

Why All The Toxicity For Lrms
#21
Posted 15 June 2017 - 12:04 PM
Some of us type A personalities actually like winning.
#25
Posted 15 June 2017 - 12:20 PM
#26
Posted 15 June 2017 - 12:29 PM
Monkey Lover, on 15 June 2017 - 10:59 AM, said:
found the problem... also he was definitely volley firing not barrage firing. So bad LRMer... you can easily identify them cause they run clan and then that extends to them not being able to play since they can not even pick the right kind of mech.
#27
Posted 15 June 2017 - 01:30 PM
FupDup, on 15 June 2017 - 11:12 AM, said:
LRMs don't feel fun for the person getting shot or even the person shooting them at times. There have been calls for LRMs to be redesigned for a long time, but it will never happen.
Lol the ridge hump meta is no better for having people hang in the back an not sharing armor. In fact I would say 9 out of 10 boring matches are littered with entire teams of ridge hump meta in varying degrees. Usually Dual PPC +Gauss or just a bunch of ERLL's. Both teams find a spot to camp for 10 mins and absolutely nothing happens as people chip away for 2 or 3 points of damage per weapon because they are shooting at max range. Eventually someone gets frustrated and either yolo's or trys to make something happen. They die and one team is forced to charge the sniper line because they are down a mech with 3 mins to go. Thrilling content there.
If there is a cancer in this game it is the alpha warrior mentality and not LRM's. I agree they should not be boated and should be relegated to a support secondary weapon system. A role they excel at. However our meta overlords and underhivers alike seem to forget the good uses and focus on the bad LRM boats, ironicly for opposite reasons.
These days I just slap an idiot sticker on anyone bitching about LRM's one way or another. They are fine at what they do if used correctly.
#28
Posted 15 June 2017 - 01:35 PM
Ced Riggs, on 15 June 2017 - 11:13 AM, said:

Using LRMs is part of that performance.
Sorry.
The disdain is justified.
This is why leaderboards should be opt in opt out because of name and shame. Douche bags like to point to people and invaidate their opinions because of some arbitrary stats that rarely paint an accurate picture. Feel free to look up my sub par stats (I literally do not know what they look like or care) as I refuse to use the meta crutch and play to have fun.
Fact is those stats do not show what mechs or what weapon systems that person is using for all you know they do really well in their LRM boats with a winning average because they have solid map awareness and when they fail they fail hard because they are trying to run meta builds that they do not play well with.
#29
Posted 15 June 2017 - 01:42 PM
Bishop Steiner, on 15 June 2017 - 11:53 AM, said:
1) Person is bad, doesn't use cover, understand counters and doesn't want to adapt
2) person is tryhard that takes a frikking video game way too dang seriously
3) person has some laughable belief that there is some deep skill and honor tied up in clicking pixels in a video game in a certain manner, and that anyone who disagrees with them are skill-less cowards, etc.
Sounds about right. My hatred of meta and often flat out resistance to run it kind of puts me in the 3rd group.....however I only bash the meta overlords who bash people who are just trying to have fun.
Off to run my mini centurion aka a panther with an ac 10 because its funny and fun to play. Sometimes I even do well in it.
#30
Posted 15 June 2017 - 01:44 PM
Escef, on 15 June 2017 - 12:07 PM, said:
And if you like winning so much than I recommend you work with the team you get, and not whine about not getting the one you wanted.
You cannot work with LRM80 Potatos
They die too fast, from lone Light mechs, some of the most pitiful robots out there
Cementi, on 15 June 2017 - 01:35 PM, said:
This is why leaderboards should be opt in opt out because of name and shame. Douche bags like to point to people and invaidate their opinions because of some arbitrary stats that rarely paint an accurate picture. Feel free to look up my sub par stats (I literally do not know what they look like or care) as I refuse to use the meta crutch and play to have fun.
Fact is those stats do not show what mechs or what weapon systems that person is using for all you know they do really well in their LRM boats with a winning average because they have solid map awareness and when they fail they fail hard because they are trying to run meta builds that they do not play well with.
