Is The Mad-Iic Really Op Since St?
#1
Posted 05 June 2017 - 10:57 AM
However, and please bear in mind I don't play Clan mechs at all, I've not noticed anything particularly OP about it. Seems like a competent assault mech, sure, but nothing overly amazing (or indeed game-breaking) about it post-ST.
Am I alone in thinking the fuss about the ST buffing this mech turned out to be nothing?
#2
Posted 05 June 2017 - 11:03 AM
#3
Posted 05 June 2017 - 11:04 AM
#4
Posted 05 June 2017 - 11:06 AM
#5
Posted 05 June 2017 - 11:07 AM
#6
Posted 05 June 2017 - 11:08 AM
#7
Posted 05 June 2017 - 11:17 AM
#8
Posted 05 June 2017 - 11:31 AM
Warhawk variants have solid quirk bonuses, bonus internal structure, much better agility base but worse hardpoint locations when considering the arms.
I think both mechs right now are equally desirable to players wanting different features and sacrifices. Further change might screw things up.
#9
Posted 05 June 2017 - 11:34 AM
#10
Posted 05 June 2017 - 11:36 AM
#11
Posted 05 June 2017 - 11:38 AM
#12
Posted 05 June 2017 - 11:39 AM
It's definitely strong, but I'm not too keen on them nerfing it because that just means we are back the dominance of the BLR-2C (seriously tired of playing that assault). I would prefer them nerf both the BLR-2C and MAD-IIC if they are determined to nerf the MAD-IIC. Though honestly, a lot of the assaults just need to be buffed after the skill tree outside the obvious and a select few (Gargoyle and potentially the Victor may not really need it).
Edited by Quicksilver Kalasa, 05 June 2017 - 11:41 AM.
#13
Posted 05 June 2017 - 11:47 AM
#14
Posted 05 June 2017 - 11:47 AM
Snazzy Dragon, on 05 June 2017 - 11:04 AM, said:
However there is a difference between being a powerhouse and overpowered. Powerhouse just means it is a good mech, Overpowered means it breaks the game in some way, form or fashion and no way in hell is the Marauder IIC game breaking.
Also the Marauder IIC took a huge hit to its agility when Engine Decoupling hit as it no longer can benefit from anything but speed from the fact it can mount a larger engine. As it stands now outside of the 100 ton Assault Mech class, it sits at having the worst mobility stats of all Assault Mechs.
I am not denying it is a good mech, but what it wrong with there being good mechs in the game? I guess the other thing that annoys me about the upcoming nerf is I can put up the same stats in my Bounty Hunter as I can in my best variant on Marauder IIC yet the BH isn't considered an OP mech, go figure.
#15
Posted 05 June 2017 - 11:47 AM
#18
Posted 05 June 2017 - 11:52 AM
#19
Posted 05 June 2017 - 12:20 PM
Escef, on 05 June 2017 - 11:47 AM, said:
This kind of goes back to one of my old posts though. There is just so much changing right now and in the near future that it is way to early to start nerfing. I mean you really don't hear about the Marauder IIC being Overpowered, those terms aren't used all that often. What you hear is that it is a strong mech or a good mech or power house or something like that, but rarely straight up OP. Take that and consider we are getting an energy weapon re-balance which I don't think it going to favor the clans and then add in the huge amount of new tech coming out for the IS just a few weeks beyond that and is it really over performing?
Overall I can see it really becoming a train wreak of changes for the Marauder IIC. That is what I want to avoid. Sorry but nerfing a mech until it isn't fun to play isn't a good balancing mechanic.
#20
Posted 05 June 2017 - 12:42 PM
Quicksilver Kalasa, on 05 June 2017 - 11:51 AM, said:
If you give me a decent Assault or two not named the Battlemaster-2C, then I'll consider it.
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