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Why All The Toxicity For Lrms


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#121 Brain Cancer

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Posted 16 June 2017 - 10:33 PM

Good grief. I don't.

LRMs are only "good" when used to levels of overkill that would make most weapon systems vomit out kills by the second if you hit them with the same amount of weapon tonnage in virtually anything else.

And by "good", I mean "They'll do significant damage, eventually. If they hit. Which they certainly aren't guaranteed. Or random ECM/triple AMS/there happens to be a rock nearby to crash into instead".

I git gud with lurms for spite, knowing that every legit, honest kill can yield salt from people who either 1) Endlessly scream that LRMs are too good or 2) LRMs are absolutely useless.

They fall closer to 2), but knowing the 1)'s of the world get wrecked and salty helps to compensate for that, and every iota of knowhow I squeeze out getting closer to mediocrity comes with the thought that I can at least posit simple, straightforward ways to actually make them a decent weapon system.

And then, of course we get patches like this one, where they just generically nerf whatever happens to be the best of the worst and hose missiles in general because AMS buff.

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#122 Ced Riggs

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Posted 16 June 2017 - 11:43 PM

View PostFrechdachs, on 16 June 2017 - 03:09 PM, said:

Nonsense aside, ppl just hate getting lurmed to death. It's like playing vs. a Stasis deck.

As others have said: Not the issue. Few people (except for starch-enriched groud growing roots) consider LRMs strong or even dangerous(ly OP). It's mostly about the up-front declaration to be essentially down a mech in many circumstances.

#123 I_AM_ZUUL

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Posted 17 June 2017 - 08:17 AM

View PostRuar, on 16 June 2017 - 07:08 PM, said:


Odd... seems like I am playing a game from first person view where the focus is on shooting targets.

Not turn based, not strategic, not top down, not a simulator.

Yep, it's an FPS.


See... you are clearly confused. Go play CoD and/or BF then go play MWO, come back and tell me that those are near identical experiences. Then go play some CS:GO and you will start to see some similarities after you play MWO again but then realize that with TTK being so much greater that even a Tactical Shooter is not what we are playing.

Sidenote- If you play in 3pv then the entire basis of your argument does not apply, therein demonstrating that you entire argument is invalid because it is using a very narrowly define aspect as its sole basis.

#124 xXBagheeraXx

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Posted 17 June 2017 - 09:30 AM

View PostWicked Gaming, on 15 June 2017 - 10:52 AM, said:

i don't get it back then people welcomed lrms i start playing again and soon as i announce lrms here i get cursed and bashed heck even when i don't announce it i still somehow get blamed for a loss even though no one still locks targets and i still manage to pull off 1300 dmg in matches with 4-5 kills. also just today i announced lrms and 2 people disconnected and one went afk forcing a loss, i gotta say this community has fallin off since i played last but not to make this thread all negative i have ran into a few people that have welcomed me and of course i say thank you to those people i always say if you can get locks gettum but don't do it at a risk of yourself. anyway i just noticed this community has gotten real toxic toward lurmers and its kinda sad for the people that cant even put up 100dmg just sayin


Because I am sick

and TIRED

Of LRM only king crabs.

Atlases,

Awesomes

LRM 80 scorches with no other weapons than a freaking tag lasers.

and they are usually the most brain dead pilots I have ever seen. I remember one LRM king crab that WHINED and MOANED all game in voice coms about us pushing up and "getting him locks" to the point that I was about to blow his back armor out just to get him out the game. He ends up dying with only 400 damage. We purposly let him get surrouned and killed and thanked the red players.

And before you say it, NO i do NOT care you had an amazing "x damage game" in your crappy lrm only assault mech. Ive probably done th esame 10 times over running a direct fire mech, or something running lrms WITH ACTUAL SUPPORT WEAPONS.

#125 Kubernetes

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Posted 17 June 2017 - 10:00 AM

View PostI_AM_ZUUL, on 17 June 2017 - 08:17 AM, said:


See... you are clearly confused. Go play CoD and/or BF then go play MWO, come back and tell me that those are near identical experiences. Then go play some CS:GO and you will start to see some similarities after you play MWO again but then realize that with TTK being so much greater that even a Tactical Shooter is not what we are playing.

Sidenote- If you play in 3pv then the entire basis of your argument does not apply, therein demonstrating that you entire argument is invalid because it is using a very narrowly define aspect as its sole basis.


This is bad logic: CoD is a FPS, MWO is not like CoD, therefore MWO is not a FPS.

I don't recall FPS requiring low TTK in the definition. The term stands for "first-person shooter," which MWO most definitely is.

#126 I_AM_ZUUL

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Posted 17 June 2017 - 12:40 PM

View PostKubernetes, on 17 June 2017 - 10:00 AM, said:


This is bad logic: CoD is a FPS, MWO is not like CoD, therefore MWO is not a FPS.

I don't recall FPS requiring low TTK in the definition. The term stands for "first-person shooter," which MWO most definitely is.


FPS is a descriptor of a whole genre... Tactical Shooter is a descriptor of a sub-genre & MWO fails to even play like that. So if you are not intelligent enough to follow that line of logic then that explains why you think it is an FPS to start with. oh yeah... you can play MWO in 3pv, so therefore anyone playing in 3pv is NOT playing a FPS by your poor excuse of logic.