You are Potato
Don't blame it on Meta
My Viper, in all his Meta Glory, outperforms every one of your stats. With Machine Guns.
His (and your) stats show a distinct lack of understanding in how the game is played
Sure, you often get Potato
Sometimes even as much as half the team (...you know, every other match)
But even with that much Potato, you should be performing better than both of you are.
I have to assume that's because you guys consistently make the same mistakes, dying too early, not killing
Maybe LURM reasons, maybe not
What can be assured is the majority of LRM boats are a wasted slot
Sure, Laservomit robots can also be terrible, but I'd wager on average they're far more useful than a LURM boat.
#31
Posted 15 June 2017 - 01:44 PM
#32
Posted 15 June 2017 - 01:46 PM
Cementi, on 15 June 2017 - 01:35 PM, said:
This is why leaderboards should be opt in opt out because of name and shame. Douche bags like to point to people and invaidate their opinions because of some arbitrary stats that rarely paint an accurate picture. Feel free to look up my sub par stats (I literally do not know what they look like or care) as I refuse to use the meta crutch and play to have fun.
Fact is those stats do not show what mechs or what weapon systems that person is using for all you know they do really well in their LRM boats with a winning average because they have solid map awareness and when they fail they fail hard because they are trying to run meta builds that they do not play well with.
they also don't show how certain Tryhards use their entire pug teams as meatshields while holding back and sniping, etc to pad their stats. Or actually why a bad is why. They just give you some numbers without a whole lot of context.
Mcgral18, on 15 June 2017 - 01:44 PM, said:
You cannot work with LRM80 Potatos
They die too fast, from lone Light mechs, some of the most pitiful robots out there
You are Potato
Don't blame it on Meta
My Viper, in all his Meta Glory, outperforms every one of your stats. With Machine Guns.
His (and your) stats show a distinct lack of understanding in how the game is played
Sure, you often get Potato
Sometimes even as much as half the team (...you know, every other match)
But even with that much Potato, you should be performing better than both of you are.
I have to assume that's because you guys consistently make the same mistakes, dying too early, not killing
Maybe LURM reasons, maybe not
What can be assured is the majority of LRM boats are a wasted slot
Sure, Laservomit robots can also be terrible, but I'd wager on average they're far more useful than a LURM boat.
Ya know, there was a time you posted a lot of useful feedback...but somewhere along the way the whole Tryhard patronization thing took over...
#33
Posted 15 June 2017 - 01:48 PM
Medicine Man, on 15 June 2017 - 01:44 PM, said:
Oh god, HOW is someone THIS bad?
It's a Potato Land nightmare
Bishop Steiner, on 15 June 2017 - 01:46 PM, said:
Potato Adoration isn't a good feature, Bishop
PGI hasn't shown much interest in feedback
Why bother giving it?
Not like you're any better. "MOAR ROBOTS! MOAR GRABDEALS!"
#34
Posted 15 June 2017 - 01:50 PM
If you have horrible stats, that way it can't possibly be a "name and shame". After all, the data is already there for all to see.
The only thing that drives me nuts about the stats as is? A lack of KMDD/game. As a missile boater, it's very likely that I crush something into crippled status and then leave it for more important targets, giving someone else the kill. I'll end up with one kill, but 3 KMDD awards thanks to random pewpewer taking the cored, crippled target out while I swap over to something that needs tenderizing further. Credit to team, credit to C-bill total, not so much credit to K/D listing (my usual Orion IIC-A has a 1.23 W/L and 1.53 K/D ratios), never mind when I play something smaller like a support KFX (2 ERMLs = guaranteed never to top the damage chart).
#35
Posted 15 June 2017 - 01:52 PM
Mcgral18, on 15 June 2017 - 01:48 PM, said:
Oh god, HOW is someone THIS bad?
It's a Potato Land nightmare
Potato Adoration isn't a good feature, Bishop
PGI hasn't shown much interest in feedback
Why bother giving it?
Not like you're any better. "MOAR ROBOTS! MOAR GRABDEALS!"
