves. Nothing to do with their tech being overpowered.





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