#127 Kubernetes

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Posted 17 June 2017 - 12:49 PM

View PostI_AM_ZUUL, on 17 June 2017 - 12:40 PM, said:


FPS is a descriptor of a whole genre... Tactical Shooter is a descriptor of a sub-genre & MWO fails to even play like that. So if you are not intelligent enough to follow that line of logic then that explains why you think it is an FPS to start with.


There is ilterally no logic at play in your post. You simply repeat that MWO is not an FPS or even a Tactical Shooter.

Quote

oh yeah... you can play MWO in 3pv, so therefore anyone playing in 3pv is NOT playing a FPS by your poor excuse of logic.


Yes, you can, and those people in 3pv are indeed not playing the game as a FPS.

This isn't even an argument that requires logic. This is simply definitional.

#128 I_AM_ZUUL

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Posted 17 June 2017 - 01:56 PM

View PostKubernetes, on 17 June 2017 - 12:49 PM, said:




Yes, you can, and those people in 3pv are indeed not playing the game as a FPS.

This isn't even an argument that requires logic. This is simply definitional.


So MWO is NOT a FPS because people can play in 3pv. Good thing I have had years of arguing with New Earth Creationists growing up, I have the practice of debating the illogical using their own illogic since they can not fathom fundamental logical premises. So since by your own admission that MWO is not an FPS, then your point of not including Indirect Fire into an FPS is null & void.

That was a very strange way to get you to admit that you were wrong but I guess I will have to settle for that much. You clearly can not be excepted to understand the fundamental illogical misunderstanding you have but at least I was able to find a way to demonstrate you were incorrect within that mass of illogic you have. I would be much happier if you could just learn but that is too much to ask.

#129 Ruar

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Posted 17 June 2017 - 03:17 PM

View PostI_AM_ZUUL, on 17 June 2017 - 01:56 PM, said:


So MWO is NOT a FPS because people can play in 3pv. Good thing I have had years of arguing with New Earth Creationists growing up, I have the practice of debating the illogical using their own illogic since they can not fathom fundamental logical premises. So since by your own admission that MWO is not an FPS, then your point of not including Indirect Fire into an FPS is null & void.

That was a very strange way to get you to admit that you were wrong but I guess I will have to settle for that much. You clearly can not be excepted to understand the fundamental illogical misunderstanding you have but at least I was able to find a way to demonstrate you were incorrect within that mass of illogic you have. I would be much happier if you could just learn but that is too much to ask.


Realizing this is continuing an off topic subject that is pretty much asinine, I still am curious.

If MWO is not an FPS just what is it then?

#130 Ruccus

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Posted 21 June 2017 - 08:11 AM

MWO is a FPS. When you press F3 you're still in first person view, you just change the view from the mech cockpit to the drone hovering behind and above your mech.

#131 Brain Cancer

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Posted 21 June 2017 - 10:48 AM

Which by definition isn't a "first-person view" (that being your pilot).

MWO is a shooter. The second I could launch a drone and look over buildings and such, it was no longer a pure FPS.

#132 Skrapha

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Posted 21 June 2017 - 02:05 PM

View PostFiona Marshe, on 15 June 2017 - 07:47 PM, said:

The inviolate law of successful LRMishing.

"Thou shall carry 30 tubes. No more, no less. Not 85 tubes, 30 tubes. Those who carry more than 30 tubes are tubers being carried upon the heads of giants. Ammunition seasoned to taste, but thou should call 'ammo dry' with 10 assisted kills and two enemy mechs alive. Thus shall your four backup medium lasers be known and feared throughout the Inner Sphere."


Amen brother, amen!....and to read from the book of Kek, chapter four: "...and on that day the salt harvest was bountiful, and all was salty, and thus, the sky was darkened by many clouds, of which thy holy rain did fall. This rain was thy blessing and thy will, for it smote thy enemy from his horse, and carried him to destruction"

#133 PhoenixFire55

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Posted 22 June 2017 - 01:47 AM

View PostScout Derek, on 16 June 2017 - 05:48 PM, said:

They rage at the useless LRMers - those who stick back, and don't do ****. Or blame their own team for their own lack of skill.

There are dedicated LRMers, those who will go out of their way to be up front in the line and LRM, or even stick with their team even if it's a bad place for them to use LRMs.


In all honesty your dedicated lurmers will get raged on regardless. But then again it'll be same people raging about how aimbots / wallhacks / poptarts / meta / splat / OP lights / whatever ruined their day. Their yelping should simply be treated the way it deserves ... ignored.

#134 Ced Riggs

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Posted 22 June 2017 - 01:54 AM

View PostRuccus, on 21 June 2017 - 08:11 AM, said:

MWO is a FPS. When you press F3 you're still in first person view, you just change the view from the mech cockpit to the drone hovering behind and above your mech.

View PostBrain Cancer, on 21 June 2017 - 10:48 AM, said:

Which by definition isn't a "first-person view" (that being your pilot).

MWO is a shooter. The second I could launch a drone and look over buildings and such, it was no longer a pure FPS.


The problem with 3PV is angle sight advantage. You can look around corners and over obstacles, via a 3rd person camera. Now, if that camera drone was susceptible to damage, or could be jammed with ECM/Incursion & Scouting Jammer... it'd be a tool. An ability, like UAVs or coolshots. But, alas...





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