Cool story. Bittervet-itis much?
It ain't what one says, but how one says that that tends to be the issue. Sure, some tryhards might lap up the snide patronizing bullcrap.... but there's a reason it doesn't resonate with the masses. It's the delivery, not the message.
Edited by Bishop Steiner, 15 June 2017 - 02:23 PM.
#36
Posted 15 June 2017 - 01:55 PM
Brain Cancer, on 15 June 2017 - 01:50 PM, said:
If you have horrible stats, that way it can't possibly be a "name and shame". After all, the data is already there for all to see.
The only thing that drives me nuts about the stats as is? A lack of KMDD/game. As a missile boater, it's very likely that I crush something into crippled status and then leave it for more important targets, giving someone else the kill. I'll end up with one kill, but 3 KMDD awards thanks to random pewpewer taking the cored, crippled target out while I swap over to something that needs tenderizing further. Credit to team, credit to C-bill total, not so much credit to K/D listing (my usual Orion IIC-A has a 1.23 W/L and 1.53 K/D ratios), never mind when I play something smaller like a support KFX (2 ERMLs = guaranteed never to top the damage chart).
Stats would be fine, if they were detailed enough to actually make any kind of real assessment to things. Things like accuracy, solos kills, etc, are all a part of it. I've also been in plenty of matches where a player directed us to a victory but only had middling to even bad stats himself at the end. But the stats don't show that.
So you get Epeen stroking mouthbreathers who don't play well with others and use their teammates as meatshields with "good" stats, and team players with "bad stats" and all manner of thing in between.
With no context to sort out crap.
Also you get the Tryhards who pull the whole "dude you got like 6 matches this season, so STFU" because, oh for instance having a busted computer or such for the last couple of months somehow invalidates 5 years and 25000+ matches of playtime.
The issue isn't really the stats themselves so much as the Tryhard mindset.
Edited by Bishop Steiner, 15 June 2017 - 01:57 PM.
#37
Posted 15 June 2017 - 01:59 PM
Escef, on 15 June 2017 - 12:07 PM, said:
And if you like winning so much than I recommend you work with the team you get, and not whine about not getting the one you wanted.
I've always wondered what the "A" in type A personality denotes? A-hole? A-hat? A-rrogant D-Nozzle? Never met a true alpha personality who had to tell other people to respect them and about how badass they were.
#38
Posted 15 June 2017 - 02:01 PM
Cementi, on 15 June 2017 - 01:35 PM, said:
Well, him being on the leaderboards did allow me to see that his light and medium results, and in terms of KDR his heavy results, are dragging down his assault numbers. As an assault he has a 1.06 WLR and 1.20 KDR which is fine.
I'd suggest to the OP to avoid bragging about being the last one alive though, as that's part of the point. In a loss the assaults shouldn't be the last ones alive because that generally means they weren't in a good spot to begin with. If you're an assault LRM boat you don't need to be on the front line, but you need to be within a couple hundred meters of it. An assault direct-firing LRMs from 400-500m away is a lot more useful than one lobbing LRMs from 800m away, even though the one 800m away is probably going to survive longer (unless a couple lights sweep around and swarm it).
#39
Posted 15 June 2017 - 02:24 PM
Bishop Steiner, on 15 June 2017 - 01:52 PM, said:
It ain't what one says, but how one says that that tends to be the issue. Sure, your fellow tryhard chaps who are more concerned about holding your jock strap than actually thinking for themselves lap up the snide patronizing bullcrap.... but there's a reason it doesn't resonate with the masses. It's the delivery, not the message.
PGI's repeated failures at balance isn't exactly an exciting event
The Underling will either continue the typical story Tuesday, or maybe break the cycle
We have no say in the matter
My wallet's already closed
Edited by Mcgral18, 15 June 2017 - 02:24 PM.
#40
Posted 15 June 2017 - 02:37 PM
Because it spreads most of it's damage all over the target.
Because it piggybacks' off others risking their armor.
So the enemy hates you and your teammates resent you.
Edited by MechaBattler, 15 June 2017 - 02:45 PM.
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