King Crab Buff Spotted!
#1
Posted 15 June 2017 - 03:13 PM
Everyone seems to believe the KGC is going to be getting a buff, and I'm sure some of the others who are frequently updating the website and visiting it see what it is too.
Armor!
+25CT, +17 L/RT to be exact.
Does this redeem the inner sphere Dire Whale, or is it still going to be trash?
#2
Posted 15 June 2017 - 03:16 PM
No I do hope the Firestarter get some serioous, sensible quirks aswell, pretty please!
#3
Posted 15 June 2017 - 03:25 PM
#4
Posted 15 June 2017 - 03:27 PM
The6thMessenger, on 15 June 2017 - 03:25 PM, said:
I mean, they shouldn't though. The Atlas can't poke or run long-range DPS builds at all like the KGC can, so taking hits to get close enough to brawl is really its only truly good option.
#5
Posted 15 June 2017 - 03:27 PM
ChaoticHarmonyMLP, on 15 June 2017 - 03:13 PM, said:
Everyone seems to believe the KGC is going to be getting a buff, and I'm sure some of the others who are frequently updating the website and visiting it see what it is too.
Armor!
+25CT, +17 L/RT to be exact.
Does this redeem the inner sphere Dire Whale, or is it still going to be trash?
Still trash. Its even worse with the 100 ton nerf.
#6
Posted 15 June 2017 - 03:28 PM
#7
Posted 15 June 2017 - 03:30 PM
It still has the same poor agility of the other 100t mechs, and aside from the -0000 and new hero, the chassis as a whole invests too much firepower in the low-slung arms. I don't expect it to dominate in the overall scheme of things- just be better than it is currently.
Edited by Aggravated Assault Mech, 15 June 2017 - 03:31 PM.
#8
Posted 15 June 2017 - 03:58 PM
Then I can set up position and unload on the enemy without worrying about dumb team mates that wander aimlessly into my glorious corridor of destruction.
#9
Posted 15 June 2017 - 04:00 PM
ChaoticHarmonyMLP, on 15 June 2017 - 03:13 PM, said:
Everyone seems to believe the KGC is going to be getting a buff, and I'm sure some of the others who are frequently updating the website and visiting it see what it is too.
Armor!
+25CT, +17 L/RT to be exact.
Does this redeem the inner sphere Dire Whale, or is it still going to be trash?
They're in my top 3 favourite mechs, and with these buffs i'll absolutely start piloting them again - the armor buffs make them a different kind of survivable than the structure-tanky atlas, and will reward deep investment in the survival tree.
Also, 6 light PPC's and 2 high mounted RAC5's will be all kinds of awesome...
#10
Posted 15 June 2017 - 04:06 PM
#11
Posted 15 June 2017 - 04:08 PM
Yeonne Greene, on 15 June 2017 - 03:27 PM, said:
I mean, they shouldn't though. The Atlas can't poke or run long-range DPS builds at all like the KGC can, so taking hits to get close enough to brawl is really its only truly good option.
Id rather give King crab a mix of mobility and firepower quirks though. Make the King Crab handle like a warhammer. Maybe the 000 would have 25% cooldown for ballistics, 35% for ac20. the 000B would have 20% UAC5 jam quirk. etc. etc.
But that's just me.
#13
Posted 15 June 2017 - 06:55 PM
ChaoticHarmonyMLP, on 15 June 2017 - 03:13 PM, said:
Everyone seems to believe the KGC is going to be getting a buff, and I'm sure some of the others who are frequently updating the website and visiting it see what it is too.
Armor!
+25CT, +17 L/RT to be exact.
Does this redeem the inner sphere Dire Whale, or is it still going to be trash?
What are you basing that on?
#14
Posted 15 June 2017 - 06:59 PM
Really, there is no replacement for a torso design that allows spreading of damage and weapons that are not so far from your cockpit that most of your misses come from stupid convergence issues.
Edited by NlGHTBlRD, 15 June 2017 - 06:59 PM.
#15
Posted 15 June 2017 - 07:06 PM
MechaBattler, on 15 June 2017 - 06:55 PM, said:
What are you basing that on?
https://mwomercs.com/forums/topic/251952-early-post-skill-tree-balance/
In the words of the dev himself!
And if you're not wishing to read it, here:
Chris Lowrey, on 29 May 2017 - 10:01 AM, said:
Among these 'Mechs being targeted for June adjustments include:
- Night Gyr
- Marauder IIC
- King Crab
- Firestarter
- Black Knight
#16
Posted 15 June 2017 - 07:24 PM
ChaoticHarmonyMLP, on 15 June 2017 - 07:06 PM, said:
In the words of the dev himself!
And if you're not wishing to read it, here:
For future reference, could you link these kinds of things in the OP when you make a thread like this? Thanks. /)
#17
Posted 15 June 2017 - 07:51 PM
ChaoticHarmonyMLP, on 15 June 2017 - 07:06 PM, said:
In the words of the dev himself!
And if you're not wishing to read it, here:
I meant the armor quirk numbers you gave. What are you basing that off?
#20
Posted 15 June 2017 - 08:19 PM
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