Jump to content

Poor Zeus

Balance BattleMechs

70 replies to this topic

#1 Yellonet

    Member

  • PipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 1,956 posts
  • LocationSweden

Posted 24 June 2017 - 07:07 AM

No explanation needed I hope.

Posted Image

Posted Image

#2 LT. HARDCASE

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Spear
  • The Spear
  • 2,706 posts
  • LocationDark Space

Posted 24 June 2017 - 07:31 AM

I'd rather play the Zeus.

#3 KodiakGW

    Member

  • PipPipPipPipPipPipPipPip
  • The Jaws
  • The Jaws
  • 1,775 posts
  • LocationNE USA

Posted 24 June 2017 - 07:33 AM

Don't forget this little tidbit too. There were 118 medium variants before the new heros were released. 70% of those have worse baseline mobility than a certain 60 ton mech. Most more that 30% worse.

I want to make clear I AM NOT ASKING FOR THAT MECH TO BE NERFED..

....let me reiterate so we have no confusion, I AM NOT ASKING FOR THAT MECH TO BE NERFED...

..what I think should be done is to take a look and bring other mechs more in line. Bump the baseline mobility up a bit for other heavies. Bump the mediums below the Kintaro up to it's mobility. Bump the Kintaro up to the WVR. And, for Jibbers Crabst, stop treating the Shadowhawk like an OP mech that always needs to be nerfed. Those days are long gone. Same goes for all of the non KDK-3 Kodiaks.

You know, baby steps. See what happens. Adjust accordingly. Maybe then we might be "excited for new mech packs".

Edited by KodiakGW, 24 June 2017 - 07:35 AM.


#4 Racerxintegra2k

    Member

  • PipPipPipPipPipPipPip
  • The God
  • The God
  • 801 posts

Posted 24 June 2017 - 07:39 AM

The Dragon is unbelievably buffed instead of nerfing the Grasshopper they should have nerfed the Dragon.

#5 Yellonet

    Member

  • PipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 1,956 posts
  • LocationSweden

Posted 24 June 2017 - 07:44 AM

I love this Dragon, but something is clearly wrong when a 20 ton heavier mech is worse in almost every stat.

#6 C E Dwyer

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 9,274 posts
  • LocationHiding in the periphery, from Bounty Hunters

Posted 24 June 2017 - 07:49 AM

Well P.G.I certainly did another stellar job in balancing.

#7 Yellonet

    Member

  • PipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 1,956 posts
  • LocationSweden

Posted 24 June 2017 - 07:52 AM

View PostCathy, on 24 June 2017 - 07:49 AM, said:

Well P.G.I certainly did another stellar job in balancing.

Don't get me wrong, I don't want to nerf the dragon, but the Zeus could use some love.

#8 Alex Morgaine

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 2,049 posts

Posted 24 June 2017 - 07:56 AM

I found playing them like upsized mediums actually works halfway decently with a 390.

#9 r4plez

    Member

  • PipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 812 posts
  • LocationFoundry

Posted 24 June 2017 - 08:05 AM

Russ Bullock loves Dragons - nuff said

Edited by r4plez, 24 June 2017 - 08:05 AM.


#10 Ced Riggs

    Member

  • PipPipPipPipPipPipPip
  • The Wolf
  • The Wolf
  • 825 posts
  • Locationunclear, mech stuck in bay.

Posted 24 June 2017 - 08:08 AM

Zeus, the god of thunder? More like god of blunder, amirite?

Posted Image

Dragon goes rawr. LAMS & LFE-ready, too.

#11 SpiralFace

    Member

  • PipPipPipPipPipPipPipPip
  • The Devoted
  • The Devoted
  • 1,151 posts
  • LocationAlshain

Posted 24 June 2017 - 08:13 AM

Why go with a 390 engine? I never get the blind adherance to the need to always stick with max engine. Going down to a 300 or 325 engine still gets you plenty of tonnage to play around with payloads.

#12 Lightfoot

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 6,612 posts
  • LocationOlympus Mons

Posted 24 June 2017 - 08:25 AM

Yes, the Zeus is lacking. Should be tougher I guess, like the Dragon. No one was playing the Dragon originally, too easy to kill, fewer weapons.

I mastered all my Zeus's long ago, but never use them now. First thing shot off is the fat missile arm if it's got missiles. That should be buffed just due to target size.

Zeus will be better with 3061 weapons, but so will all other mechs.

#13 GrimRiver

    Member

  • PipPipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • 1,306 posts
  • LocationIf not here and not there, then where?

Posted 24 June 2017 - 08:37 AM

Let's not forget it took this long for the Dragon to be decent enough to be used again, the tree gave it more life but still no dice.

The Dragon needs every quirk that is given to it due to it's engorged fat snoz and low hanging right arm(of which I been advocating for it to be replaced and given it's real right arm) and low amount of hardpoints.

Dragon is also in the awkward weight class where you almost never have enough room to work with.

The poor Zeus is almost in the same boat.

Your Zeus engine rating is a bit too high for my taste, maybe notch it down some for extra space to pack more weapons. Only a suggestion.

#14 FLG 01

    Member

  • PipPipPipPipPipPipPipPipPip
  • Leutnant
  • Leutnant
  • 2,646 posts

Posted 24 June 2017 - 08:40 AM

View PostSpiralFace, on 24 June 2017 - 08:13 AM, said:

Why go with a 390 engine? I never get the blind adherance to the need to always stick with max engine. Going down to a 300 or 325 engine still gets you plenty of tonnage to play around with payloads.


... and it puts you in the speed range of Night Gyrs or Kodiaks without any hope of competing with them in a straight up fight, XL or not. Remember, it is just a heavy with too much weight on its hips - even in TT. You don't play it like an assault, not even like a pocket assault (like the NTG).

Whether or not 390 is the optimum can be debated, but going below 350 is imo little more than assisted suicide. I found speed to be crucial when piloting the Zeus. (Which is why I was overjoyed when it got MASC, and disappointed when realizing the ZEU-SK's hardpoints are very underwhelming.)

It needs armour quirks to cope with its geometry. Or, if you want to be bold, mobility quirks.

#15 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 24 June 2017 - 08:41 AM

View PostGrimRiver, on 24 June 2017 - 08:37 AM, said:

Let's not forget it took this long for the Dragon to be decent enough to be used again, the tree gave it more life but still no dice.

The Dragon needs every quirk that is given to it due to it's engorged fat snoz and low hanging right arm(of which I been advocating for it to be replaced and given it's real right arm) and low amount of hardpoints.

Dragon is also in the awkward weight class where you almost never have enough room to work with.

The poor Zeus is almost in the same boat.

Your Zeus engine rating is a bit too high for my taste, maybe notch it down some for extra space to pack more weapons. Only a suggestion.

Let's also not forget how the Dragon has such singularly bad geometry and thus hitboxes that it basically needs that in this era of Uber Alphas to be remotely viable. Not saying the Zeus doesn't need love, just saying people overlook Hitboxes, Firepower, etc way too much in these little comparos.

#16 GrimRiver

    Member

  • PipPipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • 1,306 posts
  • LocationIf not here and not there, then where?

Posted 24 June 2017 - 08:50 AM

View PostBishop Steiner, on 24 June 2017 - 08:41 AM, said:

Let's also not forget how the Dragon has such singularly bad geometry and thus hitboxes that it basically needs that in this era of Uber Alphas to be remotely viable. Not saying the Zeus doesn't need love, just saying people overlook Hitboxes, Firepower, etc way too much in these little comparos.

Yeah, every since the release of clans it just couldn't compete.

Only reason people take it now is out of nostalgia or to be a novelty on the field.

If it was given an extra energy hardpoint or so and it's high mounted ballistic arm it'll fair much better I think.

#17 Jman5

    Member

  • PipPipPipPipPipPipPipPipPip
  • Littlest Helper
  • Littlest Helper
  • 4,914 posts

Posted 24 June 2017 - 08:58 AM

Doesn't the Zeus have like a 90+ hitpoint advantage when you add it all up? When I added mine up it was 995 vs 903 with survival skills.

Edited by Jman5, 24 June 2017 - 08:59 AM.


#18 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 24 June 2017 - 09:11 AM

View PostGrimRiver, on 24 June 2017 - 08:50 AM, said:

Yeah, every since the release of clans it just couldn't compete.

Only reason people take it now is out of nostalgia or to be a novelty on the field.

If it was given an extra energy hardpoint or so and it's high mounted ballistic arm it'll fair much better I think.

or during those short periods where it's been given insane-o level offensive quirks .....

#19 sycocys

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Moderate Giver
  • Moderate Giver
  • 7,697 posts

Posted 24 June 2017 - 09:42 AM

I have to say that the 6S was probably my least favorite of all the Zues models, this was the only way I could get it to work reasonably well for myself. 4 LPL, SRM6/A, XL375. Don't think I ran ballistics on any of them, they just didn't feel like they could run them as well as even some of the medium mechs.

#20 LT. HARDCASE

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Spear
  • The Spear
  • 2,706 posts
  • LocationDark Space

Posted 24 June 2017 - 09:43 AM

View PostYellonet, on 24 June 2017 - 07:52 AM, said:

Don't get me wrong, I don't want to nerf the dragon, but the Zeus could use some love.

They should give all Zeus the same structure bonuses as the 5S. It doesn't really make sense for that one to have them alone.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users